1st-6th Limestone, 126Apparently our animals are all getting along well together.
22nd Limestone, 126Finally after waiting half a month for the charcoal to be moved to the right stockpile the flames of our smelters are roaring! Although we have no talented smiths we can still forge some basic equipment. Hopefully news of our success so far will reach the Mountainhome and cause a blacksmith of great talent to seek us out.
1st Sandstone, 126Tulon was ecstatic. He enjoyed his work as a woodcutter at Thornlens because he liked working outdoors. The sky was clear on this crisp Autumn day, and the loyal War Dogs he trained were by his side. He had a wonderful drink in a fine dining room recently. He had admired his fine furniture in his personal bedroom we he awoke this morning.
"No" he said to no one in particular, tossing his copper axe in a bin.(Our woodcutter put his axe in a bin and now won't cut wood. Even with no other labors except woodcutting he stands around doing nothing instead of picking up his axe. It's not forbidden, it's not dumped, I've tried toggling between those options to see if turning them off and on would fix it but nothing's worked. I'm going to try to make an iron axe and see if he'll grab that one)
25 Sandstone, 126Alright! We could definitely use more hand to do work, especially now that the forges are up. Let's check Dwarf Therapist. Oh, 7 new migrants, that's a decent amount. I wonder if anyone has any metal working skills?
The punchline is that 5 of them are children. The 2 adults have no skills in anything relevant, but one of them is our first Hammerdwarf so he'll be dubbed Corai.
We have 7 children and 10 adults. Thornlens is becoming a babysitting fortress.
(Also, huzzah! Tobul the woodcutter picked up one of the new Iron Axes. I guess he just did the reverse of developing an attachment to his old copper axe and now hates it with a fiery passion)
17th Timber, 126Today we spotted a liaison from Mountainhome approaching from the far side of the marsh! We will take the opportunity to show Queen Olin what we have accomplished and trade some of our fine wares for supplies.
(Trading went pretty well. I tried to grab whatever people had mentioned but of course limited to what they had. We got a decent amount of bags and leather which was good, though we have no talented leatherworkers.)
25th Timber, 126There was no announcement for it but our miners struck Marble! That means we have everything we need to start steel production, though again using standard forging instead of magma forging will burn through coal quicker. I'll try to make some steel weapons and have more steel stockpiled by the end of the year.
1st Moonstone, 126Played a little bit ahead to wrap up the trading so you guys could see this:
On our side I requested Turkeys for poultry and then tried to follow what everyone was saying, including asking for glass but I want to note we have both sand and clay here so we can always make our own.
Pwnzerfaust, I don't know if you do crafts for trading but it looks like its mostly rafts and mugs on the high end.
So far so good! Everything's not perfect (when is it ever?) but nothing's exploded yet. Mostly I wanted to get things running smoothly so after this first year everyone can do whatever they want and not have to worry about the basics and while we might not get quite there by the end of year 1 we're at least off to a good start.
WINTER QUESTION TIMEWhat should we focus on while the year wraps up? Do you guys know anything you'd like to see done by the end of the year? Right now I'm trying to start a Hospital, add Fortifications to our Wall and begin Steel production but any one of those things can take priority or be put on hiatus.
Pwnzerfaust, if nothing unfortunate happens I plan to post the save tomorrow and you can start your turn then. I'll shoot you a PM when I do.