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Author Topic: Vampire Paranoia - Myths and Facts  (Read 5666 times)

acetech09

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Vampire Paranoia - Myths and Facts
« on: March 19, 2012, 01:27:19 am »

Girlinhat has lately been keeping a good tally on the "Vampire Paranoia" scorecard. Toady did a great job with the vampires, after the obvious bugs have been squashed. People are viewing any anomaly in a migrant wave as a possible vampire - this thread is aimed at quelling the rampant myths about vampire detection and telling what actually can be used, as well as what can't.

Vampire Myths
- Animal Jewelry: During worldgen, some historical figures might decide to become big game hunters and travel to remote areas to take down large beasts. They butcher their kills and often make trinkets out of tooth and bone of the animals they kill. Due to the implementation of historical figures as migrants, you'll have those hunters come to your fortress occasionally, often caked in animal bone jewelry. As long as the jewelry is from animals, it's not a vampire, just a good hunter. If the jewelry is from sentient creatures, though... vamp alert.
- Kill Lists: You'll often see migrants with kill lists in their histories. Vamps try to mask their bloodsucker kills. Kill lists on hunter migrants (see above) will often be things like tigers and giant hamsters. Historical soldiers will sometimes also have dwarf, elf, and goblin kill lists. That means a soldier, not a vampire.
- High Social Skills: People often associate high social skills with being a vampire. Although vamps do often have high social skills, sometimes vampires do not. As well, many, many, normal dwarves will end up with high social skills during worldgen and migration or while at your fortress.


Vampire Facts
- Sentient Jewelry: Check migrants for +Dwarf Bone Earrings+ or other similar sentient jewelry. Unlike simple animal jewelry, that marks a vampire.
- Relationships: Vampires will mask their family history. In well-established forts, most dwarves have at least a second-great-niece somewhere in the fort. Checking the (r)elationships of a dwarf can show if a dwarf has no living relatives in a strong fort where dwarves are normally related, that can mark a vampire.
- Entity Histories: Check for long blue lists of "He was a former member of X government" repeated 20 times. Vampires are always on the run during worldgen, and they do not always mask their histories of living in former towns.
- Drowning, Eating, Drinking, Sleeping: Vamps do none of these. Although vamps don't drown, they won't path through water, and therefore you can not make a simple vamp detection system. Hospitalized vampires WILL sleep in a hospital bed, but it is a kind of sleep called 'rest' that even vampires can do.

I probably left out a few entries in both sections, so feel free to comment and discuss, and spread to people who keep asking the easily searchable questions in new threads.
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KainInt

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Re: Vampire Paranoia - Myths and Facts
« Reply #1 on: March 19, 2012, 01:30:44 am »

I've found high social skills only indicate vampires in short-history worlds.

In most longer history worlds (50+ years), all dwarves social skills seem to even out.
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o_O[WTFace]

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Re: Vampire Paranoia - Myths and Facts
« Reply #2 on: March 19, 2012, 01:46:14 am »

Vampires also move from settlement to settlement picking up an unusually wide variety of skills between them all.  Keep an eye on those migrants that are competent everythingers.   


  They have superior physical attributes, but since those vary so much naturally its not much help in detecting vampires. 
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Mitchewawa

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Re: Vampire Paranoia - Myths and Facts
« Reply #3 on: March 19, 2012, 02:02:54 am »

I discovered another way. Nickname suspected vampires, and look at the description of their (and if they don't have any, other dwarf's) gods. It will say something along the line of, 'Had temple profaned by NICKNAME and cursed him to prowl the night in search of blood'.

E: Oh yeah, and this.
« Last Edit: March 19, 2012, 02:05:03 am by Mitchewawa »
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Flying Dice

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Re: Vampire Paranoia - Myths and Facts
« Reply #4 on: March 19, 2012, 02:10:04 am »

Yeah, a simple way to help filter is to check their deities and see if they've been tossing around vampire curses, as deity relationships aren't masked.
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robertheinrich

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Re: Vampire Paranoia - Myths and Facts
« Reply #5 on: March 19, 2012, 03:42:24 am »

Hereīs a 16 page long thread about vampires from the gameplay board:
http://www.bay12forums.com/smf/index.php?topic=101181.msg2996828#msg2996828

Anyways, another fact is that vampires donīt bother about undead and vice versa. So if you notice some guy who happily continues doing his job while the rest of your fort is being slaughtered by zombies... (had that happen some days ago)


For those who donīt care about cheating:
Spoiler (click to show/hide)
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AWdeV

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Re: Vampire Paranoia - Myths and Facts
« Reply #6 on: March 19, 2012, 04:03:20 am »

Sentient jewelry? Self-aware earrings and the like? How could you check that? :P
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TinyPirate

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Re: Vampire Paranoia - Myths and Facts
« Reply #7 on: March 19, 2012, 06:09:37 am »

I believe they won't pick up bedrooms either. If there are enough rooms for all your dwarfs and yet one hasn't bothered to grab one - maybe vampy.

Check who still needs a room from the "a"c, assign menu item on a bed.
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melomel

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Re: Vampire Paranoia - Myths and Facts
« Reply #8 on: March 19, 2012, 06:47:48 am »

Dorfs claim bedrooms by sleeping in an unassigned one for the first time.  No sleep = no claim.
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Sphalerite

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Re: Vampire Paranoia - Myths and Facts
« Reply #9 on: March 19, 2012, 08:55:23 am »

Vampires will never have thoughts about eating, drinking, or sleeping.  If you check a dwarf and he has any thoughts about eating a meal lately, having a drink, or sleeping in a bedroom (or in the dirt on on rocks), it's not a vampire.  This can't be used to identify vampires, but it can be used to rule our a suspect.  Also, they'll never claim their own bedrooms, so having claimed a bedroom can also rule out a suspect.
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Guedez

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Re: Vampire Paranoia - Myths and Facts
« Reply #10 on: March 19, 2012, 09:24:43 am »

Dorfs claim bedrooms by sleeping in an unassigned one for the first time.  No sleep = no claim.

his wife (if this is even possible) can claim one, and it mark as both of them claiming it, AFAIK
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melomel

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Re: Vampire Paranoia - Myths and Facts
« Reply #11 on: March 19, 2012, 10:01:43 am »

Dorfs claim bedrooms by sleeping in an unassigned one for the first time.  No sleep = no claim.

his wife (if this is even possible) can claim one, and it mark as both of them claiming it, AFAIK

If the vamp was married and the spouse was in the fort...  I kind of assumed that wasn't possible; IE that the spouse wouldn't leave when the vamp fled a fort in worldgen.  Confirmation/denial, anyone?

Also, good stats and strong skills aren't much of an indication.  The vamp I got had crappy skills and attributes, and only a moderately long (3-5ish) list of former residences.
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krenshala

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Re: Vampire Paranoia - Myths and Facts
« Reply #12 on: March 19, 2012, 10:25:29 am »

Dorfs claim bedrooms by sleeping in an unassigned one for the first time.  No sleep = no claim.

his wife (if this is even possible) can claim one, and it mark as both of them claiming it, AFAIK

If the vamp was married and the spouse was in the fort...  I kind of assumed that wasn't possible; IE that the spouse wouldn't leave when the vamp fled a fort in worldgen.  Confirmation/denial, anyone?
I had a suspected vampire in my last fortress (that was nearly wiped by the first zombie siege).  His wife and two children hadn't migrated to my fortress.  He also had a though about enjoying an exquisite drink lately, and I had to wonder, was that a drink of booze or blood?  The zombies attacked him, and after having his skull jammed through his brain, however, it didn't much matter anymore.

The means the lack of spouse/children migrating with the suspect doesn't necessarily make them a bloodsucker, but it is a good indicator.
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Kogut

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Re: Vampire Paranoia - Myths and Facts
« Reply #13 on: March 19, 2012, 10:35:59 am »

For those who donīt care about cheating:
Spoiler (click to show/hide)
It should be easier to check "is_vampire" flag.
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Re: Vampire Paranoia - Myths and Facts
« Reply #14 on: March 19, 2012, 10:37:29 am »

I had a suspected vampire (...)  The zombies attacked him
Not a vampire.
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