Also, is Shoot GMing, as previously planned, or has he decided to full on player?
I will do both, rolling in public if necessary to avoid bias.
Also, Yoink: you are welcome to join us if you so desire! YaK 3 has a larger emphasis on politics than YaK 2, hence the high number of landed nobles, but you can still be something else if you want (not a trader or an engineer/scientist, we scratched them because all players who played them never did anything).
Also, Tiruin: You can start as the hedge knight of someone, or you can claim some parcels (and a fort, if you want one) to become a Comte (landed noble without any city).
Also, Ardas: Only two traits/two troops for you. Starting as a landed noble means losing a trait.
Also, Dragor: only a +1 on combat rolls. Players can get a +2 to tactics or to other military related traits because these generally are done in very large rolls, where only a +1 would make next to no matter. I let Dwarmin have a +2 to monster slaying because it is a very, very niche thing - I doubt he'll use it often.
Also, everyone. I'm considering doing a map with the name of the different places. So, if you are a landed noble, post your name, your noble's name, your land - where it is, the name of your city or the name of the region you own - or the name of both, if your city is on an island (I'm talking to you, Dwarmin and Taricus).
Example:
-Shootandrun, playing as Richard Conricht, owner of Altaregia (latin for Highcastle) - the eastern city that is next to the river and the sea.
This will help me take notes.