Fourth i think... I've been putting these versions in the original pony mod thread, but they are different enough now to warrant a new thread for less confusion. Sorry bout the pony spam everybody XD
Modifications are actually quite extensive.
Ponies are slightly altered, they have new stat weights, skill aptitudes and appearance modifiers, and the biggest change is the addition of cutie marks. They don't have an impact on the pony's skill like the my little darkness mod, but they're there at least. I also made 11 copies of each of the castes, meaning you are 11 times less likely to see the same coat/mane color combination.
There's also major changes to the pony civilization, they no longer use animal products, so no meat or leather are available on embark, butchering is still available, and ponies DO eat meat, but their civilization is not built around it. Instead there's a multitude of new plants, covering everything you need. Fibre, dyes, and even oil that can make soap is available.
There's a bunch of small thematic changes too, like the monarch position is now exclusively held by an alicorn.
Another major change is to the other civilizations. Zebra, and Buffalo now only come in one caste, Lions have been reduced to just Griffons, and neither race is playable (this is my little PONY afterall)
There's some changes to start locations and favored areas to balance out the different civs a bit.
I have also removed animalponies and animalpegasuseses, actually there are not even animalmen, with the exception of the original cavern dwellers.
Compared to nido's mod i have also removed wood conjuring and painting, as well as the bakery.
I might reintroduce features, but as of right now i didn't really see any point in the show where ponies conjured wood from plants.
I have added a few new features aswell, Applebucking i mentioned, there's also chocolate from cocoa beans, which you can currently only eat or make chocolate milk from, but we'll explore that a bit more later, probably along with a fully fledged baking system.
There's probably lots of things I've forgotten, alot of the new features are in the readme file.