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Author Topic: How do you deal with enemy archers?  (Read 5887 times)

Drecker

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How do you deal with enemy archers?
« on: March 18, 2012, 12:15:59 pm »

I have squad of 8 iron-armed dwarves (two of each: axedwarf, swordsdwarf, hammerdward and marksdwarf). For enemy squad of goblins with meele weapons it seems pretty enough. But when they are confronted with squad of goblins archer, they even get close enough to hurt enemies. So I'm asking: How do you deal with enemy archers?

I'm begginer at military - every idea is welcome.
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Garath

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Re: How do you deal with enemy archers?
« Reply #1 on: March 18, 2012, 12:21:54 pm »

start with a squad of marksdwarfs myself and position them behind fortifications. If I have only melee, make sure the goblins come in through a path that takes a u-turn and have my dwarfs just around the corner so they'll be upon the goblins fast, hopefully before getting shot too much.

Alternatively, set up a lot of traps and let them walk to their own doom.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Calech

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Re: How do you deal with enemy archers?
« Reply #2 on: March 18, 2012, 12:37:28 pm »

Just like when facing melee attacks, dwarves can parry (based on weapon skill), block (with a shield, using Shield User skill), or dodge (using their Dodge skill) incoming missiles. If they get hit after all that, the projectile still has to strike through their armour.

The best solution is to have highly-skilled, fully armoured dwarves - set your militia training as soon as possible, and make sure you can kit them out with appropriate armour (you need to cover as much as possible, so I think a minimal optimum approach would be a mail shirt, helm, gauntlets, greaves, high boots, and a robe). Sparring supplemented with 'live' exercise on wildlife / thieves / "volunteers" from cage traps should get your dwarves to legendary in their weapon skills within 1-2 years maximum.

Alternative options include having a checkerboard style grid before your entrance so that vision ranges are restricted (this does however mean your depot needs to be elsewhere or won't get wagons), the usual trap setup (goblins with no arms don't shoot very well, I've noticed), or having lots of alternative targets for them to shoot (you didn't really need all those puppies anyway, right?).

Be careful if you use fortifications - anything standing adjacent to a fortification can shoot through it, and Elite types can shoot through them at a greater distance, so don't skimp on Marksdwarf armour and training!
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Drecker

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Re: How do you deal with enemy archers?
« Reply #3 on: March 18, 2012, 12:45:41 pm »

start with a squad of marksdwarfs myself and position them behind fortifications. If I have only melee, make sure the goblins come in through a path that takes a u-turn and have my dwarfs just around the corner so they'll be upon the goblins fast, hopefully before getting shot too much.

Alternatively, set up a lot of traps and let them walk to their own doom.

Seems I should create a squad of marksdwarves. Any traps and strategy are problem if I want to save stupid child od caravanas, but it seems helpful at another situation.

Thanks for advice.
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Drecker

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Re: How do you deal with enemy archers?
« Reply #4 on: March 18, 2012, 12:57:10 pm »

Just like when facing melee attacks, dwarves can parry (based on weapon skill), block (with a shield, using Shield User skill), or dodge (using their Dodge skill) incoming missiles. If they get hit after all that, the projectile still has to strike through their armour.
They armor is good, but they are not much skilled, so they have been killed in the middle of their path to enemy

The best solution is to have highly-skilled, fully armoured dwarves - set your militia training as soon as possible, and make sure you can kit them out with appropriate armour (you need to cover as much as possible, so I think a minimal optimum approach would be a mail shirt, helm, gauntlets, greaves, high boots, and a robe). Sparring supplemented with 'live' exercise on wildlife / thieves / "volunteers" from cage traps should get your dwarves to legendary in their weapon skills within 1-2 years maximum.
As I mentiond, they have good equipment. Steel weapon and shield, and complet iron armor (helm, cap, mail shirt, breastplate, greaves, guantles, high and low boots). But they have not much experience. They train with each other. I have never trained them any other way and I have no idea how to do thaẗ..

Alternative options include having a checkerboard style grid before your entrance so that vision ranges are restricted (this does however mean your depot needs to be elsewhere or won't get wagons), the usual trap setup (goblins with no arms don't shoot very well, I've noticed), or having lots of alternative targets for them to shoot (you didn't really need all those puppies anyway, right?).
Yeah atomsmasher (or how that thing is called) if quite funny :), but for same situation (saving cild or caravan) is useless. And yes it seems I could somehow reduce my dog population.


Thank you.
« Last Edit: March 18, 2012, 12:58:49 pm by Drecker »
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Garath

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Re: How do you deal with enemy archers?
« Reply #5 on: March 18, 2012, 02:04:08 pm »

train some dogs as wardogs and see how they race ahead to catch those arrows
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Nelia Hawk

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Re: How do you deal with enemy archers?
« Reply #6 on: March 18, 2012, 02:50:33 pm »

shouldnt equipped shields kind of defend against arrows?

dwarves probably dont exactly intentionally "raise shield to block arrows"
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Loud Whispers

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Re: How do you deal with enemy archers?
« Reply #7 on: March 18, 2012, 05:11:25 pm »

dwarves probably dont exactly intentionally "raise shield to block arrows"

On the contrary that's exactly what they'd be doing! :P Though I'd imagine a Dwarf probably wouldn't need to raise the shield, given their size and all...

GoldenShadow

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Re: How do you deal with enemy archers?
« Reply #8 on: March 18, 2012, 05:19:12 pm »

2 Dwarfs in a squad, give them training and wooden shield. Make them train 100%, never let them off duty. Make sure they have a barracks got training only, give them special bedrooms nearby to sleep in, don't sleep in the barracks. They will be legendary in one or two years. Send them to fight goblins. Don't set up armor, weapon or finished goods stockpiles. reclaim the goblin armor and weapons after the first ambush and let your military arm themselves from the clutter outside, then reforbid it.
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bombzero

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Re: How do you deal with enemy archers?
« Reply #9 on: March 18, 2012, 05:21:11 pm »

in all honesty a dwarf should be able to block almost every arrow shot at them with their shield, though that will probably be after formations are in and we get the 'shield wall' option or somethin along those lines.
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gabandre

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Re: How do you deal with enemy archers?
« Reply #10 on: March 18, 2012, 09:19:16 pm »

danger room to train dodging (I dont consider this cheating, just a glitched feature)
i have 2 squads whit 2 axelords each, and they decimate sieges whitout scratch
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Fredd

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Re: How do you deal with enemy archers?
« Reply #11 on: March 18, 2012, 10:29:15 pm »

Increased weapon skills help parrying, shield helps blocking as armor user, dodging is obvious, as stated above. The key when assaulting missile troops, you take away their main bonus, multiple attacks at distances, make them get to very close range, where their number of attacks are lowered. The enemy is as stupid as dwarves, wanting to close with hostiles. Set up a zig-zag path, where the enemy has to get really close to attack, use a station order, and wait on them to approach. At a certain range, enemy archers will try to melee you, which is great for the defending melee troops. Their elite archers will close too, maybe getting off 1 shot before they go Rambo also. A enemy swinging a bow or crossbow as an attack should be fresh meat.
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Sus

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Re: How do you deal with enemy archers?
« Reply #12 on: March 18, 2012, 10:38:50 pm »

Alternatively, set up a lot of traps and let them walk to their own doom.
This.
Either an elaborate death-trap like magma landmines or a drowning chamber or, in a pinch, simply lots and lots of *large, serrated steel disc*s.
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Matoro

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Re: How do you deal with enemy archers?
« Reply #13 on: March 19, 2012, 02:19:20 am »

Two effective ways.

1. Many meleedwarves wearing full metal armor. Dwarf in full steel is nearly invicible against bolts or arrows, at least if he has decent dodging and shield using skill.

2. More marksdwarves. I have usually least 10-20 marksdwarves. Storm of bolts is very effective againts enemy archers.
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slothen

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Re: How do you deal with enemy archers?
« Reply #14 on: March 19, 2012, 07:54:01 am »

I had a squad of fully steel equipped (Expert to Legendary) marksdwarves decimated by a single elite bowgoblin.  The problem is the marksdwarves won't focus fire any target, so while they incapacitated nearly the entire enemy squad, it only took a single shot from the elite bowgoblin to incapacitate any one of them.  My marksdwarves were not trained in hammerer, shield user, or dodge, and their steel did not protect them well from metal bolts.
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