I will update this once I have a chance, and there are some bugs to fix aside from the updates that need to be made. it might be a little while though. Sorry for the extended absences I tend to take, everyone. I appreciate every post.
In adventure mode I decided to go ahead and preemptively make a crutch so that I wouldn't have to hunt one down if one of my legs were to disappear, but every time I tried to do so it would give me a chair instead. Checking the raws revealed that a chair is exactly what the output for the crutch carving reaction in .34i is!
Thanks for alerting me, I hadn't noticed this. I'll fix it for .j for sure.
Hey. When you will release an phoebus tileset version with this mod?
In the next version I'll include the great tileset Meph made for Masterwork some time ago. All the Flora&Fauna creatures are included in that and it works well with phoebus as far as I recall.
Man. I sure came late to the scene. I was about to post a thread asking question on an idea I had for a mod that included pyromancers, aquamancers, aeromancers, and terramancers... Then I see this. Curious, I look. What do I see? Pyromancer, aquamancer, aeromancer, geomancer...
Sigh:p
Guess I'll just have to download this, instead
Thank you, and be careful embarking near towers, that's all I can say.
DAMN this mod is nice.
Thank you, have fun with it!
So, is it just me, or does the crafting system always make a single item, no matter how many of the materials you have?
Since I just made a single bone item out of 18~ bones.
Not to mention I can't seem to wear bone gauntlets.
Handwear is an acknowledged issue. No glove produced by custom reaction are wearable unless you change the very limbs of the creature attempting to wear them, and this is a hardcoded limitation - the 'right' and 'left' attributes aren't applied to the gloves.
Anyway, this *should* work with DF as is but I would advise caution when embarking near Towers, especially if you use Wizard Tower - since undead mages can see through walls, they can -cast- through walls. As a result some extra balance will need to be added, even if it's just to make Wizards unraisable and Liches less invisible.