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Author Topic: When Kickstarter goes wrong?  (Read 679810 times)

LeoLeonardoIII

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Re: When Kickstarter goes wrong?
« Reply #2580 on: March 03, 2014, 05:33:35 pm »

Dagoth Ur did all the code, art, and marketing for TES: Morrowind.
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Mr. Strange

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Re: When Kickstarter goes wrong?
« Reply #2581 on: March 03, 2014, 05:57:24 pm »

One that isn't Bethesda, of course, since Bethesda doesn't know how to subtlety.
Maybe it is. Maybe the Dwemer wiped themselves out trying to make the QEG, and The Elder Scrolls VI: Skydaggerblivimorrowrena centers around your quest to complete their work.

We know exactly how and why they disappeared, silly! It was answered outright in Morrowind!
That was all Dagoth Ur feeding you lies.
In reality dwemer chimmed themselves to Masser and Secunda, and took over the moon colonies. In TESVI they will launch invasion of all of Tamriel with steampunkish airships airdropping dwemer spheres armed with tesla rods in and around cities. Of course, it won't be made by Bethesda.
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Then you get cities like Paris where you should basically just kill yourself already.

You won’t have to think anymore: it’ll be just like having fun!

Putnam

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Re: When Kickstarter goes wrong?
« Reply #2582 on: March 03, 2014, 07:48:10 pm »

:I

Neonivek

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Re: When Kickstarter goes wrong?
« Reply #2583 on: March 04, 2014, 12:50:09 am »

I know it is a joke...

But the Dwemmer no longer being around because they instead flew to the moon... makes total sense.
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Putnam

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Re: When Kickstarter goes wrong?
« Reply #2584 on: March 04, 2014, 12:58:47 am »

Except that the Cyrus met Tiber Septim up there without issue...

And also they disappeared during the battle of Red Mountain with Nerevar watching as Kagrenac used the tools on the Heart of Lorkhan, at which point Numidium activated.

That's just what's presented in Morrowind. Put it together :I

SealyStar

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Re: When Kickstarter goes wrong?
« Reply #2585 on: March 04, 2014, 10:58:39 am »

I know it is a joke...

But the Dwemmer no longer being around because they instead flew to the moon... makes total sense.
I got the poorly-made Dwarven spaceship Skyrim mod that implies just that. Except they're dead there too.
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I assume it was about cod tendies and an austerity-caused crunch in the supply of good boy points.

LeoLeonardoIII

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Re: When Kickstarter goes wrong?
« Reply #2586 on: March 04, 2014, 06:37:06 pm »

Spoiler: Spoils two things (click to show/hide)
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #2587 on: March 04, 2014, 07:18:41 pm »

FFS. It's like no one can talk about ES on these forums without 20 follow-up posts that start debating lore. :P

Into its own thread please.
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LeoLeonardoIII

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Re: When Kickstarter goes wrong?
« Reply #2588 on: March 04, 2014, 08:06:41 pm »

Derail assumes there were rails. This forum is more like a fast-moving puddle of hot lard on a frictionless surface.
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Draco18s

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Re: When Kickstarter goes wrong?
« Reply #2589 on: March 04, 2014, 11:30:17 pm »

Derail assumes there were rails. This forum is more like a fast-moving puddle of hot lard on a frictionless surface.

Or a bead of cold water on a hot griddle.
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SealyStar

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Re: When Kickstarter goes wrong?
« Reply #2590 on: March 05, 2014, 08:46:36 am »

Bay12 threads totally have rails at first, then they fly off.

Kind of like a railgun. First we're on rails for a fraction of a second, then the thread gets launched into space.
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I assume it was about cod tendies and an austerity-caused crunch in the supply of good boy points.

LeoLeonardoIII

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Re: When Kickstarter goes wrong?
« Reply #2591 on: March 05, 2014, 12:52:58 pm »

I feel like sometimes the rails get launched into space and I'm left sitting in the caboose.

Wait, what does space represent again?
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Askot Bokbondeler

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Re: When Kickstarter goes wrong?
« Reply #2592 on: March 05, 2014, 01:01:09 pm »

The effemerity of human life and the subconscious fear or death and loss.

LeoLeonardoIII

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Re: When Kickstarter goes wrong?
« Reply #2593 on: March 05, 2014, 01:09:45 pm »

Hey do you fear death and loss too? We should hang out!
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #2594 on: March 05, 2014, 02:14:27 pm »

Yep. And I've had enough.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
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