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Author Topic: When Kickstarter goes wrong?  (Read 679577 times)

Moghjubar

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Re: When Kickstarter goes wrong?
« Reply #60 on: March 16, 2012, 11:37:17 pm »

I'm hoping he goes for it. At the very least, he will spend some money and hire people for a little while.
I am... unsure he is going to get the kickstarter funds though :P
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Knight of Fools

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Re: When Kickstarter goes wrong?
« Reply #61 on: March 16, 2012, 11:52:45 pm »

...he's still going to have to convince dozens of professionals to take on this project. Regardless of how much he agrees to pay them, they will not be able to accomplish what he's envisioning...

I would totally jump on this project if he paid me for it. You never know where they might need someone who's studied Visual Basic for half a semester. I'd be able to spend years of my life working on a project doomed to failure, ultimately ending with a shaky release, near immediate failure, my employer losing his livelihood, and me coming out with a desire never to work on another game project again (But ultimately doing so because I have no experience in any other field). It'd be just like the real game industry!
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alway

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Re: When Kickstarter goes wrong?
« Reply #62 on: March 17, 2012, 12:17:58 am »

I would totally jump on this project if he paid me for it. You never know where they might need someone who's studied Visual Basic for half a semester. I'd be able to spend years of my life working on a project doomed to failure, ultimately ending with a shaky release, near immediate failure, my employer losing his livelihood, and me coming out with a desire never to work on another game project again (But ultimately doing so because I have no experience in any other field). It'd be just like the real game industry!
You aren't nearly as skeptical as you should be if you think this will have even a shaky release. It won't be released. Ever.

You guys are the worst, ridiculing the ambition of a great man.  I personally hope he follows his dream and ignore haters like yourselves.
It's obvious from the text the guy has not only no clue about the game development industry, but no clue about the development process. As someone in a game development major, it's something I would expect a terribly bad incoming freshman to propose. The whole text is, quite frankly, bullshit. So far as I know, he has no team of developers, no experience with code, no experience with MMO development, and no understanding of how to create good game mechanics. It manages to be both completely overscoped while being too vague as to actual game mechanics to mean anything. He won the lottery; that doesn't make him an expert in game development any more than it makes him an expert in quantum mechanics. Dead. Baby. Monkey.
« Last Edit: March 17, 2012, 12:19:30 am by alway »
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lordcooper

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Re: When Kickstarter goes wrong?
« Reply #63 on: March 17, 2012, 12:27:33 am »

Your sarcasm detector appears to be broken.
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #64 on: March 17, 2012, 12:35:40 am »

Honestly LC, it read pretty straight to me too. I was gonna say something, but I was like "No, man's entitled to his opinion." The only tell was "great man." I was this close to asking you to explain that one :P

Italics for the win.
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Kilroy the Grand

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Re: When Kickstarter goes wrong?
« Reply #65 on: March 17, 2012, 12:36:25 am »

You people have done NO RESEARCH WHAT SO EVER. He does know about game design, in fact I can link you to a video that will tell you everything you need to know.

http://www.youtube.com/watch?v=cjCo2I3ooK0
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Scelly9

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Re: When Kickstarter goes wrong?
« Reply #66 on: March 17, 2012, 12:39:15 am »

/facepalm
This man is fail.
Seriously, that pretty much summed it up.
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majikero

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Re: When Kickstarter goes wrong?
« Reply #67 on: March 17, 2012, 12:41:51 am »

You don't need to be an expert to see flaws in a business proposal. Any kind of written plan should be understood even if you aren't a professional in the field. You need to sell the idea to the person backing you up.

Lets see the problems here:
1. No solid idea, seriously. There are no solid foundations, it only asks for millions of different people what they want to put in it. Try asking the same with five creative people and see how well you do.

2. Spelling errors right there in the part where they ask for your money. It really kills any kind of credibility.

Those two are the most glaring problems that jumps out at me. If you do any kind of project planning in school, take this as an example of bad planning doomed to failure. Learn from it.
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Scelly9

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Re: When Kickstarter goes wrong?
« Reply #68 on: March 17, 2012, 12:49:13 am »

Quote
Space and Beyond: As your world (server) you will gain access to space travel. You will be able to travel from one world (server) to another. You will be able to buy or create your own space ship and go on space battles against the horde of creatures that have also leveled to the point of space travel. This is where the world will have to work together. There will be quests and puzzles that will need to be complete and materials gathered and turned in to the world council. Once your world reaches certain levels you will gain space travel and be allowed to participate in multi world quests and PVP events.
I want whatever he's smokin.
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #69 on: March 17, 2012, 12:54:56 am »

I think he's probably smoking blunts packed and rolled with $100 bills. He's riding high on pure possibilities right now.
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Cautivo del Milagro seamos, Penitente.
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How will I cheese now assholes?
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Always spaghetti, never forghetti

majikero

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Re: When Kickstarter goes wrong?
« Reply #70 on: March 17, 2012, 01:10:39 am »

I think he's high on impossibilities as well. I'm sure servers can't do that.
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Solifuge

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Re: When Kickstarter goes wrong?
« Reply #71 on: March 17, 2012, 01:11:59 am »

You people have done NO RESEARCH WHAT SO EVER. He does know about game design, in fact I can link you to a video that will tell you everything you need to know.

http://www.youtube.com/watch?v=cjCo2I3ooK0

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alway

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Re: When Kickstarter goes wrong?
« Reply #72 on: March 17, 2012, 01:26:00 am »

Your sarcasm detector appears to be broken.
For your information, my sarcasm detector is not broken, it merely never worked in the first place. :P
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Knight of Fools

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Re: When Kickstarter goes wrong?
« Reply #73 on: March 17, 2012, 01:45:21 am »

You aren't nearly as skeptical as you should be if you think this will have even a shaky release. It won't be released. Ever.

What can I say? I'm an optimist!
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Sensei

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Re: When Kickstarter goes wrong?
« Reply #74 on: March 17, 2012, 01:46:05 am »

Ugh- the guy who says "I don't know anything about coding, but I've got lots of great ideas!" Also apparently he doesn't really understand how servers work in most MMOs.

Anyway, those screenshots look familiar. I think the models are defaults that come with some game engine or other (relatively recent version of Torque?). Can anyone help me figure out which/if I'm correct in my suspicions?
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