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Author Topic: When Kickstarter goes wrong?  (Read 679589 times)

mattie2009

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Re: When Kickstarter goes wrong?
« Reply #45 on: March 16, 2012, 03:34:49 pm »

Quote from: Ellwood Bartlett
HOW DO I BUSINESS

This has to be a joke.
Not even the most retarded, brain-dead scumsucking basket of idiocy on the planet would willingly look at this and go "Yeah. This seems like a good plan. I think this could pan out without the internet viciously mocking me."

Honestly, I think the last reward was supposed to be for a $1million investment and he just accidentally hit Kickstarter's anti-idiot reward ceiling.


Do the gaming world a favour, donate to FTL instead.
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klingon13524

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Re: When Kickstarter goes wrong?
« Reply #46 on: March 16, 2012, 03:53:13 pm »

Quote from: Ellwood Bartlett
HOW DO I BUSINESS

This has to be a joke.
Not even the most retarded, brain-dead scumsucking basket of idiocy on the planet would willingly look at this and go "Yeah. This seems like a good plan. I think this could pan out without the internet viciously mocking me."

Honestly, I think the last reward was supposed to be for a $1million investment and he just accidentally hit Kickstarter's anti-idiot reward ceiling.


Do the gaming world a favour, donate to FTL instead.
They've already got over 1000% raised. Try the ant MMO on kickstarter instead.
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alway

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Re: When Kickstarter goes wrong?
« Reply #47 on: March 16, 2012, 04:27:25 pm »

Quote from: Ellwood Bartlett
HOW DO I BUSINESS
This has to be a joke.
Not even the most retarded, brain-dead scumsucking basket of idiocy on the planet would willingly look at this and go "Yeah. This seems like a good plan. I think this could pan out without the internet viciously mocking me."
The project is a good example of a "dead baby monkey." A project which is absolutely terrible, everyone else can see it is obviously terrible, but its creator, emotionally invested in the project, will never let it go, much like a monkey whose baby has died will continue attempting to take care of it and coax it awake.
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #48 on: March 16, 2012, 04:40:31 pm »

Quote from: Ellwood Bartlett
HOW DO I BUSINESS
This has to be a joke.
Not even the most retarded, brain-dead scumsucking basket of idiocy on the planet would willingly look at this and go "Yeah. This seems like a good plan. I think this could pan out without the internet viciously mocking me."
The project is a good example of a "dead baby monkey." A project which is absolutely terrible, everyone else can see it is obviously terrible, but its creator, emotionally invested in the project, will never let it go, much like a monkey whose baby has died will continue attempting to take care of it and coax it awake.

And the sadness quotient of this project just increased 3-fold.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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forsaken1111

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Re: When Kickstarter goes wrong?
« Reply #49 on: March 16, 2012, 04:42:10 pm »

I wonder if this guy would help me form a gaming studio to make something that may actually see the light of day.

Imma go email him.
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Microcline

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Re: When Kickstarter goes wrong?
« Reply #50 on: March 16, 2012, 04:52:56 pm »

Good god, it's like the Spore design document channeled through Peter Molyneux and posted on Deviantart with copious amounts of "original content do not steal".

Quote from: Ellwood Bartlett
HOW DO I BUSINESS
This has to be a joke.
Not even the most retarded, brain-dead scumsucking basket of idiocy on the planet would willingly look at this and go "Yeah. This seems like a good plan. I think this could pan out without the internet viciously mocking me."
The project is a good example of a "dead baby monkey." A project which is absolutely terrible, everyone else can see it is obviously terrible, but its creator, emotionally invested in the project, will never let it go, much like a monkey whose baby has died will continue attempting to take care of it and coax it awake.

And the sadness quotient of this project just increased 3-fold.
It seems more likely that the guy successfully opened a pizza shop, played a few video games and assumed that the development processes operated in similar ways.  If he had invested more time and effort into it he'd have researched the development process, picked up a bit of coding, written a more solid design doc, and be funding it with his own money.
« Last Edit: March 16, 2012, 04:56:41 pm by Microcline »
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #51 on: March 16, 2012, 05:59:58 pm »

Some developers I work with made a pretty astute observation. Even if he gets his funding, he's still going to have to convince dozens of professionals to take on this project. Regardless of how much he agrees to pay them, they will not be able to accomplish what he's envisioning (unless he honestly plans to go the Toady One route of eternal development.)

At some point, someone is going to reality check him, which in turn means he's going to have to alter the promises the Kickstarter was built on. So that's the real issue (with stupidly ambitious projects that are crowd-sourced.) The thing that sells them is the thing that cannot be sustained.

How do you explain to your X $10,000 backers that you can't deliver what you promised them for their money? Let alone all the other backers who are expecting dragons made out of rocketships, flying through time to assassinate Hitler in their own procedurally generated mega-world which also is also an MMO landscape?

The only person who would accept a task like that would be someone as deluded as the founder. I guess this will prove to be a real test of what's more important to a truly successful game: resources or the idea. Because somehow I have a feeling if he misses his date he's still going to try to create a game. Shit, if I had $33 million, I would too.
« Last Edit: March 16, 2012, 06:03:34 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Cthulhu

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Re: When Kickstarter goes wrong?
« Reply #52 on: March 16, 2012, 07:53:12 pm »

The Old Republic cost almost 200 million dollars to make.  His 42 million or whatever if it even exists is pretty much nothing compared to what a game like this would cost.

Technically, since it's impossible, it can cost whatever he wants it to cost.  He could make it on ten dollars just as easily as he could make it on ten billion dollars.

As insane as this is, it's not without precedent.  At least one of you has to remember A Gang of Daggers.  They're of the same breed, in the same way that a lemur and King Kong are of the same breed.
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lordcooper

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Re: When Kickstarter goes wrong?
« Reply #53 on: March 16, 2012, 08:05:14 pm »

You guys are the worst, ridiculing the ambition of a great man.  I personally hope he follows his dream and ignore haters like yourselves.
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alamoes

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Re: When Kickstarter goes wrong?
« Reply #54 on: March 16, 2012, 08:31:47 pm »

Did he not notice that theres at least 5 identical 10k donation tiers, and that no one is going to actually go for the ones that have less prizes?

He limited them to 20 prizes each.  First rich kid come (I mean seriously, 20,000?) first rich kid serve.

You guys are the worst, ridiculing the ambition of a great man.  I personally hope he follows his dream and ignore haters like yourselves.

Agreed.  If I were to own 33 mil I would do something of the same.  Ofcourse I wouldn't use a kickstart to judge interest.  :/
I would probably spell as bad from writing so much  :P
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Kilroy the Grand

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Re: When Kickstarter goes wrong?
« Reply #55 on: March 16, 2012, 10:34:24 pm »

Imagine if everyone followed the dude who pledged 10k as a joke, and it really happened, the amount was met.

Bankruptcy.

Imagine if he just decides, being a millionaire already, to donate the difference to himself on the last day. Jesus wept.


I think that would be so fucking hilarious, I would laugh and laugh.
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Solifuge

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Re: When Kickstarter goes wrong?
« Reply #56 on: March 16, 2012, 10:41:17 pm »

That dollar is the man's pity to this terrible idea and to the poor guy that put down 10k to this project. I feel overwhelming amounts of pity to this project.

I'm rejecting the reality where someone actually pledged $10,000 to this project, and replacing it with the reality where the guy saved up and pledged that to himself, in hopes of encouraging more huge donations to the "It's Better Than World of Warcraft: Gaiden" project.

EDIT: Yeah, it was inevitable, but I really hope this sort of thing doesn't damage Kickstarter for the future. It's too cool for this to ruin!
« Last Edit: March 16, 2012, 10:46:30 pm by Solifuge »
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lordcooper

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Re: When Kickstarter goes wrong?
« Reply #57 on: March 16, 2012, 10:46:34 pm »

Saved up?  The guy is a lottery winner.
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Solifuge

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Re: When Kickstarter goes wrong?
« Reply #58 on: March 16, 2012, 10:50:02 pm »

Oh well then, mystery solved!

You know, if he has a ridiculous amount of money, maybe he can spend it actually making this. I'm... kinda horrified by the prospect now.
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Draco18s

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Re: When Kickstarter goes wrong?
« Reply #59 on: March 16, 2012, 11:28:43 pm »

I have this intense desire to get me and 5 friends to all pledge 100k each to the project, push it over the top, then on the last day, cancel our pledges.
(Nothing says you can't revise your pledge downward or even cancel!)
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