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Author Topic: When Kickstarter goes wrong?  (Read 679557 times)

mattie2009

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Re: When Kickstarter goes wrong?
« Reply #270 on: March 23, 2012, 08:10:07 pm »

Quote
@MARK WILLETT, MR BARTLETT ALREADY HAS $42,000,000. THIS LAST MILLION IS JUST TO REALLY PUT THIS GAME OVER THE TOP.

*cough*
if he had that much money, why would he ask for 1.1M more?

and where did he get that information from?

but yeah, I have a feeling this will crash and burn.

Because more money, MORE MONEY!
MUAHAHAHHAHAHHAHA- *ahem*...


Indeed.
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SOLD.

Wayward Device

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Re: When Kickstarter goes wrong?
« Reply #271 on: March 23, 2012, 10:58:47 pm »

Oh god-i-don't-believe-in, you people made me read this whole thread. I nearly broke a rib laughing. The best bit by far was Thera. Its already been mentioned but "Thera is a computer game." followed by two minutes of silence. I almost ruptured myself. To think, less than 150 years ago you would have had to pay a shilling to gawk at the mentally ill.

Does anyone know the upper limit for a funding goal? I've got this terrible urge to create a well written, carefully costed and meticulously laid out proposal asking for $735,547,055 to Create a New City of Atlantis, now with optional Moon Laser. Donations over $10 million guarantees a button in your office that opens a trapdoor, dropping supplicants into a lava flow/rancor pit. Warning: You must provide your own supplicants. 

Anyone in? $10 will get you a promise that we won't shoot the Moon Laser in your direction unless we're bored.
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

Draco18s

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Re: When Kickstarter goes wrong?
« Reply #272 on: March 23, 2012, 11:03:27 pm »

Does anyone know the upper limit for a funding goal? I've got this terrible urge to create a well written, carefully costed and meticulously laid out proposal asking for $735,547,055 to Create a New City of Atlantis, now with optional Moon Laser. Donations over $10 million guarantees a button in your office that opens a trapdoor, dropping supplicants into a lava flow/rancor pit. Warning: You must provide your own supplicants. 

Anyone in? $10 will get you a promise that we won't shoot the Moon Laser in your direction unless we're bored.

Sorry, but you'd be rejected.  You can't start a project that involves real estate. ;)
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zombie urist

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Re: When Kickstarter goes wrong?
« Reply #273 on: March 23, 2012, 11:05:05 pm »

Thera reminded me AdventureQuest. At least his thing had a working demo  ::)
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The worst part of all of this is that Shakerag won.

Aklyon

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Re: When Kickstarter goes wrong?
« Reply #274 on: March 23, 2012, 11:10:46 pm »

I thought Adventure Quest was already a game, though.
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zombie urist

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Re: When Kickstarter goes wrong?
« Reply #275 on: March 23, 2012, 11:15:27 pm »

I thought Adventure Quest was already a game, though.

I meant graphics-wise. If I saw this game anywhere else I would have thought it was part of AQ.
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The worst part of all of this is that Shakerag won.

Microcline

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Re: When Kickstarter goes wrong?
« Reply #276 on: March 24, 2012, 02:14:59 am »

I never paid much attention to Kickstarter.  It could probably work for very rare, specific cases (aforementioned board games, reprints of popular works already distributed through electronic media, and projects by high profile individuals/teams who have a reputation that would be forever sullied by a failure to produce a quality product).  Whether it will be used for video game funding seems highly dependent on whether Schafer pulls through and satisfies his pledges.

I'm inclined to be distrustful of projects under $10,000, as if the creator doesn't trust the idea enough to fund it, why should I?

Oh god-i-don't-believe-in, you people made me read this whole thread. I nearly broke a rib laughing. The best bit by far was Thera. Its already been mentioned but "Thera is a computer game." followed by two minutes of silence. I almost ruptured myself. To think, less than 150 years ago you would have had to pay a shilling to gawk at the mentally ill.
The funniest part of that video is that the only major difference between that kid and ZUN is that ZUN never posted a few hours worth of coding and spriting (and that's being generous) on Kickstarter expecting $5000.

Well, that and a copious amount of alcohol.

I'm still puzzled by the request for $5000.  It's both too big and too small to be realistic.  It's way to much to expect for an amateur shmup/danmaku (everyone's first coding product) and way to little to provide living expenses for a one-man team for any reasonable amount of time.
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Capntastic

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Re: When Kickstarter goes wrong?
« Reply #277 on: March 24, 2012, 04:41:02 am »

I have had fun experiences with Kickstarter

As stated in the above article, I joined Kickstarter mainly to support Greg Stolze's writing career since he's an all around good dude.   Along the way I've pledged about [redacted] on all sorts of projects.  But yeah, it's fun to gawk at some of the worst ones. 

I can't find it now, but there was one by some guy who was basically Nice Pete from Achewood wanting to raise money for a book about the history of sweepstakes, or something.   There was also something about, I dunno, cell phones being the devil.

I contacted the Thera guy and suggested that ZUN's business model for Touhou relies on its brand recognition a huge amount, and that no one is going to want to drop fifty dollars on a PyGame MSpaint thing.  He seemed sort of understanding, at least.

http://www.kickstarter.com/projects/230165553/game-history-book-high-score-3rd-edition  This is a pretty awful one, but not for immediately obvious reasons.  As I stated on another forum:
Quote
"Wow, they limited the "donate 30$ dollars and get a copy" to 25 copies, so now you can only get a copy from the KS if you donate 50 dollars.  Pre-orders on Amazon are about 32 dollars, with the estimated final price being 50 dollars.  It's kind of shooting yourself in the foot to not cut your more fervent fans a deal, especially when without them nothing will be made.  As much as it'd be great to rely solely on kindness, not as many are gonna rush to get in on the ground floor of a project without some sort of incentive.

I mean, the Wasteland 2 KS went off like a rocket and I feel certain to attribute that to it having a sense of "give us 15 dollars now for a copy of a 50 dollar game in two years", which many see as a sort of investment on top of the altruistic intent of the action."

The author caught wind of this and hemmed and hawed about how he's paying for the promotional copies out of pocket, at which point I basically indicated, as bluntly as possible, that if he's expected to raise the money on his own, pay for his own promotional materials, do the work, arrange the contacts, etc, what use is the publisher?  They won't even give him ebook copies to give out as rewards- he is expected to pay full price for each of them- which severely limits pledges. It's an expoitative Kickstarter, but not in the usual sense.
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lordcooper

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Re: When Kickstarter goes wrong?
« Reply #278 on: March 24, 2012, 05:56:13 am »

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Capntastic

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Re: When Kickstarter goes wrong?
« Reply #279 on: March 24, 2012, 06:44:24 am »

Nothing they do is worth pointing out. Any political affiliation aside, they're phoning it in.

Consider that my article, which I rattled off for personal laughs*, has more craft in it than their find/replacing of Nursery Rhymes.  The only thing anyone did worth anything was the art.  The article exists solely to indicate how banal their attempt is, and in that way I'm literally acting under the Universe's orders to fill the void of negative creative pressure.

*The MKULTRA joke is gold, you philistines!
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Megaman

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Re: When Kickstarter goes wrong?
« Reply #280 on: March 24, 2012, 01:40:24 pm »

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John Romero and Brenda Brathwaite have generously offered to meet with up to 10 people for a dinner at a gourmet Mexican restaurant - and it's their treat! That's right, they'll even buy you dinner. I can't thank them enough. More details to come.
This has to be a lie of some sort
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nenjin

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Re: When Kickstarter goes wrong?
« Reply #281 on: March 24, 2012, 03:26:29 pm »

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John Romero and Brenda Brathwaite have generously offered to meet with up to 10 people for a dinner at a gourmet Mexican restaurant - and it's their treat! That's right, they'll even buy you dinner. I can't thank them enough. More details to come.
This has to be a lie of some sort

You can have your choice of the combo Enchilada Platter or Fajitas. Drinks are not covered. So lucky!
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Urist Imiknorris

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Re: When Kickstarter goes wrong?
« Reply #282 on: March 24, 2012, 03:43:15 pm »

I have had fun experiences with Kickstarter

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You can pre-order one copy of the book for $25 dollars, two copies for $50, and so on, all the way to eight for $400.
Basic math, how does it work?
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Dr. D

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Re: When Kickstarter goes wrong?
« Reply #283 on: March 24, 2012, 05:58:09 pm »

But the important question for the original project is if you can become a space-pimp of robot hookers in a generic fantasy land?

Otherwise, hurray for Schadenfreude!
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JoshuaFH

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Re: When Kickstarter goes wrong?
« Reply #284 on: March 24, 2012, 07:45:18 pm »

Really, who wouldn't want to be a magic space pimp?

He gets bonus points if he backpedals, fixes up some of the outlandish stuff, and makes it a MUD.
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