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Author Topic: Adventures in Tera  (Read 4281 times)

rarborman

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Adventures in Tera
« on: March 14, 2012, 08:09:33 pm »

My game making skills are a bit rusty so hold with me while I work some oil on them.

There are five ages to play around with stories in(that I've been playing with in all my previous games)and many places(alowing just about any kind of game to be had).

The races from Tera are many of the common mythical fiction races with minor to major tweeks.
(humans, dwarves, elves, kobold, goblin, dragon, lich/undead, fairies, demons, weremen, vampires, ents, beastmen, constucts/artificials, trolls, orc, necromorphic, spectral/ethereal, ect.)

So more or less the short of it, what do you want to play? I'll illistrate whatever I can, but my digital art skills took a 6 month vacation and I dont have a scanner to upload any of my traditional work.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

mcclay

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Re: Adventures in Tera
« Reply #1 on: March 14, 2012, 08:13:14 pm »

Genre or race? If The former Turn based stragety but if the latter...are Jagermonsters allowed? If so then fuck yes but if not dwarves will do.
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Gotdamnmiracle

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Re: Adventures in Tera
« Reply #2 on: March 14, 2012, 08:15:07 pm »

I want to be spectral!
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rarborman

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Re: Adventures in Tera
« Reply #3 on: March 14, 2012, 08:26:23 pm »

Alright probably deserved the confusion you get to determine the race and genre(with most likely determine your time period your stuck to) but its all illistrated suggest or group adventure(you get your own character).

@Got genre? Suggest or your own char? Spectrals are like ghosts and can affect the spectal realm mostly and material only through controlling objects dont have to breath and ignore lots of damage stuff.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Nirur Torir

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Re: Adventures in Tera
« Reply #4 on: March 14, 2012, 08:33:47 pm »

Kobold wereowl.

Group suggestion game.
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rarborman

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Re: Adventures in Tera
« Reply #5 on: March 14, 2012, 08:35:22 pm »

@nirur Genre?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Nirur Torir

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Re: Adventures in Tera
« Reply #6 on: March 14, 2012, 08:37:19 pm »

I can't think of much other than a standard adventure/RPG.

Edit: Possibly as a thief, reappropriating necessities and shiny things for a larger group.
« Last Edit: March 14, 2012, 08:45:01 pm by Nirur Torir »
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Ultimuh

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Re: Adventures in Tera
« Reply #7 on: March 14, 2012, 08:38:36 pm »

STEAMPUNK IN SPACE!


edit: or maybe not.  :P
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Sinpwn

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Re: Adventures in Tera
« Reply #8 on: March 14, 2012, 08:44:38 pm »

Imp wizard.

Group suggestion, light steampunk, rpg.
« Last Edit: March 14, 2012, 08:49:44 pm by Sinpwn »
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mcclay

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Re: Adventures in Tera
« Reply #9 on: March 14, 2012, 08:47:58 pm »

@Ultimuh
Actually forms of Freeform has that with extra Lovecraft added in for flavor

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Goblin
Nations at war style system.
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Ultimuh

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Re: Adventures in Tera
« Reply #10 on: March 14, 2012, 08:49:46 pm »

@Ultimuh
Actually forms of Freeform has that with extra Lovecraft added in for flavor


Yes but that one is.. freeform.. I want something with rules and dice rolls.  :P
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rarborman

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Re: Adventures in Tera
« Reply #11 on: March 14, 2012, 08:54:25 pm »

@nirur+ultimuh; well if its standard adventure/rpg it'd be in the second or third age for kobold (kobolds cant be werecreatures) steampunk would be be any kobold tech, and space for kobolds would be the fourth or fifth age... so?

@sinpwn; imps arnt very powerful and they are magictech and biotech only so no steampunk and only exist in the first age, I can start this right away if thats not a problem for anyone?

@mcclay; goblins exist in all genres ages and are always at war...want to be more specific?
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Nirur Torir

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Re: Adventures in Tera
« Reply #12 on: March 14, 2012, 08:58:57 pm »

Kobold in the second or fourth age, on a frontier somewhere.
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mcclay

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Re: Adventures in Tera
« Reply #13 on: March 14, 2012, 08:59:26 pm »

Turn based collabrtive stragety.
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rarborman

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Re: Adventures in Tera
« Reply #14 on: March 14, 2012, 09:03:22 pm »

@nirur; the diference between second age kobolds and fourth age kobolds is df like kobolds and space only kobolds...

@mcclay; *slap* its not that kind of game.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."
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