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Author Topic: The Long Road: Socially Inept Flailing  (Read 42536 times)

Tiruin

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Re: The Long Road
« Reply #180 on: March 21, 2012, 07:57:25 am »

Well, we have a full atk/def stereotype = terkiey. Two crafters that both are partly inconspicuous, one mostly skilled in medical arts (me) while the other knows how to utilize vehicles, being our jeep driver (drago55577). New Guy is the basic soldier, knowing how to also drive a jeep, but not complex vehicles such as aircraft. A good shot with his weapon, knowledgeable in crafting and he along with me both know some medical ideologies. Maldevious is that damn good scout and is essential to finding and searching.

So by all these, the only things we have to find are rifles and rations, get the jeep running and that vaccine to help with the biohazard deal and we're home free! I have complete confidence in the common sense skill of all of you!  :D
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Drago55577

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Re: The Long Road
« Reply #181 on: March 21, 2012, 08:01:49 am »

Common sense skill? Forgot to put some points into that, wops :P
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

terkiey

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Re: The Long Road
« Reply #182 on: March 21, 2012, 11:10:11 am »

Stay in bed, listen to others.
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Does anything bad happen if you accuse someone of being a night creature and they aren't?
Yes, they call you a rasict, and then they shot you and take your cocaine.
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Yoink

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Re: The Long Road
« Reply #183 on: March 21, 2012, 11:13:33 am »

Um, I'm not exactly sure how this works, but if there is a waitlist might I please have a place? :)
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Tiruin

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Re: The Long Road
« Reply #184 on: March 21, 2012, 11:26:23 am »

Um, I'm not exactly sure how this works, but if there is a waitlist might I please have a place? :)
((The whole story is somewhere near the start. The things of note that we've encountered are seemingly part of the raider troop that attacked us pre-intro, we've crafted a ballistic shield and found some nifty gadgets to get creative with. Also, we have no food. So, feel free to join us in our slow decay  :D. We are in a realistic setting where death is welcome.))
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Yoink

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Re: The Long Road
« Reply #185 on: March 21, 2012, 11:30:39 am »

((Oh, I've read the story so far, I just wasn't sure if the game was full or not. So anyone can post a sheet anytime? I might do so after a few hours sleep, then. :P This game has both innovative mechanics and a lot of promise for good roleplay!))
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Maldevious

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Re: The Long Road
« Reply #186 on: March 21, 2012, 11:38:03 am »

((I would make up a character but wait until piecewise approves another player to post anything. If not, I'm sure one of us will die eventually (what with the realistic settings) and you'll be able to get in. I know that sometimes too many players can overwhelm a GM, is all.))
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Trapezohedron

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Re: The Long Road
« Reply #187 on: March 21, 2012, 12:14:22 pm »

((Personally, I'd like to see one more person join our group, so we can go in squads of two.))
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Thank you for all the fish. It was a good run.

piecewise

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Re: The Long Road
« Reply #188 on: March 21, 2012, 12:43:39 pm »

Um, I'm not exactly sure how this works, but if there is a waitlist might I please have a place? :)
>>Sure, post your skills and attributes and I'll make a waiting list for when death inevitably finds one of these guys. That, or you can wait for the game to conclude (everyone dies/the vaccine makes it back by some miracle) at which time I'll restart from the beginning and a new batch of settings will be selected. If we can get a unanimous vote from the current players I can even add you now.

>>You all awaken to the sound of someone yelling.

Auto = OFF {Suggestion: maybe all actions should be carried out once everyone has posted

>Awaken and check on the strapped raider.

>Leave my Ballistic Shield in the barracks for anyone who needs it, I need the speed now.

>Leave the Barracks to closely Examine the jeep for any damage caused and what parts can be replaced.

You turn over and look at the raider. He's yelling in some dialect you don't quiet understand and straining rather meekly against his bonds. Well, he seems alright at least. You roll out of bed and do a quick check, or as best you can while he's trying to bite you. His vitals seem good, a little elevated from his struggling, but good. You'll have to take a look at the wounds to his back later, but he'll keep for now.

You prop your shield up against the bed and walk out to the front of the base, stretching as you do. The remains of last night are still lying there, blood pooled and standing on the blacktop. Your jeep is parked near the main entrance to the base, bullet holes clearly visible. Your stores of food and water, a 10 gallon jug and a dozen tins of canned food, are still sitting in the back. You open the hood and take a look. Yeah...that sure is an engine...um...maybe someone with more mechanical knowledge might have an easier time with this. As you think this, drago slides in beside you and begins looking over the engine with a practiced eye. Guess he's got this one.

As you step back you notice New Guy wandering toward you. "Oh, hey guys, any new finds yet?" he asks "Oh, and Tiruin, how's the wounded raider? Oh oh, and does anyone have a spare gun with ammo? I need to have some kind of back up weapon."

 


>>Wakeup
>>Pick up revolver
>>Help Tiruin

The raider's yelling wakes you and you prop yourself up on your elbows and watch as tiruin struggles to take his pulse. After several minutes of distinctly medical flailing tiruin shrugs and heads out toward the front of the base. You scoop up your weapons and follow. You find him at the jeep, peering blankly at the engine. You step in beside him and he backs away, shaking his head.  You take a close look at the engine. Yeah, you can see the problem here: There's a bunch of bloody holes in it. You're going to need some plastic tubing to replace these broken lines, and something to seal these holes here...

Spoiler: NG (click to show/hide)

>Set Auto: Off

>Wake up.

>Check the time, or ask someone in the vicinity for the time.

>Leave Barracks.

"Oh, hey guys, any new finds yet? Oh, and Tiruin, how's the wounded raider? Oh oh, and does anyone have a spare gun with ammo? I need to have some kind of back up weapon."

>Inquire about the situation.

((Also, can I request for a map of the whole base?))
You wake up to someone squawking in gibberish and turn a eye toward the raider who is hurling foreign syllables like a pitching machine speaking in tongues. Judging by the light it's morning, probably around 7 or 8.   Tiruin and drago have already wandered off somewhere. You grab your rifle and head outside, shielding your eyes against the bright sunlight. Drago and Tiruin are bent over, inspecting the jeep.

"Oh, hey guys, any new finds yet?" You ask as you saluter up, rifle resting on your shoulder, "Oh, and Tiruin, how's the wounded raider? Oh oh, and does anyone have a spare gun with ammo? I need to have some kind of back up weapon."

> Wake up, look for wire and set some snares around the base and nearby vicinity to catch small game to eat.
You stare at the raider for a bit after waking up. God he is noisy thing. You grab your rifle and head to the garage, picking your way through boxes and cabinets till you've collected a good amount of wire. It's not exactly snare wire, but it will do. You walk out to the front of the base and into the fields beyond, setting a half dozen traps a few hundred yards from the base. Hopefully something will wander by.

Stay in bed, listen to others.
You watch the rest of the team wake and wander away, leaving you alone with the raider. He's speaking in a strange hybrid of Chinese and Russian, heavy in slang from both languages. Probably a dialect that cropped up recently, there are a lot of those these days. You can't make out everything, but he's mostly shouting about tiruin's mother and her various sexual exploits with all manner of beasts and men. He seems very upset; you guess being shot has that effect on some people.

Maldevious

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Re: The Long Road
« Reply #189 on: March 21, 2012, 01:06:43 pm »

> Look for a map on the base (assuming we don't know about the surrounding area)

> Look for a sidearm (just a pistol or something I've used before) in the armory

> Wait around, ready to help if anyone needs it
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Drago55577

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Re: The Long Road
« Reply #190 on: March 21, 2012, 02:01:42 pm »

"Дерьмо! The engine is stuffed... I will go talk to that raider, then look for usefull items."

>> try to talk to the raider.
>> if it fails go into vehicle depo and look for any useful materials and carry them back to base
>> if succeeds keep on talking
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

piecewise

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Re: The Long Road
« Reply #191 on: March 21, 2012, 02:31:24 pm »

> Look for a map on the base (assuming we don't know about the surrounding area)

> Look for a sidearm (just a pistol or something I've used before) in the armory

> Wait around, ready to help if anyone needs it
>>As in a map of the base or a map of the surroundings?

You finish with the snares and head back. Tiruin, drago and New Guy are standing around the jeep, talking about something. Drago yells something in russian as you make your way through the main entrance and to the armory. You peruse the racks of weapons and find two possible side arms, a pistol and a revolver. The pistol is similar to ones you've used before, but the revolver looks quite formidable...

"Дерьмо! The engine is stuffed... I will go talk to that raider, then look for usefull items."

>> try to talk to the raider.
>> if it fails go into vehicle depo and look for any useful materials and carry them back to base
>> if succeeds keep on talking

"Дерьмо!" You yell, "The engine is stuffed... I will go talk to that raider, then look for usefull items."

Your turn on your heel and walk back to the barracks. Terkiey is there, eying the prisoner curiously. You step up beside the bed raise your hand for silence...and are immediately beaten back by a barrage of strange half Russian expletives. Hmm. Judging that this is probably not your area of expertise, you head to the garage and start scavenging what you'll need to fix the jeep. The tubing is easily found, as is scrap metal, but you'll need the welder to fix the holes.

Maldevious

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Re: The Long Road
« Reply #192 on: March 21, 2012, 02:40:27 pm »

I'm looking for a map of the surrounding area. Sorry, should've been more specific.

> Pick up the pistol, and some ammunition if I can find any.

> Find a map of the surrounding area.

> Help out where needed
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Drago55577

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Re: The Long Road
« Reply #193 on: March 21, 2012, 02:44:42 pm »

>>Clarification: I ment scavenge anything useful at all, batteries, wires, strips of metal, and any other bits and pieces.

>>scavenge anything usefull
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

piecewise

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Re: The Long Road
« Reply #194 on: March 21, 2012, 03:30:49 pm »

>>Clarification: I ment scavenge anything useful at all, batteries, wires, strips of metal, and any other bits and pieces.

>>scavenge anything usefull
>>oh,ok. Done, inventory updated

Inventory:
Spoiler (click to show/hide)


I'm looking for a map of the surrounding area. Sorry, should've been more specific.

> Pick up the pistol, and some ammunition if I can find any.

> Find a map of the surrounding area.

> Help out where needed
You choose the pistol, a SIG P220, and find yourself a few magazines of ammo.
>inventory updated
Inventory:
Spoiler (click to show/hide)

You search around the armory for a map. There are no maps, you manage to gather some information from various papers you found in the desk. There are two roads that head back toward your home, one being the main road you came here on, the other being a lesser traveled service road. You could probably get to the service road by following the dirt path from the hole in the fence in the front of the base. The main road is straight through the main gate, obviously. There's not a lot of information about either, just that the service road curves south and then back up north and connects to a mining town of some sort. There's a report of them sending troops there, but the base must have been abandoned shortly there after because there's nothing else.
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