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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 77519 times)

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #780 on: May 20, 2012, 04:48:20 pm »

Ah, true. It's just starting to feel like I'm grinding for TEXP now, though. I'll try, though.

I agree.

I feel more like I'm stuck worrying more about how much Texp Kuji has than what I have. I think it's a flaw with the system. The limit punishes everyone for someone not being as active on Texp gain. It feels wrong to have to force Kuji to get Texp, but as the system stands there's little we can do about it if we want to continue progressing.

Forcing a pc to play in a way that they do not choose becomes more like a punishment and work than enjoyment. I worry that if it keeps going like this, Kuji will feel like quitting, or the whole game will fall apart because the rest of us get tired of supporting him.

Frankly, I think the texp limit rule should just be removed, and we all go forward without worrying about Kuji's texp or level, and let people focus on playing how they want to play.

Also Kuji, check your pm's here already. XD Still waiting on your thoughts for that pbp game.

It ain't perfect, but it is tough enough to make *somewhat* balanced encounters without haveing to take a 4+ level gap within the party into account.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #781 on: May 20, 2012, 04:50:18 pm »

Also, >quit a Weird game
>quit a Weird game
>quit a Weird game

HAHAHHAHAHAHAHAHHAHAHAHAHAHAHAHAHA
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #782 on: May 20, 2012, 08:37:42 pm »

Er, is Haika going to bring the server up soon?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #783 on: May 20, 2012, 08:54:29 pm »

Yep, sorry for the delay. Server is going up now. So we should be ready whenever weird is.

Edit: err... ? Server is up guys, yet there's no one here.
« Last Edit: May 20, 2012, 09:09:47 pm by Haika »
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #784 on: May 22, 2012, 01:39:30 pm »

@Ws: Wondering, when's out next planned session?

Doubt we'd get much enthusiasm for tonight after that big Magia session (I could be wrong ^^), so are we setting up for Wednesday, then?

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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #785 on: May 22, 2012, 01:46:43 pm »

I WILL BE DRUNK ON WEDNESDAY (21st birthday and all) AND SO WILL WEIRD, WHO'S COMING ALONG
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #786 on: May 22, 2012, 02:02:59 pm »

I don't think being drunk will impiar the ability to GM though Kuji :P

At any rate, I'm good for a session today or tomorrow.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #787 on: May 22, 2012, 02:18:13 pm »

It does if you're drunk at a barcade that's not at home. Or near a computer for that matter.
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #788 on: May 22, 2012, 02:25:03 pm »

That's location affecting it, not the drunkeness itself :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #789 on: May 22, 2012, 02:45:50 pm »

Oh. There will be lots of computers at a barcade. Problem is none of them will be personal computers.

And we are doing the barcade at night? I thought that was in the afternoon/evening and we were gonna go back to Nate's place for a Firefly Marathon.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #790 on: May 22, 2012, 02:47:14 pm »

Ah, that's true. But I will be...

Eh. I can't think straight today. I'm suffering from Scouts withdrawal. No session in three weeks makes a cranky Kuji D:
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #791 on: May 22, 2012, 02:56:55 pm »

You are always welcome to lurk on Magia Exquisitis mondays. Hell, Haika and I may let you play some NPCs. Stick around and you may will get a laugh at Cryptfiends expense.
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #792 on: May 22, 2012, 03:00:27 pm »

You are always welcome to lurk on Magia Exquisitis mondays. Hell, Haika and I may let you play some NPCs. Stick around and you may will get a laugh at Cryptfiends the party's expense.
Fixed that for you :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #793 on: May 22, 2012, 08:07:24 pm »

Ok, Server is up. I'm going to go afk, but people are welcome to join as they like.

Should at least try and get the Tar and Kuji stuff done tonight if that's ready to go by now.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #794 on: May 22, 2012, 08:37:20 pm »

Wait... Shit We be playing tonight?

Gotta gen stuff up. Will be late.
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