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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 77551 times)

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #990 on: June 21, 2012, 01:50:38 am »

Haika, I'm passing out. Please get me the updated logs.
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #991 on: June 21, 2012, 02:07:13 am »

I'm just giving up trying to log back onto maptools tonight. My comp needs to do some scans and defrags and whatevers.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #992 on: June 21, 2012, 02:12:29 am »

We're wrapping up anyway, so you guys aren't missing anything. ^^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #993 on: June 21, 2012, 11:40:57 am »

TEXP updated. Logs failed to update.

Robyn now has 19 TEXP, enough for a TL-Up.
Gerome now has 25 TEXP, enough for a TL-Up.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #994 on: June 21, 2012, 11:52:24 am »

Hmm... I grabbed the full logs last night. Not sure if I want them on the internet forever though.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #995 on: June 21, 2012, 12:14:18 pm »

Just tell me what to edit out and I will.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #996 on: June 21, 2012, 01:30:46 pm »

I'm just going to ask if the thing we (me, Kuji, Haika; don't remember if Taric or Dwar were there, but I think Tar might have been) were talking/joking about some time last week is going to happen, that is, the possibility of a fifth class slot becoming available in the TEXP store... and if I could then take Tribal / Genetic [Keldeo] once I have the TEXP necessary for slots and levels. XD

On the other hand, if Feat Retraining works that way, I could just get rid of Concealed Weapon and change Dirty Fighter out for a feat, which would free up a class slot...
« Last Edit: June 21, 2012, 02:15:47 pm by SeriousConcentrate »
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #997 on: June 21, 2012, 04:09:21 pm »

I'm likely changing the shop pretty soon. And you can't trade in a whole class, however you can trade out one or both of the free feats that came with the class.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #998 on: June 21, 2012, 04:11:20 pm »

Ah, oh well. I'm just fantasizing. I think I'll hang on to my points right now anyway, see what else pops up in the shop and what everyone else buys. ^^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #999 on: June 21, 2012, 04:13:20 pm »

Likewise. :)

I figure cheapo PP up's can wait. It's only once a day, anyhow. Nice, but not vital. I'll save my points.

Anyway! Session tonight, tomorrow or otherwise? I'd be eager to get some fighting and questin done tonight, now that my computer is cleaned up more or less.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1000 on: June 21, 2012, 04:17:02 pm »

I suppose I should've asked that myself while I was at it. :P
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1001 on: June 21, 2012, 05:05:27 pm »

Tomorrow night for sure. Tonight I could be late or cancel. I want to get the Magia turn up.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1002 on: June 21, 2012, 05:08:44 pm »

Right. Imma go take my nap now then.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1003 on: June 21, 2012, 06:04:44 pm »

If we do play tonight, we will need a seedy underground market/sewer type place.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1004 on: June 21, 2012, 08:30:36 pm »

Just got the Magia stuff done, but still need to go work out. I'm looking to be an hour or so late if you all still want to play.
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