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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 77543 times)

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #930 on: June 13, 2012, 06:59:07 pm »

Ok weird, need a ruling from the GM about my last feat. I got Latent Potential thinking I could learn any tutor move listed in the dex. I figured I'd be rolling for it like on the texp tokens. Kuji now explains to me this is not the case. And it basically does nothing for any of my current mon.

So I'm wondering if you would allow me to switch it out for Natural Progression instead?

Alright. Just this once. But from now on, make sure you understand and ask any questions about the Feat before you take it. All TLups happen between sessions, so its not like you didn't have time to do your homework.
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #931 on: June 13, 2012, 08:25:54 pm »

If the server comes up, I could come, for nothing else than to stat my Mantine. Not a terribly vital reason...heh.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #932 on: June 14, 2012, 12:40:27 pm »

Logs and TEXP updated.
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #933 on: June 14, 2012, 05:33:43 pm »

Righto, so we are planning to play tonight right? Weird is fully open, no guilting him into playing, D has slept, and SerCon can play more than a couple hours? 

:D
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #934 on: June 14, 2012, 06:00:36 pm »

Heh. I have indeed slept. :P

@Haika: I have a personal request, though. Can we get some quick progress on the Team 2 encounter done on Pokel?

It's giving me alot of stress I'd rather do without.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #935 on: June 14, 2012, 06:01:29 pm »

I can play, even though I just got a couple of new video games :P
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #936 on: June 14, 2012, 06:41:47 pm »

Heh. I have indeed slept. :P

@Haika: I have a personal request, though. Can we get some quick progress on the Team 2 encounter done on Pokel?

It's giving me alot of stress I'd rather do without.

This isn't the Pokel thread. Take that elsewhere D :)
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #937 on: June 14, 2012, 06:48:58 pm »

Well, then to business at hand. Session tonight, WS? :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #938 on: June 14, 2012, 07:31:49 pm »

Yeah. Session tonight.

Speaking of other games off topic I'm working on the Magia turn right now, and may be a bit late so that I can get it done.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #939 on: June 14, 2012, 07:44:11 pm »

Alright, I'll be ther-

*gets a call from family*

*we got circus tickets! You're going, no questions asked*

...sorry, guys, looks like I'll have to sit this one out too.

*starts a game of what's going to be first: overdosage of allergy pills or sleep through due to drowsiness caused by allergy pills. Hm...*
« Last Edit: June 14, 2012, 07:48:35 pm by KujiUn »
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #940 on: June 14, 2012, 08:03:47 pm »

That's a perfectly good reason not to attend a session Kuji.  :P
 
Have an Elephant ear on me.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #941 on: June 14, 2012, 08:29:57 pm »

Yeah, I should be good. I took a nap myself to sleep off my new injuries and I'm feeling a little better. ^^^
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #942 on: June 14, 2012, 08:30:34 pm »

New Injuries?

Also, server is up for those who are playing.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #943 on: June 14, 2012, 08:36:38 pm »

Oh, I got several. Crushed foot, left ankle banged twice by falling pieces of wood, long scratch across left calf from same, bruise on right side of right knee from a piece of wood popping off the splitter when it split a knot causing it to shoot hard enough into my leg to break the skin and make it swell a bit, bruise across the lower back from a heavy iron bar falling on me when I was bending over to pick up some wood, general muscle strain from moving and lifting heavy wood, sunburn, etc.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Skyrunner

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #944 on: June 14, 2012, 08:38:30 pm »

Ouch. Owowow. >.>

Uh... are you still alive?
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