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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 77538 times)

Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #900 on: June 07, 2012, 07:19:19 pm »

As always I'm up for a session.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #901 on: June 07, 2012, 07:33:11 pm »

...darn it, now I have to pump more coffee and get the stats updated. Hold on. Lemme first finish this homework.
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #902 on: June 07, 2012, 08:26:05 pm »

And the server is up. Hopefully everyone is interested in playing.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #903 on: June 07, 2012, 08:28:19 pm »

Personally I'm waiting for Kuji to say 'Logs updated' so I can make a somewhat-important purchase before I log in to the server. :P
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #904 on: June 07, 2012, 08:32:30 pm »

Which won't happen any time soon, because I seem to have dropped my glasses to the nether. Or something like that.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #905 on: June 07, 2012, 08:33:39 pm »

Awww.... OK, fine, I'll go ahead and go to the server.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #906 on: June 07, 2012, 08:59:06 pm »

Logs and TEXP updated. All purchases BEFORE this post are logged.

Haika now has 25 TEXP, and qualifies for a TL-Up.

Till has leveled up to TL 11!
+CHA, gained Clairaudience!
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #907 on: June 07, 2012, 09:02:34 pm »

I'm spending 15 TEXP to get the Feat-Retraining option; I'm dropping Battle Chatter (Dirty Fighter basic Feature) for Weapon of Choice (Unarmed) and dropping Vile Coating (Ninja Feature) for one point of STR.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #908 on: June 07, 2012, 09:07:39 pm »

Purchase logged.
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #909 on: June 07, 2012, 09:18:49 pm »

TL12: +1 INT, Latent Potential Feat
12 str
12 dex
12 con
11 int
22 wis
14 cha

One more to Dual Wielding, and without cheating on that cheap ignore stat requirements thing like Tar. XD
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

KujiUn

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #910 on: June 07, 2012, 10:40:17 pm »

Haha. Purchase logged.
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Felius

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #911 on: June 08, 2012, 01:34:49 am »

It was good to see you guys again today. I hope I free up some time soon to get back into playing.
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"Why? We're the Good Guys, aren't we?"
"Yes, but that rather hinges on doing certain things and not doing others." - Paraphrased from Discworld.

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #912 on: June 08, 2012, 04:22:03 pm »

Logs and TEXP updated.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #913 on: June 09, 2012, 12:14:39 am »

6 TEXP to have found a box of interesting stuff on the cultist boat

Its time for the Give shit to D hour!
x4 Flamethrowers in a Can (Aerosol Spray that unleashes the move Flamethrower. The range of flamethrower used this way is 4. Use 12 as your SPATK stat)
x5 Baptismal Balls (Great Balls. The ability of a Pokemon caught in a Baptismal Ball becomes Flash Fire.)
x2 Vial of Consecrated Lava (Raises a Pokemon's base attack and special attack by 2. If the pokemon does not take .5 damage or less from fire moves, decrease all its other base stats by 1. Counts as a vitamin)
x1 Necklace of Immortality (A pokemon holding this item takes a -15 bonus to all death saving throws. If a Pokemon holding this item survives a Death Savings throw it instantly stabilizes and learns one ghost, dark, or fire move from its Egg, Level Up, or Tutor List. If the DST result is 0 or less, the Pokemon may learn Sacred Fire instead.)
x1 Cultist's Dagger (Melee weapon. Always inflicts 20 exactly damage. Do not apply weakness, resistance, or stats.)
x1 Manta (Lvl 35 Mantine. Bonus move Mist Ball. Looks familiar) 
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #914 on: June 12, 2012, 03:48:41 pm »

More goodies. Thankee sai. O-o

I can't remember if it's ever been addressed, but can existing owned pokemon be transferred to the special balls and get that advantage? Ex, getting Butterfree in a Baptismal Ball would be great.

Anyway, as I usually ask, our we doing a session tonight?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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