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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 77502 times)

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #705 on: May 12, 2012, 10:50:29 am »

SC: top right, there's a Source button. No need to hit Edit to view sources.

Or, click More on the bottom right, and then click Page Source.
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Still alive, amazingly.

SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #706 on: May 12, 2012, 10:54:21 am »

Well, I'm part of the way through now, but thanks. ^^^ I still need to do her stat progression, and then move on to the pokemon next.

OK, I'm pretty sure it's done. ^^^ Thanks Kuji, Dwar.
« Last Edit: May 12, 2012, 04:21:01 pm by SeriousConcentrate »
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #707 on: May 12, 2012, 05:06:20 pm »

Tar's Mystery Prize:
10 Premier Balls
4 Hyper Potions
1 TM Grab-Bag (2 Random TMs)
1 Household Forge Voucher (Install a Proper Forge on a lot that you own. Requires 2000py worth of fuel or 8 hours hard work by a lvl 30+ Fire Pokemon to run for a day)
1 Power Tool Battery Pack (Holds 10 Pokeball Repair attempts that can be used at any time. Not Rechargeable)
1 Stun Gun (A weapon that may be used once per encounter. Inflicts electric damage and will never reduce the Target below 1 HP)

(Since you posted you were buying this before the group left town, I'll let you retcon all your items into your inventory and any of your new TMs onto your Pokemon)
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Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #708 on: May 12, 2012, 05:37:35 pm »

Oh sweet. Guess I need to start Training up Sturm then :D
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #709 on: May 12, 2012, 09:27:12 pm »

Grats, Taric. ^^^ Pretty nice going, getting a forge.

Also, have some journal entries.

Spoiler: First Entry, Age 13 (click to show/hide)
Spoiler: Second Entry, Age 13 (click to show/hide)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #710 on: May 13, 2012, 12:04:55 am »

Go rambling journal! :P

Spoiler: Geromes Journal 5.1 (click to show/hide)
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #711 on: May 13, 2012, 10:42:22 am »

Double bumping.

Session tonight, or does WS invoke his right to sleep on weekends?

How many of us could make it tonight?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #712 on: May 13, 2012, 10:49:27 am »

I'm up for it if you guys are.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #713 on: May 13, 2012, 10:50:40 am »

Well, I'd be up for it.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #714 on: May 13, 2012, 11:21:54 am »

TEXP store updated.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #715 on: May 13, 2012, 11:39:42 am »

After checking the new rewards, I've decided I need to earn... 32 TEXP as soon as possible. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #716 on: May 13, 2012, 11:42:32 am »

I'm up for a session.
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #717 on: May 13, 2012, 12:13:32 pm »

Given I'm maxed on levels for now, I can happily spend my Texp. :P

I buy...

5 TEXP to select one of your Pokemon captured in the Treazur Region. The GM will plan an encounter/sidequest involving that Pokemon in the plot.

Pokemon: Rambler


Twice getting 3 TEXP to spend some time working on new moves with one of your Pokemon. That Pokemon learns a random move from it's Tutor Move list.

Pokemon: Rambler and Spritz


@Kuji: Also, add a Solosis to my owned count. That was the fourth one Haika gave me, but I forgot!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #718 on: May 13, 2012, 05:07:38 pm »

I'm up for it, not sure what time I'll get home from Mother's day shenanigans, or how late I'll be able to stay coherent. But I'm in a PTA mood after spending most of last night making an uber trainer for a play by post game Kuji invited me to play in over in the OOTS forums.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #719 on: May 13, 2012, 05:08:18 pm »

Well let us know as soon as you have a server up.
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