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Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 77477 times)

Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #555 on: May 01, 2012, 07:20:22 pm »

Alright. You are in. I'll let you start at TL 7, and you Mons at 24. +1 awesome point for using Beedrill. A backstory blurb would also help me. As it stands, we will likely need a session or two before I can introduce you.

Feel free to read the logs and come up with a back-story that relates to the plot in some way. I'm still struggling to engage some of the current players with the plot, so it would be great if some of that came pre-packaged. If you don't want to do all that heavy reading, don't worry. For your backstory assume any real or Pokemon world location exists for you to descend from.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #556 on: May 01, 2012, 07:22:50 pm »

OK. I'll read through it and do some quick level-ups. ^^^ Thanks for having me.
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #557 on: May 01, 2012, 07:23:08 pm »

Welcome to the party SC. Though you loose points with me by having a pony avatar. :P

If you need any help picking out or making a token for your character, let me know.

And playing a Ninja, you could easily be someone captured during the big fight looking for a way out of a geas or something to the black smoke ninjas.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #558 on: May 01, 2012, 07:25:16 pm »

Right. I'm adding SC to the wiki/spreadsheet and giving him all the seen TEXP we've earned so far.

This will put you at 89 TEXP, not including owned. Or, you know, adding your Pokemon to seen. Please excuse me while I do the preparations for adding a new person.
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Weirdsound

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #559 on: May 01, 2012, 07:26:46 pm »

Welcome to the party SC. Though you loose points with me by having a pony avatar. :P

If you need any help picking out or making a token for your character, let me know.

And playing a Ninja, you could easily be someone captured during the big fight looking for a way out of a geas or something to the black smoke ninjas.

Yeah. The pony thing hurts, but having a Beedrill cancels it out in my head. Besides, if you like Pokemon, you have no right to consider the media choice of somebody else lame. :)

Right. I'm adding SC to the wiki/spreadsheet and giving him all the seen TEXP we've earned so far.

This will put you at 89 TEXP, not including owned. Or, you know, adding your Pokemon to seen. Please excuse me while I do the preparations for adding a new person.

Oh. Right. Those. No free tl7 start then. You'll have to buy it.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #560 on: May 01, 2012, 07:31:06 pm »

Yes, Those. I was wondering if you forgot.

Alright, Robyn. You are at TL 5 and 91 TEXP. The next person is Till, who is TL8, so you have about... four cheap TL ups.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #561 on: May 01, 2012, 07:32:42 pm »

Actually I'm neutral to ponies, I'm just silently protesting the penguin explosion and having a joke about popular avatars. :) I might change my avatar in a bit though.
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #562 on: May 01, 2012, 07:35:50 pm »

Right. My calculations have come back. You may start at... TL 9, with 23 TEXP left over. Would you like to do that now?
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #563 on: May 01, 2012, 07:37:00 pm »

Sure, working on it right now in fact under Taricus's advisement (talking to him via MapTools). I also just now noticed the nice choice of Homestuck + Persona 4. ^^^
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #564 on: May 01, 2012, 07:39:02 pm »

Got it. Let me log your purchase on the wiki/spreadsheet then.
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Dwarmin

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #565 on: May 01, 2012, 07:43:15 pm »

@SC: Tar's probably telling you about it, but the OP has the stuff you can buy with TEXP.

I suggest the mystery prize-it'll be a nice boost to your starting equipment, especially the pokeballs.
« Last Edit: May 01, 2012, 08:32:13 pm by Dwarmin »
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KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #566 on: May 01, 2012, 07:46:10 pm »

...you confused them again.
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SeriousConcentrate

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #567 on: May 01, 2012, 08:07:17 pm »

OK, I edited my character up to TL 9, and my pokemon up to 24 as WS said. Does everything check out?
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

KujiUn

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #568 on: May 01, 2012, 08:10:51 pm »

Right. Everything looks great.
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Haika

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Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #569 on: May 01, 2012, 08:22:45 pm »

Now comes the fun part about waiting until you get to play. XD Best case is Thursday, but we are mid party split though that is wrapping up, and weird did say it may take a bit before you join in.

When I think about it however, we arn't really that much of a cohesive group. Should be interesting to see how a new person adds to Gerome's Harem. :)
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?
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