Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 77 78 [79] 80 81 ... 86

Author Topic: Pokemon Tabletop: Trainers of the Treazur Islands  (Read 76050 times)

KujiUn

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1170 on: July 11, 2012, 02:35:44 pm »

...

Oh, right. Thanks for reminding me. Lemme update that.
Logged
Still alive, amazingly.

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1171 on: July 11, 2012, 05:26:21 pm »

Also, spending some of my Texps on something fun tonight. :P

5 TEXP to target a Pokemon level 15 or lower. Chose a non-damage inflicting Trainer Feature the chosen Pokemon could possibly use. That Pokemon's ability is replaced with that feature.

Target: Skitter (Lv. 7 Caterpie)
Feat: Weighted Net

Rp wise, I'd imagine it as Skitter and Gerome working together to make tough capture nets from his silk threads. If I get this approved, how can we handle the frequency of it?

Spoiler: Weighted Net (click to show/hide)
« Last Edit: July 11, 2012, 05:28:21 pm by Dwarmin »
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1172 on: July 11, 2012, 05:44:58 pm »

So we'll be playing in about three or four hours? :3
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Weirdsound

  • Bay Watcher
  • Whoosh!
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1173 on: July 11, 2012, 07:04:20 pm »

Yeah. We can play tonight.

I'll give my usual 'could be late' disclaimer however. It does seem to be my dish night.
Logged

Haika

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1174 on: July 11, 2012, 07:49:11 pm »

Well bringing up the server now. We can play whenever.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1175 on: July 11, 2012, 07:50:29 pm »

Erm, is the server actually up? I can't find it on the list...
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Haika

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1176 on: July 12, 2012, 03:18:04 pm »

welp, are we trying this again tonight?
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1177 on: July 12, 2012, 04:29:19 pm »

Yeah, WS mentioned Wednesday and Thursday as our game for this week. Hopefully I can get into the game tonight.

Last night...I dunno. I was really distracted.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

KujiUn

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1178 on: July 12, 2012, 04:31:32 pm »

Finally awake.

Logs updated.
Logged
Still alive, amazingly.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1179 on: July 12, 2012, 04:36:00 pm »

Hmm, I got a 404 when I tried to check out yesterday's log. >.> Also it would be nice to try again tonight, I didn't really do much of anything last night.
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

KujiUn

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1180 on: July 12, 2012, 04:38:30 pm »

Ah, sorry. I put an extra zero where I shouldn't have. Fixed.
Logged
Still alive, amazingly.

SeriousConcentrate

  • Bay Watcher
  • The Hollow Street Hero
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1181 on: July 12, 2012, 04:40:44 pm »

Thanks. ^^^
Logged
SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Weirdsound

  • Bay Watcher
  • Whoosh!
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1182 on: July 12, 2012, 05:04:42 pm »

We can play, but I don't feel like genning up the Gym Leaders this evening. Lets just say it's late morning, and perhaps we can do some wild encounters or more RP.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1183 on: July 12, 2012, 05:21:40 pm »

WILDS, RP. FUN! :D

Heh, I've got a few pokemon that I want to train up at any rate.
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Weirdsound

  • Bay Watcher
  • Whoosh!
    • View Profile
Re: Pokemon Tabletop: Trainers of the Treazur Islands
« Reply #1184 on: July 12, 2012, 08:00:39 pm »

I'm going to be late tonight. 30-minutes-1hour late.
Logged
Pages: 1 ... 77 78 [79] 80 81 ... 86