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Author Topic: Igynpadca  (Read 192759 times)

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Re: Igynpadca
« Reply #1590 on: September 12, 2013, 07:46:12 pm »

Have you considered using the Frivolous Lawsuit spell on it?
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Sirus

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Re: Igynpadca
« Reply #1591 on: September 12, 2013, 07:50:21 pm »

Unfortunately I have no ranks in Magical Law. Someone else would have to try :/
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Quote from: Max White
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Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

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Re: Igynpadca
« Reply #1592 on: September 12, 2013, 08:02:16 pm »

Hey, wait a second, I have a question.
How immune to biological consuming masses are they?
I might be able to help by bringing out an old character, and an old universal threat...
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wer6

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Re: Igynpadca
« Reply #1593 on: September 12, 2013, 08:26:34 pm »

Will such entity turn one "shop" entity into A different type of entity against otehr entity's?
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Re: Igynpadca
« Reply #1594 on: September 12, 2013, 08:46:18 pm »

Such entity has been known to turn large areas of space into fruit.
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LordSlowpoke

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Re: Igynpadca
« Reply #1595 on: September 13, 2013, 09:59:28 am »

today i learned who was responsible for the fruitpocalypse of the sixth of march

i still have a small freighter filled with rettecan pears thanks to that
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wer6

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Re: Igynpadca
« Reply #1596 on: September 13, 2013, 02:04:01 pm »

SEND IT IN! The chance it will turn into A fruit shop is to awesome! if it does I can take two shops in one blow!
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Re: Igynpadca
« Reply #1597 on: September 13, 2013, 03:39:05 pm »

today i learned who was responsible for the fruitpocalypse of the sixth of march

i still have a small freighter filled with rettecan pears thanks to that
Heheheh.
I'm releasing a fruitumor now. Get away from the delta-beth-beta sector.
Things are going to go down.
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wer6

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Re: Igynpadca
« Reply #1598 on: September 13, 2013, 09:20:21 pm »

Scanners indicate the intended goal has happened, its A fruit shop!, sending it to the main shop, to see what happens, log off for A while, ill tell you guys what happens later, the machinery takes some time to power up, it should be done and done next morning.
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Mesa

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Re: Igynpadca
« Reply #1599 on: September 29, 2013, 11:42:02 am »

Bumping this for the glory of patch 12.044.997!
Highlights of said patch:

Introduction of Cross-Server Metawars, putting Chipmunk Voidjacks against Mecha Elves and Sunmen!
Rework of the global damage systems, resulting in a 180 degrees flip of the meta and bringing the previously unpopular classes and races to the spotlight.
525+ new items!
15 new classes and 5 new races!
And the typical changes like smaller balance tweaks and bugfixes across the board.

Well...
Back to the game.
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Doomblade187

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Re: Igynpadca
« Reply #1600 on: September 29, 2013, 12:00:44 pm »

It's a pretty fun update, all things considered.

On a related note, am I the only person hiring Sunmen to compete in the metawars? I haven't seen that many others yet.
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Re: Igynpadca
« Reply #1601 on: September 29, 2013, 12:13:30 pm »

I'm glad they finally fixed the bug that made several quest-givers racist against Wheat Elves and the one where not enough were racist against quarter-orcs.

Spoiler: OOC (click to show/hide)
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Re: Igynpadca
« Reply #1602 on: September 29, 2013, 12:42:38 pm »

It's a pretty fun update, all things considered.

On a related note, am I the only person hiring Sunmen to compete in the metawars? I haven't seen that many others yet.

Iunno, I'm not much into the metawars. At least not directly.
Supplying colonial players with some of my leftover garbage is a good way to profit quickly, though the currency exchange from acorns to pinecones is pretty terrible, but hey, it's still free money for me, all things told.

Also, AFAIK Sunmen are not a very popular pick due to their self-luminance and high body temperature, which messes up a lot of things when it comes to stealth and metalworking. They make great tanks and distractors, though.
Also the provided races/classes were just examples, you can bring out mobile hyperspace cannon riders for all devs care, but everyone's stats are equalized to an average level of the participants on the given arena to balance out the gameplay. Leads to some hilarity when a fluff slime outright melts a blood hydra and stuff like that.
« Last Edit: September 29, 2013, 12:45:57 pm by DarkDXZ »
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Mesa

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Re: Igynpadca
« Reply #1603 on: September 29, 2013, 02:52:48 pm »

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Doomblade187

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Re: Igynpadca
« Reply #1604 on: September 29, 2013, 03:28:11 pm »

It's a pretty fun update, all things considered.

On a related note, am I the only person hiring Sunmen to compete in the metawars? I haven't seen that many others yet.

Iunno, I'm not much into the metawars. At least not directly.
Supplying colonial players with some of my leftover garbage is a good way to profit quickly, though the currency exchange from acorns to pinecones is pretty terrible, but hey, it's still free money for me, all things told.

Also, AFAIK Sunmen are not a very popular pick due to their self-luminance and high body temperature, which messes up a lot of things when it comes to stealth and metalworking. They make great tanks and distractors, though.
Also the provided races/classes were just examples, you can bring out mobile hyperspace cannon riders for all devs care, but everyone's stats are equalized to an average level of the participants on the given arena to balance out the gameplay. Leads to some hilarity when a fluff slime outright melts a blood hydra and stuff like that.
Eh. There's a reason I'm not sending singularity cannons in. Gauss weapons will just tear them up. But yeah- sunmen do make great tanks. Especially when you provide them fireproof burnite tanks.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.
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