Never played D&D, pen and paper.
I get the strong sensation that I would seriously torque off the DM though. People at work routinely call me "Cliff Clavin", and "Encyclopedia Brown", by varying degrees.
In recent years, I have learned to be quiet, and just let people hold their misconceptions and misinformed status.... since opening the can of astrophysics/particle physics/advanced geology/$Hard_Science causes people to look at each other, then at me with a look that presupposes that I am hiding an alien mothership somewhere. This tends to kill conversations very quickly, which is awkward.
In a D&D nerd setting, with a DM trying to enforce rules, bringing up nasty consequences of instantaneous travel, gravity reversal (eg, TRUE anti-gravity), and insanely overpowered buffs and feats is totally game breaking and totally antithetical to the role a DM plays, which is to keep the game going and believable at the same time. While the players might well be able to comprehend what you are saying, they will be prone to say "Dude, it's a game! Just play!"
Personally though, I would probably be tempted to make rube goldberg contraptions made of silly and dangerous spells, and their "unintended" consequences that when used in concert leave no choice but for silly adventurers to be reduced to a spray of subatomic particles, or some other silly thing, regardless of how quickly they can dodge with that enhanced bluff.
(and prove it mathematically.)
I would resist this temptation with great earnesty.