Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 162

Author Topic: The Museum: Adventure mode succession world (DF 34.11)  (Read 819280 times)

Bralbaard

  • Bay Watcher
    • View Profile
The Museum: Adventure mode succession world (DF 34.11)
« on: March 12, 2012, 11:54:12 am »

This is the thread for the first museum succession game. It has been running for a surprisingly long time; 143 in-game years have passed, 75 adventurers have played, and 37 fortresses have been constructed around the world that serve as adventuring locations. You will need df version 34.11 to play. For the museum II game follow this link.

The game is centered around a museum.  The museum was constructed in the central keep of the town of Dinnerwandered in the kindom of Omon Woge at the start of the game. The idea is that our adventurers are going to fill it with artifacts and treasure that they collect from all over the world. When it's your turn your adventurer has one (real time) week to collect -one- item and bring it to the museum or die trying. To keep things interesting there's something extra: if you die early, or if you manage to collect an item well ahead of schedule you can use the rest of your week to (secretly) build a fortress, for future adventurers to adventure in. adventurers that survive can be retired at the museum.

I did a more extensive write-up of the rules, read this if you are going to play a turn
Spoiler (click to show/hide)

The museum is situated on the ground floor of the keep of the city of Dinnerwandered . Items don't scatter when placed in the museum, so we can safely store them there for display.


That's enough information for now, any feedback is appreciated.

have Fun!

You can always request to take your turn later once you are on the list.
Current turn list:
1:  Logic  (finished)  link   <--World passed into the age of legends
2:  Antlion12  (finished) link , map update
3:  Kromgar (finished) link 1, 2, 3, 4
4:  Brewster (finished) link 1, 2
5:  Siverix (finished) link
6: Tehsapper (finished) link, map update
7:  Bralbaard (finished) link 1, 2, 3, 4, 5, 6, (7)
8:  Sappho (finished) link 1, 2    <--Invention of minecarts and tracks (DF 34.08 release)
9: Spinal_Taper (finished) link 1, 2, 3
10: Llamainaspitfire (finished) link
11: Argonnek (finished) link
12: Brewster (finished) link
13: niyazov(finished) link 1, 2, 3, 4, 5, 6, 7, 8
14: Ncommander (finished) Link 1, 2, 3
15: Tehsapper (finished) Link 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
16: Sappho (finished)
Link 1, 2, 3, 4
17: Bralbaard (finished) Link 1, 2
18: Eric Blank (finished) Link 1, 2
19: Lightningfalcon (finished) Link
20: Putnam (finished) Link
21: Furohman(finished) Link, map update
22: Peter1 (finished) Link
23: Kromgar (finished) Link 1, 2, 3  
24: Tomirony (finished) Link 1, 2
25: Argonnek (finished) Link 1, 2, 3, 4, 5
26: Eric blank (finished) Link 1, 2
27: Bralbaard (finished) Link 1, 2, 3, 4
28: NAV (finished) link
29: MrWillsauce (finished) link 1, 2, 3, 4, 5, 6, 7, 8, 9
30: Atomic chicken (finished) link 1, 2, 3, 4  
31: Pie Maker (finished) link 1, 2, 3, 4, 5
32: laularukyrumo (finished) turn 1, 2, 3 <-- Crisis at the adventurer home (post 1, 2. )
(33: Kromgar (save game lost)) link 1, 2, 3 )
34: Argonnek (finished) link 1, 2, 3
35: notquitethere (finished) link
36: Eric Blank (finished) link 1, 2, 3, 4, 5
(37: TheFlame52 (save game lost)) Link
38: Bralbaard (finished) link 1, 2, 3, 4
39: Timeless Bob (finished) link 1-4, 5-8
40: Hostergaard (finished) link Analysis by historians: 1, 2, 3..
(41: ☼!!Troll Fur Sock!!☼ (save game lost) link )
42: Tehsapper (finished) link 1, 2, 3-5, 6-8
43: Pie maker (finished) link 1, 2
44: EvictedSaint (finished) link
45: Argonnek (finished) link
46: Eric Blank (finished) link
47: Kesperan (finished) link 1, 2, 3, 4, 5, 6
48: Strangemood (finished) link 
49: Timeless Bob (finished) link
50: Bralbaard (finished) link
51: Kalsb (finished) link 1, 2, 3
52: Argonnek (finished) link
53: Gnorm (finished) link 1, 2 <--Investigation by Kesperan: link
54: NAV (finished) link
55: Kesperan (finished) link 1, 2, 3, 4
56: Cynm (finished) link
57: Koter (finished) link 1-2, 3, 4
58: Eric Blank link 1... analysis by Plancky:  link 1, 2 (add your own)
59: Timeless Bob (finished) link
60: Atomic Chicken (finished) link 1, 2, 3, 4
61: Strangemood  (finished) link
62: Bralbaard (finished)link
63: Kalsb (finished) link...
64: Argonnek (finished) link 1, 2.
65: Kromgar (finished) link 1, 2. Dishmab's log: (1, 2)
66: Tehsapper (finished) Link 1, 2, 3 
67: Plancky (finished) Link
68: Kesperan (finished) link 1, 2

69: Gnorm (writing)
70: Deepfreeze78 (finished) link
71: Timeless Bob (finished) link
72: NAV (finished) link
73: Tonnot98 (finished) link 1, 2
74: Piskopp (finished) link 1, 2, 3
75: Bralbaard (finished)link 1-3, 4-5
76: Tonnot98 (finished)link 1, 2

77: Kesperan link 1,2 [/color]
78: Pikachu17 (finished) link 1, 2. (no save game)



---------------------------------------
Achievements, deaths and statistics
Kesperan made a table that lists all the achievements, deaths, and other statistics of all adventurers that have played so far.
The table can be found here

The game inspired people into the making of art, poetry, and songs:

Dwarf Fortress: Songs of Omon Woge
Lyrics/poetry by Strangemood (in the language of Omon Woge)
Track 1 by Putnam (includes sheet music)
Track 2 by Timeless Bob

The Dinnerwandered Gazeteer:
Timeless Bob has written several ☼detailed☼ posts about Dinnerwandered and surroundings as part of the Dinnerwandered Gazeteer project: 

Issue 1: First map of Dinnerwandered and surroundings
Issue 2: Annotated top down map of Dinnerwandered
Issue 3: About the museum
Issue 4: History of Teshil Despairdaub
Issue 5: Isometric map of Dinnerwandered and Sunkengem year 1090 updated map year 1101

« Last Edit: October 12, 2021, 08:42:07 am by Bralbaard »
Logged

Bralbaard

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (succession game)
« Reply #1 on: March 12, 2012, 11:54:41 am »

I'll keep this post updated with description of all items in the museum.

You enter the museum through the main door; The room is poorly lit. The furniture consists of heavy marble tables, and an assortment of strange and wonderfull items are displayed on top of them. The smell of decaying flesh permeates the room: there are a lot of corpses among the exhibits, and not all of them seem to have been properly cleaned or prepared. Many of the items are not properly catalogued; old battered weapons and armor, a bogeyman hand, coins from faraway places and other items litter the floor. The most prized artifacts however, are clearly labeled and have some descriptive text as well:

1: A clutch of dragon eggs collected by Logic Enpumik.
The famous oologist Logic specialized in eggs of large reptiles, risking his own life he entered a dragon's lair and brought back not only several dragon eggs, but also for comparison, some eggs of reptile men, distant cousings of the mighty dragons. Other adventurers have added more reptile eggs to the collection since then.
2: A gruesome pile of over 31494 items made of human body parts Leftovers from an awkward incident that led to the death of the entire staff of the museum. Not a particularly valuable collection, it is however too much trouble to remove.  It is whispered that both Antlion12 and Kromgar are responsible for this mess.
3: A huge book collection . Some say that some of these books contain corrupting and dangerous knowledge, and that they should be burned. It is the opinion of the museum that information should be free, the books will stay accessible to the public. Submitted by Kromgar.
4: The necromancer's treasure A treasure of unimaginable value. This collection of jewelry, money and gems was collected by the necromancer Spinal_taper. The treasure fills several chests, coffers and bags.
5: A masterwork silver boning knife Submitted by Niyazov. This boning knife belonged to Teshil Despairdaub the vampire cave fish man overlord
Spoiler (click to show/hide)
6:The scales of Thuthu Jirdothakom Othiubpo Evhol the Titan Stasbo humorbury the Tepid Blazes (Sappho) slew this creature and dragged it's hide to the museum from the other end of the world.
7:The corpses of Slynoble and Mindfulrelease, troglodyte bandits Submitted by Eric Blank. Many stories are told about these infamous troglodytes. Their corpses have now been put up for display at the museum, just to remind you that crime doesn't pay.
8:The corpse of Xidel Minedawn the Swamp of Stones, mountain titan. Submitted by Kromgar. A great three eyed theropod with feathered wings. It's purple taupe feathers are long and sparse. It was associated with nature, mountains, minerals, metals, disease, caverns and animals.
9:An exceptional silver goblet Submitted by Bora Ragedance the Allied Flesh of Nourishing (Eric Blank). Bora collected many great treasures, but finally decided to just submit this silver cup. It was stored in the northwest corner of the keep, on the third floor, away from the main collection. Probably because he felt, that from an artistic point of view, the goblets supreme beauty could be better experienced here. It is said that the rest of Bora's treasure is still somewhere out there.
10:*A sharpened shale rock* Submitted by Bralbaard Mulemerchant, this was to be the start of a large collection of rocks, obviously Bralbaard failed miserably in submitting the rest of the rocks.
11:☼A sharpened rhyolite rock☼ Submitted by Feb Minesizzled (Mrwillsauce)
After an epic adventure Feb had to choose which item to submit, the artifact wooden grate she took from the dwarven halls of luckystream known as "The Perplexing Moss" or the masterwork sharp rhyolite rock she created herself in a fey mood.... The choice was easy.
12: An unbelievable amount of vampire blood Submitted by Atomic Chicken. Ever since the age of myth adventurers have tried in vain to extract vampire blood that would successfully transfer the curse. Atomic chicken finally succeeded and submitted a minecart, a cauldron, and a dozen bags filled with vampire blood to the museum.
13: A masterful adamantine short sword The legends surrounding this sword are to outlandish to be believed. It is said that Nil Swifttoast the Colorless Complexity (Pie Maker) descended into hell itself and returned holding this magic sword. Others claim that the sword defeated ten demons and forgotten beasts.
Spoiler (click to show/hide)
14: A clutch of serpent woman eggs Submitted by Zega Drillblots (Argonnek). Zega found these eggs in the lair of a nightcreature near Mindfulring.
15: An andesite toy boat from Plankstirred Submitted by Eric Blank. Rumour has it that this is actually a scale  model, and that the people from the Land of Amethysts are now building real boats to invade us.
16: The six corpses of Sluguflonkus Submitted by Bralbaard. Poor Sluguflonkus the kobold is cursed by the gods. She lives right under the museum and has to protect the dungeon from adventurers. Each time she fails, the gods raise her from death in a new cloned body.
The museum now displays six of her corpses, feel free to add more.
17: A well crafted adamantine short sword Historians agree that this mysterious sword was most likely donated to the museum by Nithe Earthspeaker the lauded way the elf (Hostergaard). It can be found on the third floor of the museum and is coated with dried goblin blood.
18: The Three Eyes of Anu Submitted by Tehsapper. These eyes were ripped out of the skull of the forgotten beast Anu Sneerstepid the Triffling Worry by Ushat Parchgear after he and his companions killed the foul beast, right here in the city of Dinnerwandered.
19: An adventurer's left arm Gordon Dorenshistak (evictedsaint) submitted his own left arm to the museum. Read his tragic tale in his journal.
20: A dragonscale backpack Submitted by Kesperan. The backpack was crafted from the hide of dragon Obasp Zangusad Ronux Straza and is filled with exotic items, body parts and treasure.
21: A gray fiend head Submitted by Kesperan.
Dishmab Northmanor, the twice-husked, vampiric necromancer dwarf descended into hell and gave the demons reason to fear the nightlight. This gray fiend head was his trophy.
22: A gray fiend corpse Aco Knitadmire (Kromgar) outperformed Dishmab with his submission for the museum and did not just submit a grey fiend head, but an entire corpse. Sadly he did not fare as well against Dismab in combat.
23: The diamond corpse of the gigantic panda, Weri Menacecurses Submitted by Kesperan
24: A faint yellow diamond quern   Atomic Chicken submitted this priceless item before he travelled to the end of the world and beyond.
25: A bag filled with heinous ash Submitted by Pisskop. What syndromes does this magic dust transmit? Superpowers? instant death? A nasty rash? Touch at your own risk..
26: A wild boar ivory figurine of floating guts Submitted by Meng Craftplan the Dip of Targeting (Tonnot98). It is largely agreed upon by art-enthusiasts that this piece represents the first piece of modern art created by human culture. Te floating guts are thought to reference the mortality of adventurers, or of humans in general.
Spoiler (click to show/hide)
27: The corpse of Carol Dracula Socketchannel This corpse was discovered somewhere in a corner of the museum, apparently years after it was officially submitted. It is unclear how and why it actually ended up here. (submitted by Kesperan)

I'm sure historians will have decades of fun discussing what actually happened there.  :)
Though I have no idea who this 'carol dracula' socketchannel was, their body is now an official submission. 
Lost items:
Mournsaints the Ruler-Fire of Rewards, magnetite amulet Submitted by Tehsapper.
Spoiler (click to show/hide)
This amulet was created in the mysterious dwarven city of Silverywind, located far, far away to the south. Bralbaard first collected it but failed to bring it home, finally Tehsapper managed to retrieve the amulet after a long and amazing journey. Due to dark magic intrinsic to the item, it teleported back to Silverywind. Magicians have since devised a way to properly store it, and a new attempt to retrieve it was undertaken..(Note the artifact seems to be affected by several bugs, Apparently it (and other artifacts can only be stored in the museum when stored in their original container)  [/url]by Tehsapper for more info
« Last Edit: October 12, 2021, 08:30:08 am by Bralbaard »
Logged

Bralbaard

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (succession game)
« Reply #2 on: March 12, 2012, 11:55:50 am »

Maps:

The world was generated in df 34.05; the only modifications to the vanilla game are that both dwarves and goblins build cities. Elves don't, I just can't imagine them doing so. World generation ran for 1050 years, and ended in the age of myth. Historical events are hidden, we have to explore this world's history ourselves.



A high resolution downloadable version of the map above can be found here:
Spoiler (click to show/hide)


The following map has most of the player created fortresses and the museum,  It is a zoomed in map of the region around the museum



And below you will find the entire map, (large image), which also shows all the distant fortresses:

Spoiler (click to show/hide)

Information about sites, explored sites may still hold treasures:

1: The museum. Located in the once famous town of Dinnerwandered (Quehlico). See the previous post for a list of the treasures that this place holds. In addition on the top floor several corpses have been interred:
Spoiler (click to show/hide)
2: Sunkengem Explored by Eric Blank, Bralbaard, TheFlame52, Kromgar (Site has severe FPS issues!) Founded by Bralbaard. The site has a long history: Sunkengem was created at the end of the age of myth to manufacture the marble tables for the museum. It has since been overrun by thousands of animals, who were driven away only to be replaced by necromancers and undead dragons. More significantly, Sunkengem is the site where the two Demon Husks, Dishmab and Aco fought the first of their grand battles.
3: Legendfountains. Explored by Niyazov, Eric Blank, Kesperan. (site has fps issues) Founded by Logic, the place is famous for its many statues, including many depicting Logic legendfinder. The dwarves that still linger here have made a mess of this place. Refuse, animal bones and other items can be found all over the site, who knows what wonderfull items might be hidden in this mess?
4: Shootplunges, Explored by Sappho and Laularukyrumo Founded by Antlion12, the dwarves that build this place gave up after having dug a few small rooms. They are still around though.
5: Tongsrace Explored by Argonnek, Pie maker, Hostergaard and Kesperan (Site has severe FPS issues!) Founded by Kromgar. The site is littered with demon corpses, the remains of forgotten beasts and haunted by murderous ghosts. The fortress itself was the stuff of legends, rumour has it that the streets are paved with adamantine. More recently however, adventurers have been unable to enter as they were repelled by a strange force.
6: Silverywind, Explored by Bralbaard, Tehsapper, MrWillsauce   (see the large map under the spoiler) Founded by Tehsapper; a legendary city made from dense dark ice. The legendary artifact amulet, Mournsaints the Ruler-Fire of Rewards, was created here.
7: Lakelancers, Explored by Eric Blank, Bralbaard, Kromgar Founded by Sappho. The site is protected from the outside world by an artificial lake and only accessible passing over several bridges and islands.
8: Northevil,Build by Ncommander. Explored by Eric Blank, Hostergaard, Pie Maker, Kesperan, Tonnot98 A tall ominous goblin tower that was founded by goblins long ago. Dwarves took control of the tower at a later date and started mining for adamantine. The dwarves are now long gone, and the site is completely overrun by wild animals and cavern creatures (FPS death).
9: The Tomb of Heroes, Explored by Eric Blank, Bralbaard, NAV, Pie Maker, Kesperan Founded by Tehsapper as a site were the corpses of our adventurers can be entombed.
The following corpses are entombed here:
Spoiler (click to show/hide)
10: Crystaltombs Explored by Kesperan, Erik Blank Founded by Eric Blank. This place was under frequent attack by necromancers during its construction, and may have partly flooded since it was abandoned.
11: Islandpaddle Explored by Pie maker, Kesperan Founded by Putnam.  A small mountainhall, constructed on top of the volcano "The sprayed Cinders". It appears that the fort was lost to zombies not long after it was founded.
12: Plankstirred (see the large map under the spoiler) Founded by Peter1. Explored by Eric Blank. This fortress lies on the distant continent known as 'The Land of Amethysts', and is the only evidence of dwarven presence on this continent.
13: Luckystream Explored by MrWillsauce, Kesperan (see the large map under the spoiler) This fortress lies far away from the museum, but a trip is worth the detour. Several dwarven artifacts were created here, and tales are told of epic battles between forgotten beasts and famous heroes.
14: Dashedstake explored by Kesperan  (see the large map under the spoiler) Founded by NAV, the brave group of dwarves that embarked here stood no change against the undead hordes. It is said that Dishmab Iroldeduk (Kesperan) left some valuable items in the ruins of this small fortress.
15: Deathtraps Founded by Pie Maker. Explored by Eric Blank, Evictedsaint, Kesperan, Tonnot98 An old dwarven facility that stored adamantine, and was heavily trapped. Many of the traps have been set off, and the hallways have flooded with water, magma and obsidian.
16: Owlwalls Founded by Bralbaard. explored by Tehsapper, Kesperan The docks of Owlwalls have produced their first ship. It is almost ready for departure, to an unknown destination. Hiring crew now.
17: The Tower of Seers Constructed by Timeless Bob. explored by Tehsapper, Kesperan (twice) Forgotten beasts from below have trashed the tower where the Dinnerwandered gazeteer was written. It is said that several of them still haunt this site close to central Dinnerwandered.
18: Shrine to Teshil Despairdaub explored by Kesperan, Kromgar Constructed by Bralbaard. A small shrine were the only known remains of Teshil Despairdaub are interred, and worshipped.
19: The First Anvil explored by Kesperan  Build by Tehsapper. A powerful cult existed here centered around the religion of 'The First Anvil'. The object of their worship, The First Anvil, is still there, in the grandest and richest temple ever build. The cult however seems to have disbanded and only a few mad, berserk members remain. Was it greed for silver, gold or adamantine that drove them crazy, or something worse?
20: Combinelock the Lock of Combinations Constructed by Evictedsaint. Explored by Eric Blank, Kromgar, Kesperan (Site has severe FPS issues!) The complex machinery and traps at this place long kept adventurers at bay, only recently some have tried to breach the defenses.
21: Crimsondepths explored by Kesperan The mighty Dishmab Iroldeduk (Kesperan) visited this place twice. The corpses of gruesome beasts and unimaginable horrors now litter the site.
22: Ironhelm the Ocean-Castle Explored by Kesperan (twice) and Kromgar Constructed by Kesperan. This mighty fortress is a gate into hell itself, a gate that is still wide open.
23: Landplanted Constructed by StrangeMood. This fortress was founded on "The Hill of Wealth". Suprisingly, the site hasn't been pillaged by treasure hunters (yet).
24: Goodbrews explored by Kromgar Founded by Timeless Bob. The famous brewery of Goodbrews recently stopped producing their famous beer and liquor. Upon invesigating Kromgar found that all the dwarves have gone mad, they attack travelers on sight.
25: Channeledpower explored by Kesperan Constructed by Bralbaard. Clouds of accursed dust drift over this small volcano fortress. accursed dust zombies roam freely out here.
26: Palechamber Build by Kalsb. There are rumors that the site has seen recent dwarven activity and that it may have been rebuild. It was explored by Kesperan in the past, at that time there was a small wooden hut at the location, occupied by two dwarven butchers.
27: The Castle of Urges explored by Kesperan Build by Gnorm. The dwarven settlement on this island was overrun by the walking dead. The hallways are completely flooded, and nothing of value remains.
28: Takewall Explored by Kesperan Build by NAV. A small fishing outpost on the landbridge that seperates the Cold Ocean from the Ashen Oceans.
29: Tailwheels Explored by Kromgar Founded by Cynm. The necromancer Husk Aco raised an army of dwarven corpses at this site.
30: Frozenabbey Founded by Eric Blank. Partly explored by Bralbaard A vampire cult stronghold in the southern, frozen wastes. Most of the fortress is flooded, and has never been explored. The vampires here have no need to breath, and are said to hide a great treasure in the depths.
31: The Prairie of Combinations partly explored by Kromgar Founded by Timeless Bob. This site was actually founded by two seperate dwarven embark teams who settled close together, a ridiculously large swarm of ravens has driven the dwarves away.
32: Twilightknife Founded by Timeless Bob and Bralbaard. A dwarven team prospected this site and found very rich gold deposits. Years later another team of dwarves build a fortress at this site. (unexplored)
33: Fiendsearch/Bodicerhymed Corrupted site! Game will crash when site is visited. Two seperate embark teams settled here, only to be swallowed by a terrible corruption. This site has somehow been completely erased from the world.
34: Evertree Explored by Kesperan Build by Tehsapper. Elven legends predict a time in the future when trees will grow as tall as castles, and elves will rule the world. Nobody believed them, until, recently, the Evertree was found.
35: Shovelscratches the Shady Heliotrope Chamber Explored by Kesperan Build by Plancky. This oddly named fortress was overrun by a horde of goblins.
36: Salveearths Constructed by Timeless Bob. Little is known about this unexplored fortress.
37: Archbreached Constructed by Tonnot98. Something has most definitely been breached at this site.
« Last Edit: November 16, 2014, 03:08:49 pm by Bralbaard »
Logged

Nemica

  • Bay Watcher
  • Prefers to consume diet coke.
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #3 on: March 12, 2012, 04:36:01 pm »

So you can go, steal some crap and return?
Logged

Logic

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #4 on: March 12, 2012, 04:59:59 pm »

I want to join! I'll probably die, though. However, I have some questions first:

Can we bring slabs to the museum, or would that make it too easy for other adventurers?

Does the week include writing the post?



Also, that bottom right island looks like Australia. I bet its savagery is like, 1,000,000.
« Last Edit: March 12, 2012, 05:07:11 pm by Logic »
Logged

Spinal_Taper

  • Bay Watcher
  • The sparkles are because I'm fabulous, of course.
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #5 on: March 12, 2012, 05:11:53 pm »

I'm in, and I don't really care when my turn is.
Logged

Bralbaard

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #6 on: March 13, 2012, 01:20:51 am »

So you can go, steal some crap and return?
Yes, that's the general idea

Can we bring slabs to the museum, or would that make it too easy for other adventurers?
Does the week include writing the post?
All rules are kind of experimental right now, usually I don't see much reason for strict deadlines, the deadline is mostly intended for the fortress building. We don't want to wait too long for people to submit their fortress. The most important thing is to keep us updated of progress.

Also, that bottom right island looks like Australia. I bet its savagery is like, 1,000,000.
It does look like australia, I know nothing about it's wildlife however, The adorable island, on the other hand (the one in the middle of the big lake on the left) is one of the most cursed places in the world.

I'll upload the save later today (when I'm back from work)
Logged

antlion12

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #7 on: March 13, 2012, 02:18:14 am »

Put me up for a turn

Di

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #8 on: March 13, 2012, 03:53:32 am »

What was the point of creating large world? I doubt any adventurer will ever get even to the cold ocean, yet the sheer size will slow down loading/fortress building.
As for peasant adventurers, that only adds inconvenience, forcing player to perform two thousands of boulder pickups/throwings instead of one.
Finally, what are we supposed to bring? There's not much items of value in a world apart from ones created in fortresses.
Logged
Quote from: Creamcorn
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.
http://www.bay12forums.com/smf/index.php?topic=103080.0 Fix sober vampires!
http://www.bay12forums.com/smf/index.php?topic=91442.0 Dwarven Cognitive Science

Logic

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #9 on: March 13, 2012, 08:12:53 am »

I was thinking that it would be good to bring items with stories behind them; why else would it be in a museum?
Logged

antlion12

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #10 on: March 13, 2012, 02:01:51 pm »

I was thinking that it would be good to bring items with stories behind them; why else would it be in a museum?


So basically what you're saying is that we can slaughter a bunch of bandits with a sword and put it in the museum.

Bralbaard

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #11 on: March 13, 2012, 03:22:50 pm »

Yes, you could. Or you could steal a Roc's egg, or chop of a dragon's head and put it up for display. Fortresses might add more interesting quest items along the way.

What was the point of creating large world? I doubt any adventurer will ever get even to the cold ocean, yet the sheer size will slow down loading/fortress building.
As for peasant adventurers, that only adds inconvenience, forcing player to perform two thousands of boulder pickups/throwings instead of one.
Finally, what are we supposed to bring? There's not much items of value in a world apart from ones created in fortresses.

The larger world made it easier to find a suitable "starting location" it's half of maximum size by the way, 257x129. It's hard to say how far people will travel, you can travel quite far in the time we have for one turn. Reaching a distant point may be a goal in itself.
We'll start out with peasants for now, I guess we can change that if it doesn't work out. Starting as a demigod who can effortlessly slay anything in it's path is not much fun either.

Quote from: Logic
Can we bring slabs to the museum, or would that make it too easy for other adventurers?

No problem, It's likely not a very responsible thing to put dangerous stuff like that in a museum for everybody to see and read, but we need interesting stuff to draw visitors. Ethics are overrated.

Except for one rule: we probably shouldn't kill or injure visitors or other people in the museum, so watch out when depositing stuff when you've been turned into a mindless husk, or another hostile lifeform.

I've updated the turn list.
« Last Edit: March 13, 2012, 03:49:14 pm by Bralbaard »
Logged

Bralbaard

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #12 on: March 13, 2012, 03:48:32 pm »

The save for the first turn can be found here;

http://dffd.wimbli.com/file.php?id=5874

A quick reminder:

The world map is huge, you may want to make sure you start near the museum. The museum is situated in the human kingdom of 'OMON WOGE'. Starting as an adventurer in this empire is advisable. Alternatively the dwarven kingdom of 'UDARMENG' is relatively nearby. There are two human empires named Dur Kunod, the northernmost of these is also relatively nearby. the third post in this thread has a biome map (under the spoiler) that you can use to pinpoint your position. Good luck!

--------------
Original part of the first post that was removed from the rules section, but that is relevant to the storyline:

The top floors of the keep are still in use by the nobility, including the cave fish man law-giver Teshil Despairdaub. It is widely known that he is a somewhat fishy character with two suspiciously well developed front teeth. Also, every now and then a few of the museums visitors seem to disapear without trace. It is probably best not to make an issue out of this as he is the one funding the museum.
--------------
« Last Edit: February 19, 2013, 08:35:12 am by Bralbaard »
Logged

Logic

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #13 on: March 13, 2012, 06:38:22 pm »

ALRIGHT, LET'S DO THIS.

Downloading now, will post the prologue in a bit.
Logged

Logic

  • Bay Watcher
    • View Profile
Re: The Museum: Adventure item quest (adventure succession game)
« Reply #14 on: March 13, 2012, 07:10:17 pm »

Spoiler: Entry 1 (click to show/hide)

Spoiler: Entry 2 (click to show/hide)

Spoiler: Entry 3 (click to show/hide)

Spoiler: Entry 4 (click to show/hide)

Spoiler: Entry 5 (click to show/hide)

Spoiler: Entry 6 (click to show/hide)

Spoiler: Final Entry (click to show/hide)

Spoiler: Bonus Entry 1 (click to show/hide)

Spoiler: Bonus Entry 2 (click to show/hide)

Spoiler: Bonus Entry 3 (click to show/hide)

((Why are all of the forts I've been to empty?))

I am going with the eggs as my entry to the museum because they tell the story of the first person to take up the quest to fill the museum. They are also a rare scientific find, because reptile people are likely very protective of their eggs. I am also going to leave the vampire blood there, because it is a very rare thing to have and is probably of very high value because you must first find and kill a vampire to obtain it.
« Last Edit: March 14, 2012, 08:59:50 am by Logic »
Logged
Pages: [1] 2 3 ... 162