From the first post:
When it's your turn your adventurer has one (real time) week to collect -one- item and bring it to the museum or die trying.
To keep things interesting there's something extra: if you die early, or if you manage to collect an item well ahead of schedule you can use the rest of your week to (secretly) build a fortress
These deadlines are mostly there because I do not want to lose a lot of time on fortress building, because the focus of the thread is on adventuring. In fact the fortress building logs are not posted, so it is effectively down time for this forum topic. If the deadline of a week is broken by several days for a long lasting adventure that should not be a big problem as long as you keep us informed on whats happening. However, with this large amount of people waiting for their turn I think its only fair for us to try and stick to the schedule as much as possible. You can also finish your adventure and post the end of your story after submitting the save game, people have done that before, and it gives you more time to write a good story.
New fortresses are definitely welcomed though. Keep in mind while building one that it should be fun to explore. We have not yet explored any dangerous fortresses yet, the ones that were visited have been quite friendly places but I know there are a couple of *interesting* places on the map. I'm looking forward to any adventurers that dare to explore those sites.
With all that said, it's been a while since we've heard from Kromgar. I'm really hoping he already has a story written down, I'd like to know how the story he wrote during his first turn continues.
We'll wait untill thursday, if we haven't heard from Kromgar by then we'll have to skip him.