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Author Topic: Adding [Automatic] to custom reactions  (Read 613 times)

Buoyancy

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Adding [Automatic] to custom reactions
« on: March 12, 2012, 12:17:26 am »

I've been trying to automate more of my fortress using the Masterwork mod as a basis.  I've successfully made the timberyard perform most of its reactions automatically, through code such as:
Spoiler (click to show/hide)

However, when I add the [AUTOMATIC] tag to the custom Still and Milling reactions, they don't seem to happen automatically?  Here's an example:
Spoiler (click to show/hide)

Any ideas?
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thatkid

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Re: Adding [Automatic] to custom reactions
« Reply #1 on: March 12, 2012, 12:19:34 am »

the AUTOMATIC tag does not appear to be working correctly for custom reactions.
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Buoyancy

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Re: Adding [Automatic] to custom reactions
« Reply #2 on: March 12, 2012, 12:27:12 am »

So it works on some custom ones and not on others?  Thanks.  I guess I'll figure out how to use the workflow controls in DFHack then.
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Meph

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Re: Adding [Automatic] to custom reactions
« Reply #3 on: March 12, 2012, 12:30:28 am »

But they do. I have an automated archeologist in the next version, I tested it, it works.

Edit: Maybe it does not work for reagents that are in containers ? This sometimes causes confusion for DF.
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