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Author Topic: SCP: Containment Breach  (Read 233071 times)

Scelly9

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Re: SCP: Containment Breach
« Reply #750 on: July 03, 2012, 01:03:38 am »

Why does anyone like Pewdiepie? His sad excuse for "commentary" is awful.
Eh, its better than a lot of the crap on LPs. I like it.
He talks about random things in a flippant manner, and then he screams a lot when something happens. I have never seen him do anything else, and yet he's immensely popular.

It is just plain confusing.
To be fair, he has a rather good face for screaming.
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SeriousConcentrate

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Re: SCP: Containment Breach
« Reply #751 on: July 03, 2012, 01:07:34 am »

I have to agree with MSH, although to me it's more his voice. He just doesn't have a pleasant speaking voice. GrimithR for example does, which is at least half the reason I like watching his LCS LPs.
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Scelly9

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Re: SCP: Containment Breach
« Reply #752 on: July 03, 2012, 01:11:36 am »

Yeah, I watch him more for the laughs when he flips over backward or something.
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Putnam

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Re: SCP: Containment Breach
« Reply #753 on: July 03, 2012, 01:17:39 am »

The tall head with the large jaw and dark beard in contrast to the white skin, all together with fairly large lips makes for some very good scream faces.

Graknorke

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Re: SCP: Containment Breach
« Reply #754 on: July 03, 2012, 01:24:58 am »

I think it's rather funny when he starts talking to inanimate objects. It's like he's adopted a mechanism of coping with having his nerves on edge all of the time by personifying pretty much every object in every game he plays. He might sound nonchalant about it, but you can usuallu hear panic in his voice.
Also, yes, scream reactions are funny.
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Scelly9

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Re: SCP: Containment Breach
« Reply #755 on: July 03, 2012, 01:27:02 am »

Plus, you get the rare gems.

Chair mode activate *boop*
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bukitodinos

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Re: SCP: Containment Breach
« Reply #756 on: July 03, 2012, 07:02:00 am »

meh, EditZP is awesome, with everything he plays, scp containment breach was the best :)
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NobodyPro

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Re: SCP: Containment Breach
« Reply #758 on: August 12, 2012, 10:39:32 pm »

Anyone played since 372 was added?
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Mongol13524

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Re: SCP: Containment Breach
« Reply #759 on: August 12, 2012, 11:20:32 pm »

I'd look up which one that is, but it's late at night.
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612DwarfAvenue

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Re: SCP: Containment Breach
« Reply #760 on: August 13, 2012, 01:30:59 am »

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Graknorke

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Re: SCP: Containment Breach
« Reply #761 on: August 13, 2012, 01:41:13 am »

What. But. It's (effectively) invisible with only one person around.
How are you supposed to do anything about that.
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612DwarfAvenue

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Re: SCP: Containment Breach
« Reply #762 on: August 13, 2012, 02:55:18 am »

What. But. It's (effectively) invisible with only one person around.
How are you supposed to do anything about that.

You can't. DUN DUN DUNNNNN.
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X-03

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Re: SCP: Containment Breach
« Reply #763 on: August 13, 2012, 05:17:18 am »

Well, I didn't see anything on the page talking about it being hostile.

You know what would be scary in that game? http://www.scp-wiki.net/scp-029
If only because the lights are all out.
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Graknorke

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Re: SCP: Containment Breach
« Reply #764 on: August 13, 2012, 05:47:57 am »

Well, I didn't see anything on the page talking about it being hostile.

You know what would be scary in that game? http://www.scp-wiki.net/scp-029
If only because the lights are all out.
Quote
Approximately 1.5 seconds after SCP-372 was introduced into the testing area, D-3 shrieked and collapsed, spurting blood from a wound on his [REDACTED] that seemed to have spontaneously appeared

Along with the rest of that experiment thing. Basically it killed everyone for no real reason.
Combined with making that old man go crazy, it's kind of a big douchenozzle.
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