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Author Topic: SCP: Containment Breach  (Read 234156 times)

NobodyPro

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Re: SCP: Containment Breach
« Reply #390 on: April 24, 2012, 04:15:00 am »

New Version: 0.1.2
Quote
v0.1.2
- added two new rooms
- modified some of the textures
- added some new items
- added some new sound effects
- the main menu is now scaled to fit any resolution
- press F3 for a surprise
- fixed some bugs in the saving system
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Sowelu

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Re: SCP: Containment Breach
« Reply #391 on: April 24, 2012, 05:59:31 am »

Turned on god mode, disabled the critters, and didn't look back.

I'm wondering what that weird guy who sometimes flickers in is...it's not 106, and he doesn't stay long.

Okay, okay, okay, I could only get myself to play this while clinging to my fiancee.  And even then I made /her/ play when I got to the coffin room.  And now I'm going to have nightmares about that face...the face from SCP-087-B.  Like, I seriously will.  Oh God.  And it's 4 AM.
« Last Edit: April 24, 2012, 06:04:08 am by Sowelu »
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Gamerlord

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Re: SCP: Containment Breach
« Reply #392 on: April 24, 2012, 06:11:08 am »

It isn't working for me. :'(

It keeps crashing in the intro.

612DwarfAvenue

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Re: SCP: Containment Breach
« Reply #393 on: April 24, 2012, 07:42:11 am »

I'm wondering what that weird guy who sometimes flickers in is...it's not 106, and he doesn't stay long.

That would be 513. That thing that flickers in is 513-1. 513-1 is supposed to only appear in the edge of your vision, disappearing once you try to look straight at it, but it's not fully coded yet, hence it appearing even in full view.

In addition, you'll also hear 513 ringing at some point, thought i don't think it's coded yet for the bell to sound first before you can start seeing 513-1. Right now 513-1 can be seen even if the bell hasn't been sounded.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

SeriousConcentrate

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Re: SCP: Containment Breach
« Reply #394 on: April 24, 2012, 08:29:30 am »

PTW
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Sting_Auer

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Re: SCP: Containment Breach
« Reply #395 on: April 24, 2012, 12:29:18 pm »

I really need to try this some more, I want to find some of the other SCP's. I can never really get past the old man though >.>
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Thank you everyone for the help! I've since flooded the fortress I was working on and now have a new one going up.

Sting_Auer

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Re: SCP: Containment Breach
« Reply #396 on: April 24, 2012, 02:04:29 pm »

Sorry for the double post, but...


Just tried the new version.


Spoiler (click to show/hide)
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Thank you everyone for the help! I've since flooded the fortress I was working on and now have a new one going up.

Sowelu

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Re: SCP: Containment Breach
« Reply #397 on: April 24, 2012, 02:07:36 pm »

Ditzing around with SCP-914 is a lot of fun.  I'm surprised they pulled it off in a convincing way, and I'm super happy that they allow you to dive into the chamber yourself before the door closes.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Sting_Auer

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Re: SCP: Containment Breach
« Reply #398 on: April 24, 2012, 02:23:27 pm »

Ditzing around with SCP-914 is a lot of fun.  I'm surprised they pulled it off in a convincing way, and I'm super happy that they allow you to dive into the chamber yourself before the door closes.

I still haven't gotten to it ._.

This game is so horrifying, but it's awesome! I want to play more but I'm too scared!
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Thank you everyone for the help! I've since flooded the fortress I was working on and now have a new one going up.

612DwarfAvenue

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    • TESnexus profile, has my voice acting portfolio.
Re: SCP: Containment Breach
« Reply #399 on: April 24, 2012, 08:14:49 pm »

You know you've done a good job with making a game scary when a simple door can be enough to instill terror.

Spoiler: Like so: (click to show/hide)

*Seriously, even when i know i have more than enough blink meter to get by 173, simply being in its presence is scary as hell, knowing just what that thing will do if i break eye contact. That's partly from having read its page on the SCP Foundation page, and partly because Regalis (the guy who did SCP:CB, and also SCP-087-b) did a damn good job.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

Sirus

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Re: SCP: Containment Breach
« Reply #400 on: April 24, 2012, 08:50:19 pm »

I've probably posted it before, but this is why 173 scares me.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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Orb

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Re: SCP: Containment Breach
« Reply #401 on: April 24, 2012, 09:07:38 pm »

One little 'feature' that terrifies that I noticed hasn't been mentioned before:

Accessing your inventory does NOT pause. This makes me terrified to open my inventory.

Reading notes on the SCPs does NOT pause. Even worse. You're reading, trying to calm down, learn the weaknesses of these monsters, and then snap:(
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[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Sirus

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Re: SCP: Containment Breach
« Reply #402 on: April 24, 2012, 09:38:33 pm »

You thought SCP-173 was bad before?

Now he FLIES.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

JoshuaFH

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Re: SCP: Containment Breach
« Reply #403 on: April 24, 2012, 10:37:03 pm »

Can't wait for MP shenanigans.

"Ok, we take turns watching 173... nothing about this can go wrong."
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Itnetlolor

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Re: SCP: Containment Breach
« Reply #404 on: April 24, 2012, 10:46:52 pm »

Can't wait for MP shenanigans.

"Ok, we take turns watching 173... nothing about this can go wrong."
"Am I the only one wise enough to wear a gas mask in this room?"
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