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Author Topic: SCP: Containment Breach  (Read 233024 times)

ScriptWolf

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Re: SCP: Containment Breach
« Reply #780 on: August 27, 2012, 10:56:18 am »

As to why many of these SCP's cannot be put to use for The good of humanity, I present the biggest fuck-up in SCP history:

SCP-76-2
I think there's something in there about him shattering bones in a sparring session.
Using a Nerf sword.

Yup I found that bit rather amusing. Although he did work with the SCP Iris for a while so it is possible to use SCP's for a good use just needs alot of precaution

I really love the idea of this game I hope alot more SCP's get put in and maybe a limited way to fight them ?
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Lectorog

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Re: SCP: Containment Breach
« Reply #781 on: August 27, 2012, 03:55:00 pm »

bluephoenix: There is no avoiding 087, and there is no flashlight in either game.
I've heard you can go past 087 by hugging the stair rail in the right way, but there's not much point - it will just appear later.
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Roboboy33

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Re: SCP: Containment Breach
« Reply #782 on: August 27, 2012, 04:34:48 pm »

How am I supposed to get passed 173 if hes hugging the doors in the red-lit room?
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Graknorke

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Re: SCP: Containment Breach
« Reply #783 on: August 27, 2012, 04:38:17 pm »

How am I supposed to get passed 173 if hes hugging the doors in the red-lit room?
Stand in the far corner, blink so he moves out of the way, and then go past.
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Wrex

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Re: SCP: Containment Breach
« Reply #784 on: August 27, 2012, 05:32:12 pm »

254) Playing the song "Thriller" in the presence of SCP-008 victims is expressly forbidden.
 
254.1) Letting out SCP-008 victims and punching them "To simulate Minecraft" is also forbidden.
 
254.2) Pushing several agents in front of SCP-008 victims to "Simulate Resident Evil" is not a valid excuse, either.
 
254.3) Dr. Bright is no longer allowed near victims of SCP-008.(Seriously Bright, these people are sick with a horrible disease. They need to be treated with sympathy, not used as a test run for your "Zombie Plan"-Agent ████████)



Here's hoping Doctor Bright never gets a game of his own.
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ShoesandHats

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Re: SCP: Containment Breach
« Reply #785 on: August 27, 2012, 05:49:15 pm »

Here's hoping Doctor Bright never gets a game of his own.

What? That'd be the best game ever. Exploiting eldritch artifacts and monsters for your own personal entertainment would be awesome.
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bluephoenix

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Re: SCP: Containment Breach
« Reply #786 on: August 28, 2012, 02:37:19 am »

bluephoenix: There is no avoiding 087, and there is no flashlight in either game.
I've heard you can go past 087 by hugging the stair rail in the right way, but there's not much point - it will just appear later.
Oh okay, I read somewhere that you can walk backwards while looking at it but I never really managed that. Thanks for confirming that that piece of info is wrong.
The SCP universe is quiet interesting, I am supprised that there aren't more games of it or even a movie made about it yet.
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612DwarfAvenue

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Re: SCP: Containment Breach
« Reply #787 on: August 28, 2012, 04:40:12 am »

bluephoenix: There is no avoiding 087, and there is no flashlight in either game.
I've heard you can go past 087 by hugging the stair rail in the right way, but there's not much point - it will just appear later.
Oh okay, I read somewhere that you can walk backwards while looking at it but I never really managed that. Thanks for confirming that that piece of info is wrong.
The SCP universe is quiet interesting, I am supprised that there aren't more games of it or even a movie made about it yet.

Yeah, there's some miscommunication going on here. He was talking about 087, you're talking about 087-b.

To avoid the guy that sort of "slideshows" towards you, wait until he appears, and then back up right up. If you hear him say "behind you...", don't turn around, just keeping moving on. That's about all i can think of.
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Lectorog

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Re: SCP: Containment Breach
« Reply #788 on: August 28, 2012, 06:46:01 pm »

Yeah, listen to 612DwarfAvenue, not me. I was thinking of 087, not 087-b, because it's a much better game. If you're playing -b for some reason, yes you can avoid the guy (who is not SCP-087-1) by walking backward.
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Akura

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Re: SCP: Containment Breach
« Reply #789 on: September 01, 2012, 12:37:01 pm »

Having just read the article for it, I think I don't want to see SCP-650 in this game.
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miauw62

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Re: SCP: Containment Breach
« Reply #790 on: September 01, 2012, 12:45:14 pm »

I want a Dr bright game now. Somebody should REALLY do that.

The goal of the game would be to do everything on the "things Dr Bright is not allowed to do" list.
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Akura

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Re: SCP: Containment Breach
« Reply #791 on: September 01, 2012, 12:47:52 pm »

I want a Dr bright game now. Somebody should REALLY do that.

The goal of the game would be to do everything on the "things Dr Bright is not allowed to do" list.
Erhm *cough*...
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bluephoenix

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Re: SCP: Containment Breach
« Reply #792 on: September 23, 2012, 02:45:07 am »

Does anyone know what is happening with this "project"?
The website has been down for several weeks now.
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612DwarfAvenue

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Re: SCP: Containment Breach
« Reply #793 on: September 23, 2012, 06:57:37 am »

Does anyone know what is happening with this "project"?
The website has been down for several weeks now.

The site's been up for a couple weeks now, actually. When's the last time you checked?

And the "project", as you say, is going just fine. I'm not sure what you meant with the quotation marks.
« Last Edit: September 23, 2012, 07:01:31 am by 612DwarfAvenue »
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bluephoenix

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Re: SCP: Containment Breach
« Reply #794 on: September 23, 2012, 07:08:31 am »

Hmm could you provide me with a link please? The one I have always used doesn't work.
I didn't mean anything special with the quotation marks.
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