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Author Topic: (3.5e) The Mad Jester's Labyrinth - Always Recruiting  (Read 23417 times)

Orangebottle

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #135 on: March 19, 2012, 06:36:17 pm »

I dunno.
I sent Cthulhu a PM about it. I hope it does. :C
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Quote from: The Binder of Shame: RPGnet Rants
"We're in his toilet. We're in Cthulhu's toilet."

""Hey! No breaking character while breaking character"

Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #136 on: March 19, 2012, 06:36:53 pm »

Well, he's online. That's a good sign, right?
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Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #137 on: March 19, 2012, 06:51:27 pm »

Yeah, daylight savings time fucked us up a bit.

What the hell, let's do dis

Server's up
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Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #138 on: March 19, 2012, 06:55:49 pm »

Version = 1.3.b87, BTW.
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Orangebottle

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #139 on: March 19, 2012, 06:57:22 pm »

I'm getting a password rejected error.
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Quote from: The Binder of Shame: RPGnet Rants
"We're in his toilet. We're in Cthulhu's toilet."

""Hey! No breaking character while breaking character"

Heron TSG

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #140 on: March 19, 2012, 07:00:23 pm »

On my way, just downloading b87.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #141 on: March 19, 2012, 07:00:55 pm »

Password is either squids or bay12games
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Orangebottle

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #142 on: March 19, 2012, 07:02:23 pm »

Server name?
Because neither of those work.
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Quote from: The Binder of Shame: RPGnet Rants
"We're in his toilet. We're in Cthulhu's toilet."

""Hey! No breaking character while breaking character"

King_of_the_weasels

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #143 on: March 19, 2012, 07:11:54 pm »

Server name?
Because neither of those work.

password is squids, server is just bay12, you can find it on the list.
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Orangebottle

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #144 on: March 19, 2012, 07:15:55 pm »

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Quote from: The Binder of Shame: RPGnet Rants
"We're in his toilet. We're in Cthulhu's toilet."

""Hey! No breaking character while breaking character"

Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #145 on: March 19, 2012, 07:20:03 pm »

You've got MapTools open, right?
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Orangebottle

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #146 on: March 19, 2012, 07:22:06 pm »

I thought we were using hamachi.

EDIT:
That was hilarious. I guess I'll roll up a new character, then. Maybe somebody who can actually heal, cause nobody else seems to give a damn about being alive.
« Last Edit: March 19, 2012, 09:10:05 pm by Orangebottle »
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Quote from: The Binder of Shame: RPGnet Rants
"We're in his toilet. We're in Cthulhu's toilet."

""Hey! No breaking character while breaking character"

Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #147 on: March 19, 2012, 09:11:49 pm »

The first session was...  I wouldn't call it a success.  It was a session.

The adventurers quickly came across a spinning wooden pole with blades sticking out.  They piddled around for like a year, tried to wedge something into it, but it broke.  Eventually everyone stopped giving fucks and just ran for it.  The dwarf didn't fare as well and got carved open.  Went from 12 to -6 in one shot.  They managed to drag him out.  Kilgore ran through, took a total of 9 damage.  Strangely he had 12 hp.  Upon further inspection he had 32 points into attributes (It's not 32 point buy), and spent way more than 100 gold.  He decided the best course of action was to sacrifice himself for the team, climbing into the gearworks and gumming them up with his viscera.  The trap defeated, our heroes returned home to rest and recuperate.

the end
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Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #148 on: March 19, 2012, 09:13:49 pm »

MVP reporting in. This session, Azir:

-Took no damage at all.
-Rescued a paladin from certain death.
-Was first to bypass both traps the party found.
-Identified the Blade Golem.
-Sung a rad song.
-Did all of that before breakfast.

So, in order to celebrate, I'm buying 3 new quarterstaffs for the low low price of -.
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King_of_the_weasels

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #149 on: March 19, 2012, 09:17:25 pm »

MVP reporting in. This session, Azir:

-Took no damage at all.
-Rescued a paladin from certain death.
-Was first to bypass both traps the party found.
-Identified the Blade Golem.
-Sung a rad song.
-Did all of that before breakfast.

So, in order to celebrate, I'm buying 3 new quarterstaffs for the low low price of -.

My vote for Biggest asshole, Azir.

-Ran through a trap while it was frozen instead of helping disable it, abandoning his teammates for certain death.
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