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Author Topic: (3.5e) The Mad Jester's Labyrinth - Always Recruiting  (Read 23406 times)

Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #30 on: March 11, 2012, 04:51:12 pm »

You guys are gonna give me an aneurysm.  Remember I said reasonable amounts of cheese.  To me "reasonable amounts of cheese" is Brutesmash Punchgrind the 18 dex spiked chain fighter with combat reflexes and enlarge person.  Apparently to other people it's a terminator.
This is basically what I'm doing, except with lances and charging instead of spiked chains and tripping.
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Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #31 on: March 11, 2012, 04:53:44 pm »

Alright, that sounds less cheesy.
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King_of_the_weasels

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #32 on: March 11, 2012, 04:55:35 pm »

Alright, that sounds less cheesy.

All this talk of cheese is making me hungry.
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Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #33 on: March 11, 2012, 04:58:45 pm »

I've got quite a bit of homework and stuff these coming weeks.  Earliest we'll be able to start is probably next Monday.
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King_of_the_weasels

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #34 on: March 11, 2012, 08:26:34 pm »

I've got quite a bit of homework and stuff these coming weeks.  Earliest we'll be able to start is probably next Monday.

Is that when we're doing this? Mondays?
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Heron TSG

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #35 on: March 11, 2012, 08:28:50 pm »

Shadow von Powerarms, Healer of Napistu. Possible changes pending.

EDIT: The spells with no spell level listed are bonus cleric exalted spells. Do healers get those too, or do they get none at all?
« Last Edit: March 11, 2012, 08:32:40 pm by Barbarossa TSG »
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #36 on: March 11, 2012, 08:35:17 pm »

Presenting Alex Terrorbeast, my not quite finished sorcerer.
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Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #37 on: March 11, 2012, 08:45:39 pm »

Both of you made the same joke about eyes and hair.
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King_of_the_weasels

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #38 on: March 11, 2012, 08:49:55 pm »

Presenting Alex Terrorbeast, my not quite finished sorcerer.

Thanks for getting us killed.
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Grek

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #39 on: March 11, 2012, 09:02:36 pm »

Both of you made the same joke about eyes and hair.
Great minds think alike!
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Hastur

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #40 on: March 11, 2012, 09:02:44 pm »

I'll try to play, but schedule might not work out for me.
Ill be a wizard unless someone else makes a good one, otherwise a thief or melee class.
I can play after 11pm USA pacific time and require no sleep untill the stock market closes at 1pm pacific time. other times depend on the day of the week cause i have stuff to do(but its potentially skippable) I prefer playing sunday evening.
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King_of_the_weasels

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #41 on: March 11, 2012, 09:04:01 pm »

I'll try to play, but schedule might not work out for me.
Ill be a wizard unless someone else makes a good one, otherwise a thief or melee class.
I can play after 11pm USA pacific time and require no sleep untill the stock market closes at 1pm pacific time. other times depend on the day of the week cause i have stuff to do(but its potentially skippable) I prefer playing sunday evening.

Cthulhu already runs a sunday game.
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Cthulhu

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #42 on: March 11, 2012, 09:27:52 pm »

Like I said, MOnday and Tuesday are the best days.  Thursday and Saturday I can possibly do, I set up for Friday and Sunday's games on those days but if I stop being lazy I can totally handle it.  If I stop being lazy.

Wednesday, Friday, and Sunday are a no, no matter what.
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Criptfeind

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #43 on: March 11, 2012, 11:30:37 pm »

Thanks for getting us killed.

What do you mean?
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Heron TSG

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Re: (3.5e) The Mad Jester's Labyrinth - Always Recruiting
« Reply #44 on: March 11, 2012, 11:41:32 pm »

A donkey-riding charging sorcerer with 12 AC and 5 HP. At least I had the sense to make a 31 AC, 10 HP healer that is morally obligated to avoid hurting monsters.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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