Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 24

Author Topic: famous last words  (Read 74873 times)

MarcAFK

  • Bay Watcher
  • [INSANITY INTENSIFIES]
    • View Profile
Re: famous last words
« Reply #135 on: March 11, 2012, 10:22:18 pm »

"Oh some Giant Magpies are harassing my woodcutters, I'll just send my 2 armoured starting militia to deal with them"
*2 mins later* "Why isn't my expedition leader, my other sword-human and one of my woodcutters on the unit list?"
*5 mins later* "OK flying creatures are kinda bad for an open fort, I'll designate half my remaining 4 guys as longbow-men and get them to deal with those giant peachfaces before they turn into a problem"
*5 mins later*  "FFF My 2 remaining guys are bleeding out and can't even crawl to the safety of my palisade"
Logged
They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Sus

  • Bay Watcher
  • For ‼SCIENCE‼!
    • View Profile
Re: famous last words
« Reply #136 on: March 11, 2012, 10:52:09 pm »

"Might as well connect this tower-to-be to the main fort right away; they'll have it ready before..."
> A vile force of darkness has arrived!
...
> Your strength has been broken.

The next iteration:
"They've completed the first floor, so it should be relatively safe now."
> A vile force of darkness has arrived!
...
"Oh carp, the scaffold! D: "
...
> Your settlement has crumbled to its end.



And then there's
"Whew, that sure was a lot of designating. I'll just wait for them to haul all that stuff and then save, just in case."
> Dwarf Fortress.exe has stopped responding
Spoiler (click to show/hide)
Logged
Certainly you could argue that DF is a lot like The Sims, only... you know... with more vomit and decapitation.
If you launch a wooden mine cart towards the ocean at a sufficient speed, you can have your entire dwarf sail away in an ark.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: famous last words
« Reply #137 on: March 11, 2012, 11:36:15 pm »

MODS
"Oh, I appear to have transformed into a dragon. Now let's see my description."
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Olith McHuman

  • Bay Watcher
    • View Profile
Re: famous last words
« Reply #138 on: March 12, 2012, 12:55:05 am »

I'll put my mist generator in my dining/meeting room because dorfs are always there. I'll also put my levers there too, and I won't order the wrong one pulled because it's covered by mist.

The dark stranglers were a pushover, the tigermen can't be THAT hard.
Logged

Reudh

  • Bay Watcher
  • Perge scelus mihi diem perficias.
    • View Profile
Re: famous last words
« Reply #139 on: March 12, 2012, 05:49:50 am »

"Well, this goblin prisoner has surely been disarmed and stripped. He can't pose a threat now, can he?"

TheLinguist

  • Bay Watcher
    • View Profile
Re: famous last words
« Reply #140 on: March 12, 2012, 06:26:51 am »

"An aquifer in a terrifying biome? Excellent, I can stay inside, away from the zombies, and still have water! Just gotta dig down to the stone..."
Logged

Olith McHuman

  • Bay Watcher
    • View Profile
Re: famous last words
« Reply #141 on: March 12, 2012, 07:14:43 am »

Floor hatches? I don't need any floor hatches! My entire-map-flooding magma cannon will function perfectly.
Logged

nopil3os

  • Bay Watcher
    • View Profile
Re: famous last words
« Reply #142 on: March 12, 2012, 07:46:27 pm »

"let's just dig away this lone natural pillar outside the gates so the entrance looks nicer"

urist mcminer was in hospital for 7 years with a broken spine
Logged
I'd be shocked if dwarves didn't eat the demons they killed. After all, if they're willing to eat a poison spewing monstrosity, why not a flying dinosaur thing that hates all life?

Malarauko

  • Bay Watcher
    • View Profile
Re: famous last words
« Reply #143 on: March 12, 2012, 10:19:08 pm »

We'll be fine as long as the titan can't fly.
Logged
Dwarf Fortress - Losing is fun.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: famous last words
« Reply #144 on: March 12, 2012, 11:31:07 pm »

"I'm sure the bridge can atom-smash those elephants."
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Broseph Stalin

  • Bay Watcher
  • Dabbling Surgeon, Proficient Butcher.
    • View Profile
Re: famous last words
« Reply #145 on: March 13, 2012, 07:24:07 pm »

This is secure enough, when was the last time I saw a flying building destroyer.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: famous last words
« Reply #146 on: March 13, 2012, 07:29:53 pm »

Unless that FB is made of something harder than iron, there it no way he's getting past my army
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Leo and the Hairy Midgets

  • Bay Watcher
  • I'm not the brightest spoon in the shed.
    • View Profile
Re: famous last words
« Reply #147 on: March 13, 2012, 07:44:07 pm »

"Oh look, magma!"
Logged
I had a drink the other day. Opinions were like kittens I was giving them away, and I had a drink the other day. I had a lot to say.

Cellmonk

  • Bay Watcher
  • You might find it, whatever it is.
    • View Profile
Re: famous last words
« Reply #148 on: March 13, 2012, 09:11:06 pm »

"I'll have time to patch up my tunnel next to the river before the river melts. No problem."
Logged

Ross Vernal

  • Bay Watcher
  • Hilarity ensues.
    • View Profile
Re: famous last words
« Reply #149 on: March 13, 2012, 09:15:55 pm »

"Well I don't want to run out of water for my waterfall, so I'll just feed it from the bottom of the lake."

"Surely they're out of arrows after a week of chasing Urist McDoesntburrow around."

"I don't need to remove those upward ramps. They'll never get into that part of the fort anyway."

"I'm sure the dwarf has started building his artifact already."

"...I'm sure that berserk dwarf isn't part of the militia."

"I don't need to have any idling dwarves. There hasn't been a siege in four years and they always pull the lever in time."

"Oh, I turned Temperature off? Let me fix that..."

"Well, my last fort OHK'd a dragon with a shield bash. I don't need to worry about this one."

"Zombie whales can't walk, can they?"

"I forbade death items, right?"

"This should be a perfectly safe cave-in."

"I don't need to put walls around the corner of this pump stack."

"Screw you, goblins, I forbade all the doors!"

"So I can build the upward ramp there... wait a second, why is there no alcohol anymore? Why are my magma forges not.... Ooooh."

"I just installed this graphics pack, but I'm pretty sure that isn't a goblin fort right next to my embark."

"I don't need to tell my dorfs to not go into the 2/7 water just before winter."
Logged
Pages: 1 ... 8 9 [10] 11 12 ... 24