I apologize for the double post, but I'm trying to avoid starting yet /another/ thread here, with my endless questions - you have all been most helpful!
Two images first - a top cliff side, and a statue room (which everyone seems to be ignoring, but whatever) - that I want to try and get a nice mist going in.
Now, I'm basically going to flood the entire cliff top with water - the map is a sharp gradient cliffside, and I'm going to turn the poor little brook into a massive lake/river/hell for anyone trying to approach my fort from that area.
Anyways, I'm guessing that I can do one of two things, but I'm not sure which will work.
1. The water will flow straight down, never touching or flooding my statue room, but will create a fine mist, or
2. I'll need to make grates where the empty space is - lots of them, creating a nice fine mist, but not flooding anything.
In theory.
Which of these is the best tactic to take?
2. What are the ways to reliably create fire? The wiki article just mentions how the old version used to destroy everything. I'm trying to brainstorm interesting traps involving fire to use to brutally punish any invading forces (and boy I hope I get some). Sadly, I don't remember if the map has magma or not, and I'd rather not use reveal, since I have trouble un-revealing things. I do have wood though.
And
3. Is there a way to make an anvil without a forge already? Surely /someone/ had to have made a first anvil at some point in the past, so there must be a way.
And
4. If I tightly shut the doors to my stockpiles, that will keep out pets. Will it keep out vermin, too? This seems like it would be the only logical use to tightly shutting a door - but with my luck, I'd end up with 10x as much vermin and no pets to eat them!
And
5. When I type "C" - all I see listed is one dwarven civilization, but I'm almost positive I started in a heavily populated area. Does this make me less likely to get sieges?
6. I have the following food stockpiles - and my damn dwarves are STILL STARVING! Every last one!!!!
As you can see, they can cook things - my hope was they'd cook the damn alcohaul, but I turned on cooking plump helmets when it became apparent they'd rather starve - though thats not helping.
I have one dwarf making meals full-time, too.
[ May 21, 2008: Message edited by: lastofthelight ]
[ May 21, 2008: Message edited by: lastofthelight ]