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Author Topic: Many fortress, one world: Succesion world for adventure mode  (Read 62393 times)

Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #180 on: April 04, 2012, 10:53:50 pm »

Well that depends on whether the next palyer uses the same civ as you. What civ did you choose, anyway?
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #181 on: April 05, 2012, 07:51:28 am »

The civilization used was a Dwarf one, The Grooved Figure.

Rules:
No Fortress mode reclaim nonsense
Adventuring is allowed, but highly discouraged. If you do reach it, prepare to be swamped by 80,000 boulders, and you will severly ruin any future gaming experience if you enter the maze. Essentially, spoilers if you intend to play in the future.

http://dffd.wimbli.com/file.php?id=6105

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #182 on: April 05, 2012, 02:25:03 pm »

I'm a little confused about how "adventuring strongly discouraged" fits into the whole "making a fun world to adventure in" theme, but whatever.


HERE GOES!!!
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Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #183 on: April 05, 2012, 02:30:50 pm »

I'm a little confused about how "adventuring strongly discouraged" fits into the whole "making a fun world to adventure in" theme, but whatever.

Not finished yet, can I be put on the end of the list?

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #184 on: April 05, 2012, 03:10:42 pm »

I'm a little confused about how "adventuring strongly discouraged" fits into the whole "making a fun world to adventure in" theme, but whatever.

Not finished yet, can I be put on the end of the list?
sure
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #185 on: April 05, 2012, 03:23:47 pm »

ummmmmmmm.
this is different than the file before.
What do i do with all these things?
Does the "raw" folder replace the current one?
what about all those other files?
what to do with them?

lil help so i dont fuck this up for everyone?
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #186 on: April 05, 2012, 03:31:15 pm »

Just put the entire folder in [data] [saves]

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #187 on: April 05, 2012, 03:38:43 pm »

ok, ive tried to start twice now and it keeps telling me "missing body part sumorother eyelids"


what'd i do wrong?
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

Loud Whispers

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #188 on: April 05, 2012, 03:46:54 pm »

What are you doing?

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #189 on: April 05, 2012, 04:07:38 pm »

i download the lazy newb pak
i download the world file.
i unzip both
i put the folder marked "succesion world" into the folder marked "data"
i start the game
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #190 on: April 05, 2012, 07:15:55 pm »

Nonono, put it in data/save!
I just did so, and it worked perfectly.

So, I see that the file needs updated for 34.07 still. Damnit.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #191 on: April 05, 2012, 08:45:11 pm »

do i delete the stuff already in there?
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

Eric Blank

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #192 on: April 05, 2012, 08:50:28 pm »

Don't delete your own savegames! That would cause you to become melancholy! :P

Of course if you meant remove the succession world save from the folder you stuffed it in and put it in the save folder, then sure.
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Poindexterity

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #193 on: April 06, 2012, 06:00:45 pm »

ok, ive deleted everything, re-downloaded everything, and it is STILL bitching at me about eyelids.
I'm bout to just give up and let someone else go.


DAMMMIIIITTTT!!!
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Life (in dwarf fortress) is a cocophany of flavours, each more succulent than the last - why not sample them all?!

WillowLuman

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Re: Many fortress, one world: Succesion world for adventure mode
« Reply #194 on: April 06, 2012, 06:08:10 pm »

Well before you do, could you update the OP list so Loud Whispers is at the end for his 2nd turn, and I'm after him?
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