So, a few months ago I was playing Wurm every day. I was getting right into it, but eventually my premium time ran out and I never got around to refilling it. Obviously, everything I had is likely gone, so I'd have to start again.
I've been thinking about the game quite alot recently and thought I might get back into it. I had a look on the wurm website and saw, to my joy, that a whole bunch of new servers had been added. In my previous playthrough I had settled on a lonely little island in the northeast portion of the independence and realized that this was probably the reason I never renewed my premium.
Glancing at my bookmark toolbar, I saw the Bay 12 link. I had a brilliant idea; wurm seems like the kind of game alot of you would like, so why not ask around and see if a few of you dorfs would be interested in starting our own little village on one of the new servers.
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Seems we have alot of interest. If you want to join, please post the name you will be using ingame so that other players can contact you. All the info you'll need is below
~~~Wurm Server info~~~
Serenity server, village location to be decided.
Temp village is near permitx's mansion. Directions in the spoiler. (Thanks to Deux and Evanvolker)
The following directions will lead you there... (expect a 10min walk or so)
- At spawn look around, and head towards the only mountain you can see over the walls. Outside the gate should be 2 large unfinished cogs.
- Facing the mountain, take a left and make your way along the road that leads around the lake. You'll pass by a little town with a red brick merchant building.when you hover mouse over it, it says "Merchant. New items added..."
- Keep following the road along the bank of the lake. You'll pass by a bunch of mines and a few scattered houses and whatnot. If u keep following the road that hugs the lake you'll come across a keep that gives you a message "welcome to hammerdale". Follow the road past it
- you'll come across a junction in the road with a sign that says "To strongbox". Dont go down that way, and keep moving straight.
-The road will take you up over a bit of a hill, but no paths lead off it so its easy to follow at this point. (right before the hill is a patch of clay you may want to dig a few bits from)
-You'll come to a branch in the road. Follow the sign that says "Dead-end shoehorn cove"
- follow the road past that giant statue, and into the area with tons of thorns. (do not walk through the thorns, they hurt)
- The road follows around a little keep, and has a junction that goes up to a mine. Ignore the mine and keep following the road.
- the road ends at an iron gate and a house that shows "permitx's mansion" when you mouse over it. Make your wey around the house and through the forest behind it. (ur almost there)
- inside the forest you'll find 2 houses. Go directly between them and it'll take you to deux's place
I have a moderately well skilled account on the former wild server, which server is serenity because theres like, 8 trillion goddamn servers now.
Also if I come back I'll probably be 'in the village' but not 'in the village' since I have a tendency to wander and start operations here and there and everywhere. Unless some kind of big operation starts, or if this is a server where theres PvP, in which case wardeeds, raids, defenses ect I'll be all over. By the screens in this thread its on one of the epic servers, so I get to start all over. I'm actually slightly glad for that. My other character was all over the map, account was messy to look at its skills.
I ran out of premium slightly before epic was released, Wild became a stagnant pit of nothing. There were wardeeds, sure. Like two, one Mol Rehan, one JK. Kingdom wars was the one deed sitting just out of local of the other, every so often you'd walk over with friends, shoot a catapult and then everyone would run away. HotS was p. much destroyed, all that really remained was the starter deed and a just offshore island fortress, no idea what became of that. I was expecting them to be destroyed by MR.
Last I knew JK and MR were losing players to Freedom, HotS was losing players to JK and MR, and everything became slow, dull, boring. The once dynamic and changing Wild server became a long duldrum of nothing. The last great fight was the MR and JK battle from the pass to House of Mol Rehan, at the wardeed of Gates of Hell, to eventually the doorstep of the guardians of the whitelight, Valhalla and the great wall of what the crap how did you make that, spanning the gap between Gedds Mountain and some other smaller mountains, sealing the only way to the WL without going straight around into Kyara, the, last I knew, impenetrable fortress of JK.
Then Rolf moved the WL because MR said it wasnt fair, MR took the WL and the server became very boring very fast.
TL;DR
I have stories