quote:
Originally posted by JacobGreyson:
<STRONG>It mentions that the pumps need power, which will be tough because the pump at the bottom level is going to be submerged. How does one chain those pumps up 3 or 4 levels, and how does one power them effectively? I have a brook I can dig into, but the axels would need to travel a long way.</STRONG>
Well, you can use dwarven labor, which is nice because it's a good way to train stats and keep idle dwarves employed, but of course it isn't as continuous or reliable (dwarves are always stopping the pump to get drunk), and it won't work if the pump is submerged (glub, glub, glub).
So your other options are wind and water power. Check the wiki for decent guides on getting them set up. Worst case scenario (no wind on your map, long way to the brook) remember that you can hook waterwheels up in serial (ie, if you build waterwheels 4-wide across your brook, they are connected and produce 4x the power).
quote:
<STRONG>Second, I've got a lot of Artefacts, but they're not convienent like furnature. How does one assign a craft-type Artefact? I ask because my newest Legendary just created Raceddrunken, a 90,000* flute (Yeah. I was surprised), and my mayor's bitching about his lackluster dining room.</STRONG>
You can't place non-furniture on the map like that, even if it's an artifact. The only real use for those artifact flutes are as trade goods. As for your noble rooms, engraving walls and floors works wonders for room value, especially if you make sure only your top engravers are working. You'll probably still need some decorated furniture, but engraving softens the blow.