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Author Topic: I need "YOUR" help  (Read 4371 times)

shootter75

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I need "YOUR" help
« on: March 02, 2012, 09:15:57 pm »

Hello everyone looking at this thread.

I'm goning to be friendly right now (might not be later).

I am an adept (not a master) at batch coding.

Wich means i can kinda make (text adventure) video games.

Ive got a nice base to start with but I need atleast 1 more person in my team to help me with basic storyline.

Your requirements:

1. Nice knoledge of the fantasy genra.
2. A skype account (you don't even need a mic!!!)
3. A friendly dimener.
4. The want to be a Alpha/Beta tester for my game.

Thanks for your time.
To reply all you need to do is tell me your skype name.
We will do everything over chat from skype.

-Matt
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Biag

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Re: I need "YOUR" help
« Reply #1 on: March 02, 2012, 09:29:10 pm »

I have two pieces of advice to give you. The first is that people don't really react well to just "You there with the skill, help me make this video game." Convince me why I, as a writer, should sacrifice my time and energy to work on your project instead of my own. The second is that anyone who is both a skilled writer and is motivated to make video games probably has the know-how to make their own text adventures. Again, what are you bringing to the table that I can't do myself?
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shootter75

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Re: I need "YOUR" help
« Reply #2 on: March 02, 2012, 10:01:53 pm »

I have two pieces of advice to give you. The first is that people don't really react well to just "You there with the skill, help me make this video game." Convince me why I, as a writer, should sacrifice my time and energy to work on your project instead of my own. The second is that anyone who is both a skilled writer and is motivated to make video games probably has the know-how to make their own text adventures. Again, what are you bringing to the table that I can't do myself?
the thing is i'm not trying to convince you its just there alot of people who have creative skills but don' know what to do with them the only reason why i would contract you speciffically is if you wanted to join and belived that eventually this game would be a worthwhile accomplishment in your life. also if theres any chance i could make money i would make sure you were compensated for your help.
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kytuzian

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Re: I need "YOUR" help
« Reply #3 on: March 02, 2012, 10:31:33 pm »

I have two pieces of advice to give you. The first is that people don't really react well to just "You there with the skill, help me make this video game." Convince me why I, as a writer, should sacrifice my time and energy to work on your project instead of my own. The second is that anyone who is both a skilled writer and is motivated to make video games probably has the know-how to make their own text adventures. Again, what are you bringing to the table that I can't do myself?
the thing is i'm not trying to convince you its just there alot of people who have creative skills but don' know what to do with them the only reason why i would contract you speciffically is if you wanted to join and belived that eventually this game would be a worthwhile accomplishment in your life. also if theres any chance i could make money i would make sure you were compensated for your help.

Still not convincing anyone why to work on your game, and not their own. Especially seeing as it appears that you haven't done anything yet, and chosen an out-of-date language with which to create it.

shootter75

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Re: I need "YOUR" help
« Reply #4 on: March 02, 2012, 10:45:27 pm »

I have two pieces of advice to give you. The first is that people don't really react well to just "You there with the skill, help me make this video game." Convince me why I, as a writer, should sacrifice my time and energy to work on your project instead of my own. The second is that anyone who is both a skilled writer and is motivated to make video games probably has the know-how to make their own text adventures. Again, what are you bringing to the table that I can't do myself?
the thing is i'm not trying to convince you its just there alot of people who have creative skills but don' know what to do with them the only reason why i would contract you speciffically is if you wanted to join and belived that eventually this game would be a worthwhile accomplishment in your life. also if theres any chance i could make money i would make sure you were compensated for your help.

Still not convincing anyone why to work on your game, and not their own. Especially seeing as it appears that you haven't done anything yet, and chosen an out-of-date language with which to create it.
i'm sorry that making a text adventure game the first rung in the ladder of game making felt like being coded in batch

and once again i'm not trying to convince anyone it isn't like they won't get credit
i'm just trying to get people to help cause i have a masive case of writers block
and MABY SOME PEOPLE DON'T UNDERSTAND BASIC CODING!!!
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Biag

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Re: I need "YOUR" help
« Reply #5 on: March 02, 2012, 11:08:16 pm »

If you're looking for help breaking writer's block, ask for that. The community here loves to toss out ideas for everything from story to gameplay mechanics. But the OP is basically asking someone to join your dev team, which generally means pouring a lot of hours into a complicated project over a period of several months, and generally people would rather faff about with their own stories than commit to something that big. So, give potential writers a reason that makes them want to commit; some idea for a plot hook, for example, or maybe you've come up with some interesting mechanics that would make your game exciting to work on. Or cash. Writers like cash.

If you're making the game as a first step, like your above post implied, then you really don't need a writer. There's an evil wizard, and the hero has to talk to people in the village to find out where his tower is, and then in the tower the hero has to kill some monsters and then the wizard. That's it, that's all you need. If all you want is to practice making games, then you don't have to worry about fluff and polish and narrative quality. Although I would advise using Python rather than batch code, because Python is easy to learn and a lot more useful.
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DarkWolfXV

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Re: I need "YOUR" help
« Reply #6 on: March 03, 2012, 06:28:03 am »

I can but the story will be extremly dark, gory, sad and depressing...
Ahh the brutal reality...
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Minstrel

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Re: I need "YOUR" help
« Reply #7 on: March 03, 2012, 04:41:25 pm »

Why would you need batch coding or Python if you have things like Inform, Adrift and TADS?

Unless the goal really is working on your coding skills.

kytuzian

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Re: I need "YOUR" help
« Reply #8 on: March 03, 2012, 07:30:36 pm »

Why would you need batch coding or Python if you have things like Inform, Adrift and TADS?

Unless the goal really is working on your coding skills.

Because Python is likely more useful in the real world. I've never heard of any of these languages, so I don't actually know. Just making an educated guess.

Though if you really wanted a good language, you should use C++ or Java.

Biag

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Re: I need "YOUR" help
« Reply #9 on: March 04, 2012, 04:33:08 am »

Those are all languages/tools designed specifically for text adventures. Inform is pretty neat, it's designed so that all the code looks like plain if strangely-written English. "This room is called the Farm. There is a wheelbarrow here. It is red. It is a container. In the wheelbarrow is a hoe." So the code and the running game look very similar.
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kytuzian

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Re: I need "YOUR" help
« Reply #10 on: March 04, 2012, 07:27:23 am »

Those are all languages/tools designed specifically for text adventures. Inform is pretty neat, it's designed so that all the code looks like plain if strangely-written English. "This room is called the Farm. There is a wheelbarrow here. It is red. It is a container. In the wheelbarrow is a hoe." So the code and the running game look very similar.

Just my opinion, but that seems like a nightmare to work through.

Minstrel

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Re: I need "YOUR" help
« Reply #11 on: March 04, 2012, 10:57:09 am »

Just my opinion, but that seems like a nightmare to work through.

TBH, I mucked about with it and despite not being able to program I managed to make a 10 minute IF game.

LordBucket

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Re: I need "YOUR" help
« Reply #12 on: March 04, 2012, 10:59:31 am »

Ive got a nice base to start with

You might get a better response if you post what you've done.

freeformschooler

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Re: I need "YOUR" help
« Reply #13 on: March 04, 2012, 10:59:54 am »

Just my opinion, but that seems like a nightmare to work through.

TBH, I mucked about with it and despite not being able to program I managed to make a 10 minute IF game.

Yeah. At first it's confusing and strange if you're used to doing text adventure games with real programming, but once you get used to it you realize how brilliant it is.
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Reelya

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Re: I need "YOUR" help
« Reply #14 on: March 04, 2012, 11:05:59 am »

I have two pieces of advice to give you. The first is that people don't really react well to just "You there with the skill, help me make this video game." Convince me why I, as a writer, should sacrifice my time and energy to work on your project instead of my own. The second is that anyone who is both a skilled writer and is motivated to make video games probably has the know-how to make their own text adventures. Again, what are you bringing to the table that I can't do myself?
the thing is i'm not trying to convince you its just there alot of people who have creative skills but don' know what to do with them the only reason why i would contract you speciffically is if you wanted to join and belived that eventually this game would be a worthwhile accomplishment in your life. also if theres any chance i could make money i would make sure you were compensated for your help.

Still not convincing anyone why to work on your game, and not their own. Especially seeing as it appears that you haven't done anything yet, and chosen an out-of-date language with which to create it.
i'm sorry that making a text adventure game the first rung in the ladder of game making felt like being coded in batch

and once again i'm not trying to convince anyone it isn't like they won't get credit
i'm just trying to get people to help cause i have a masive case of writers block
and MABY SOME PEOPLE DON'T UNDERSTAND BASIC CODING!!!

The trick for writers block is simple. 1. You're procrastinating. 2. You're being over-critical of the ideas which you KNOW you can churn out. Rip ideas off to get started, but expect to change things as you go. Once you've got a working proto-type it's easy to ask yourself "what would be a fun thing to happen about now?" while testing it.

The REAL trick is to CHURN IT OUT. Don't worry if it's bad, good or great, just make something. And keep everything you make, it all becomes parts to use later. You can always make something derivative, then tweak it and rewrite as you go.

Making lots of simple/bad/un-original stuff will also help you learn the language. Humming and hawwing over one little piece and small details of the plot, will not give you the same level of experience. Everything you try to code will give you new insights into the coding process and expand your game engine's flexibility (try coding it so that movie scenes you like are possible, that code will be usable to create new or similar orignal scenarios later).

Also, creating the game code / scripting system / structure will GIVE you ideas: "i've got this system where i can have filled buckets ..." can become the start of a story idea. So, what's possible in the game helps to give you new story ideas, and expanding on story ideas drives you to code new features, which if done flexibly, leads to further game / story possibilities.

Just churn it out. Say you're not sure what genre you want. just write ANY genre. a sci-fi can EASILY be converted into high-fantasy or even a modern war story. It's not hard.

- Setting - this can be totally changed later, not very important for your text adventure
- Locations - more important
- Characters - VERY important. Write a few characters, give each a "goal" and one or more "traits" to start with. Don't worry about if they're good etc. Just get them down and start thinking of how they're going to reach those goals, and how and why they need to interact with the other characters.
« Last Edit: March 04, 2012, 11:15:39 am by Reelya »
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