1. i cant find the underground river to save my life.
Same here. Keep digging :-)
(I have no idea at what level to expect the river, but I know it's there ...)
2. The starting area i ...well start out in seems rather small compared to the MASSIVE areas i have seen on the internet how do i expand.
When selecting the area to embark, press Shift and U/K/M/H to resize the area.
3. Z Axis you say what is that and how do i use it.
It's the third dimension: up and down.
To use it, erm, I'm on a different keyboard layout probably. Hit the key, you see the level above or below the one you saw before. The X Cursor is really useful here: Say you want to build stairs down.
Place Down stair, press "Z-1" key, place Up/Down stair, press "Z-1 key", build Up stair. You just connected 3 z-levels
4. WHy is there a big C killing all my dwarves like they where legos to lava.
Press v, check out what creature that is. Undead elephant? No, that'd be E ...
Difficulty depends a lot on where you embark, each kind of biome has different animals. If you see skeletal eagles, you're in trouble.
Wiki has these: Biomes
Regions
Depending on the temperature range and biome, a range of different shrubs (herbs), tress and animals will show up on that map. So my last fort e.g. had hoary marmots and horses which meant hunting was easy. The current one has skeletal mountain goats which have already killed 2 out of my 4 starting dogs.
BTW. critters (and where they show up) here: Creature
Big C. Hmm. Colossus, Crocodile, Cow, Cyclops, Cave Swallow?.
Colossi seem to be rare and only show up after a while, I've never seen one. If you have a cave on your map, unfriendly creatures may live in it; if you settled near swamp, you may run into skirmishes with the local wildlife from time to time.
If you're very unlucky, the live C and the dead dwarf means your hunter had no bolts, tried to wrestle a cow, and lost :-) Press v, check the animal, after it killed a dwarf it should have a hero name :-)
5. How do i set other orders it only lets me check the ones that are already set i want one dwarf to only take the crap my miners dig up to stock piles
Stuff miners dig up ... stones and ores ... so the relevant task is stone hauling. To make a dwarf do lots of that, turn his other jobs off.
You cannot directly set any of these "move stuff from a to b" orders, just arrange stockpiles in a semi-logical fashion and hope for the best
[ May 18, 2008: Message edited by: Samyotix ]