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Author Topic: The Eternal Tomb : Forum game (Players needed) Turn 8  (Read 14099 times)

10ebbor10

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The Eternal Tomb : Forum game (Players needed) Turn 8
« on: March 01, 2012, 01:32:28 pm »

The Eternal Tomb of Treasure


In the middle of the Desert, far away from any civilized country, lies the The Eternal Tomb of Treasure. Inside it are many dangers, but he who manages to escape them can find a most valuable award, The Legendary Diamond eye of Twotutolang. This legendary diamond is rumoured to be 20 cm across, and is worth millions of dollars. So you and your team set out into the desert, trying to keep ahead of the other three teams, and risking much of your supplies. After a long Journey during which you lost all your pack animals and most of your supplies, you finally found the Legendary Tomb. Every team reached the tomb at more or less the same time and so all set to work to open the doors.

When the last of the seals was broken, all hell broke lose. And sandstorm quickly rose and encircled the Tomb and howling of the Wind hurt your ears. Then a Voice spoke. It was so loud that you didn't need your ears to hear it, as it resounded in the inside of your skull and so the voice spook:

Again Mortals, you come to disturb my rest. Well since I'm rather bored being locked up inside a tomb like this, I'll give you a chance. I won't intervene when you enter the tomb, and you will have a fair chance of obtaining The legendary eye of Twotutolang, but only one of you may leave. The most cunning between you will be granted gratitude, and can safely return towards your so-called civilized world. The other will remain in my service. The wind howls once again and you have to close your eyes or risk being blinded by the sand. When you open your eyes your are inside the Tomb, and the gates have been resealed behind you. The rest of your team seems to be gone, though you can hear them if you concentrate, they seem to be alive and well.


What's this?
This is a simple teambased exploration game. 4 teams made up from an unkown amount of persons explore a ancient tomb in search of an ancient artefact. Only one person of each team will be in the game at all time. Every time someone dies another person may come in from the waitlist. Dead people may come back from the waitlist though and they retain all their skills.

What do I need to do to win?

The game will end when the diamond is recovered. The person with the most money on the team with the most money will win.

How will the game be played?

For each of the four teams only one person will be in play the whole time. The living person can explore 1 tile a turn and can travel through 3 already explored tiles each turn. He can also loot and fight enemies.  The other members of his team can give advice or buy supplies for him, which will be immediatly dropped at his feet. These items will be paid for by the ghosts themselves. The player can only buy things at the shop.

Current player actions must be bolded and team colored. Actions from non-playing teammembers need to be bolded and either have a glow effect or a lighter colour. Always state the name of your character in your post.

ABout maps
I will keep a map, but I will not post and update a map for you. Here's what it looks like though. Every[] Equals one room. X means spawn. the map continues towards the right.
Spoiler (click to show/hide)
Spoiler: Rolls and stuff (click to show/hide)

Sign-up sheat.
Name:
Team:
Small bio +appearance: Only if you feel like doing it. Since the game works on a first come first serve basis, add this in later (also spoiler if it's longer then rest of your sheet)
Skills: 1 thing you're good at. Be concreet.
Inventory: 1 item ( Nothing crazy)
Gold: You start with 100 of these. You get 50 extra for each usefull appendage missing at start.
Stats:
10/10 hp
Misc: Lost any legs, limbs other important features.
Agility: You have 8 points to divide between these.
Strength:
Smarts:
Endurance:

Value of thingies:
Coins: 1-25 ( Immediate)
Golden goblet: 25-50(immediate)
Amulet:50-100(immediate)
Small figurine: 100-200(Upon delivery to shop/spawn)
Gems:200-300(Upon delivery to shop/spawn)
Large figurine: 300-500( Upon delivery to spawn)
The Legendary Diamond eye of Twotutolang: 1000( Upon delivery to the exit)

Shopping list: Ghost can always buy for the playing player. Players only at shops
- First aid packet: 25 per hp healed
- Basic Whip: 25
- Basic armor: 75
- Drill: 100. 1 use
- Orb of immediate escape: 100
- Orb of Soulswitching
- More on demand/ soon

Players:
Team Red 29 Gold

-Current:
Name Harrack Ashlin
Skill Treasure seeker: +1 bonus to loot rolls, +5 bonus to loot value
Inventory A large leather satchel.
Gold 129.
Stats
XP: 1/5
10/10 hp
-Agility:3
-Strength:1
-Smarts:3
-Endurance:1

-Waitlist


Team blue: 24
- Current

Spoiler: Eris Azure (click to show/hide)
-Waitlist
Name: Sally White
Team: Blue!
Small bio: Am investigative reporter, Sally White was chosen for what was believed to be a 'relaxing' expedition to the Eternal Tomb, mostly due to her skill in the area of languages. She didn't expect it was actually going to be real, and finds herself in a truly dire situation with nothing but a normal magnifying glass. Now, she just wants to get out of here alive. And maybe write a book afterwards.
Skills: Linguistics (You can try to decipher writing in rooms . Requires a smart roll)
Inventory: Magnifying Glass (Can search for clues for puzzles)
Gold: 124
Stats:
9/10 hp
Misc: N/A
Agility:       2
Strength:   1
Smarts:     4
Endurance: 1

Team green: 51
- Current
Name:  Captain Swift
TeamGreen!
Bio: A lean man with some naval service, Captain Swift has become a gentleman treasure hunter.  As the leader of his team, he was the first one to the tomb... and the first to be locked in.  He prides himself on his athletic ability.
Skills: Athletics (You can run on walls. For some time at least. Also requires an agility check)
Inventory: Sledgehammer(+1 attack, can be used to break stuff)
Gold: 151
Stats:
10/10 hp
Misc: Nothing missing... yet.
Agility: 3
Strength: 2
Smarts: 1
Endurance: 2

-Waitlist


Team brown: 13
- Current

Name: Rick James
Small bio +appearance: Rick is a African man,With Jerry Curls. He used to be a celebrity back home, but when he heard about this race for the diamond he was very interested.
Skills: Running fast.(You can automatically try to run away from an enemy if he critfails his attack)
Inventory: One use flare(Makes lot of heat and light, 1 use)
Gold: 113
Stats: 10/10 hp
Misc: No missing limbs, or anything.
Agility: 2
Strength: 2
Smarts:2
Endurance:2
-Waitlist
« Last Edit: March 20, 2012, 12:03:00 pm by 10ebbor10 »
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Gotdamnmiracle

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Re: Eternal Tomb Travellers: Forum game
« Reply #1 on: March 01, 2012, 02:31:31 pm »

Name Harrack Ashlin

Team Red

Skill finding things others can't (scavenging, or whatever you want to call it).

Inventory A large leather satchel.

Gold 100.

Stats
10/10 hp
-Agility:3
-Strength:1
-Smarts:3
-Endurance:1
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Toaster

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Re: Eternal Tomb Travellers: Forum game
« Reply #2 on: March 01, 2012, 02:34:42 pm »

Boink!

Name:  Captain Swift
TeamGreen!
Bio: A lean man with some naval service, Captain Swift has become a gentleman treasure hunter.  As the leader of his team, he was the first one to the tomb... and the first to be locked in.  He prides himself on his athletic ability.
Skills: Athletics (running/jumping)
Inventory: Sledgehammer
Gold: 100

Stats:
10/10 hp
Misc: Nothing missing... yet.
Agility: 3
Strength: 2
Smarts: 1
Endurance: 2
« Last Edit: March 01, 2012, 02:39:59 pm by Toaster »
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

10ebbor10

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Re: Eternal Tomb Travellers: Forum game
« Reply #3 on: March 01, 2012, 02:35:41 pm »

GotdamnMiracle is in.

Toaster has succesfully reserved his spot, and will be let in whenever he fills out all the other details.
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Gotdamnmiracle

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Re: Eternal Tomb Travellers: Forum game
« Reply #4 on: March 01, 2012, 02:37:44 pm »

Harrack rubs his hands together, his mouth actually watering just thinking about the jewels that await him.

Spoiler (click to show/hide)
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10ebbor10

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Re: Eternal Tomb Travellers: Forum game
« Reply #5 on: March 01, 2012, 02:41:23 pm »

Harrack rubs his hands together, his mouth actually watering just thinking about the jewels that await him.

Spoiler (click to show/hide)
Yes. Can't let you have an advantage, do I.
Also fun fact, while the Spawn doesn't have a shop, you can get items with you when you spawn(Have to pay for them though).
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Toaster

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Re: Eternal Tomb Travellers: Forum game
« Reply #6 on: March 01, 2012, 02:43:09 pm »

I'm interested in what else comes in the shop, though starting with some first aid is probably wise.

Honestly, I reserved just so I could get my favorite color.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dwarmin

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Re: Eternal Tomb Travellers: Forum game
« Reply #7 on: March 01, 2012, 02:46:01 pm »

Name: Sally White
Team: Blue!
Small bio: Am investigative reporter, Sally White was chosen for what was believed to be a 'relaxing' expedition to the Eternal Tomb, mostly due to her skill in the area of languages. She didn't expect it was actually going to be real, and finds herself in a truly dire situation with nothing but a normal magnifying glass. Now, she just wants to get out of here alive. And maybe write a book afterwards.
Skills: Linguistics
Inventory: Magnifying Glass
Gold: 100?
Stats:
10/10 hp
Misc: N/A
Agility:       2
Strength:   1
Smarts:     4
Endurance: 1
« Last Edit: March 01, 2012, 03:03:37 pm by Dwarmin »
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"The hats never coming off."

10ebbor10

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Re: Eternal Tomb Travellers: Forum game
« Reply #8 on: March 01, 2012, 03:27:14 pm »

Name: Sally White
Team: Blue!
Small bio: Am investigative reporter, Sally White was chosen for what was believed to be a 'relaxing' expedition to the Eternal Tomb, mostly due to her skill in the area of languages. She didn't expect it was actually going to be real, and finds herself in a truly dire situation with nothing but a normal magnifying glass. Now, she just wants to get out of here alive. And maybe write a book afterwards.
Skills: Linguistics
Inventory: Magnifying Glass
Gold: 100?
Stats:
10/10 hp
Misc: N/A
Agility:       2
Strength:   1
Smarts:     4
Endurance: 1
In. CHaracter added. Game starts as soon as we get a brown player and i get enough free time. Which should be easy since this isn't a very complicated game.
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10ebbor10

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Re: The Eternal Tomb : Forum game
« Reply #9 on: March 02, 2012, 01:06:05 am »

Bump
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Dwarmin

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Re: The Eternal Tomb : Forum game
« Reply #10 on: March 02, 2012, 09:08:40 am »

@Ebbor: I'd like to say, getting another person right now is unlikely. :P

If we don't get another person soon, can we just start anyway? If the game goes on long enough, we might attract more interest.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

10ebbor10

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Re: The Eternal Tomb : Forum game
« Reply #11 on: March 02, 2012, 11:10:12 am »

@Ebbor: I'd like to say, getting another person right now is unlikely. :P

If we don't get another person soon, can we just start anyway? If the game goes on long enough, we might attract more interest.
Yeah, I'll start it soon. The game was intended to run with at least 8 persons though, to make use of all the mechanics.
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10ebbor10

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Re: The Eternal Tomb : Forum game
« Reply #12 on: March 02, 2012, 11:33:10 am »

And so you entered the Eternal Tomb.

Turn 0

Team Red

You turn away from the now closed and sealed entrance and find that you have arrived at some kind of crossing. Four massive pilars hold up the roof, and the scarce light is provided by torches hung at the ceiling, about 10 meters above you. The room is sparcely decorated with several engravings. The roads here go to The North, the South and The East(You're coming from the West). Sadly a rather large snake is lying in the middle of it all. It's about 1.5 meter long, and you can't run past it without coming in it's range.( That doesn't mean you can't try to run past it)

Team Blue

The corridor descends quickly until it makes a sudden turn to the Left. The corridor is rather low, and torches are hanging on the rough wall. Unfortunately a black snake is hanging from one of them. From it's size, less than half a meter, you can determine it'll probably be poisonous.

Team Green

The corridor just continues in a straight line towards the East. It's rather boring, with rough walls and torches provided a little bit of light every 10 meter.

Team Brown

You don't excist yet, but if you did you would be standing on a crossing. You can continue to the West or to the South.

Spoiler: Gm note (click to show/hide)
« Last Edit: March 02, 2012, 11:35:47 am by 10ebbor10 »
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Toaster

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Re: The Eternal Tomb : Forum game (Players needed) Turn 0
« Reply #13 on: March 02, 2012, 11:35:10 am »

Grab a torch and head East.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Gotdamnmiracle

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Re: The Eternal Tomb : Forum game (Players needed) Turn 0
« Reply #14 on: March 02, 2012, 11:37:14 am »

Examine one of the engravings and try to keep my distance from the snake. Once finished with the engraving head North.
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