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Author Topic: My AoR-style game is now in alpha! (test games running, may start another)  (Read 38807 times)

Nirur Torir

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Game 4.

Spoiler (click to show/hide)

Turn 20.
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RedWarrior0

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Spoiler: 4-20 (click to show/hide)
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lemon10

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Spoiler: 4-20 (click to show/hide)
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Nirur Torir

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Game 4.

Spoiler (click to show/hide)

Turn 21
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lemon10

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Spoiler: 4-21 (click to show/hide)
I think that this is game, I don't know how you could win the battle at the city, or take it back while I have 4 units defending it.
And once I get the city, my advantage will be so concrete that you won't have a real chance of a comeback.
« Last Edit: April 07, 2012, 12:34:32 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

RedWarrior0

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Spoiler: 4-21 (click to show/hide)
Spoiler: OLD, for reference (click to show/hide)

I might get lucky, you never know.

Edit because I realized I didn't use both of my free pop.
« Last Edit: April 07, 2012, 01:45:18 pm by RedWarrior0 »
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Nirur Torir

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Game 4.

Spoiler (click to show/hide)

Turn 22.
« Last Edit: April 07, 2012, 06:39:27 pm by Nirur Torir »
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RedWarrior0

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Um... what exactly happened to my catapults? did splitting the armies drown them, or what?
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Nirur Torir

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They don't seem to like debarking, even when the ship is stationary. I added them back to the map.
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RedWarrior0

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DEFUNCT
« Last Edit: April 07, 2012, 07:10:10 pm by RedWarrior0 »
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Vanigo

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Okay, something really screwy happened that turn. I'm going to have to take a closer look at it. For one thing, lemon10's lancers should really be in the city, not in the tile to the west of it, and the battle report for that battle doesn't seem to have shown up.
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Vanigo

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Okay, this was an eventful day of bugfixing. The main problem was that an exception was getting thrown the first time Nirur clicked on the "run turn" button, which ran some but not all of the turn before it crapped out. Then, since nothing popped up to tell him it had failed, he clicked it again, and it ran another turn using the orders from the last that hadn't been cleared out yet. Some orders actually showed up twice. I found and fixed two bugs that could cause this issue. I also added a popup to alert the admin to exceptions. Then I fixed another bug that I noticed that sometimes kept armies from executing move orders when other armies had died. And I fixed the drowning issue, and set things up so that you can walk ground units onto ships, not just load them up in port cities.

Nirur, you should run the turn again.
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Nirur Torir

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Done.

For battle reports, could you have it state the owner of destroyed units? "Spearmen (22) destroyed" makes it hard to see how the battle went at a glance.
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lemon10

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Sucks for Red that his longboat lost the battle (and initiative), this time the turn was run. Oh well.

You'll probably want to fix your turn red.
Spoiler: 4-23 (click to show/hide)
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

RedWarrior0

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Yeah, doing that.
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