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Author Topic: Ghostly necromancer  (Read 3769 times)

Lockyy

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Ghostly necromancer
« on: February 27, 2012, 02:26:04 pm »

So, I've got a ghostly necromancer haunting my fortress. He can raise the dead still, much to my horror. And won't go away. I can't engrave a slab for him, nor can I risk going outside to get his corpse. If I can even find it that is...

Anyone else encountered this and if so, what did they do?
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Nagassh

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Re: Ghostly necromancer
« Reply #1 on: February 27, 2012, 02:48:00 pm »

Could try digging under his corpse, then making a channel to drop it into your tunnels, although that will only work if he's of your civ so able to be shoved in a coffin.
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Lockyy

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Re: Ghostly necromancer
« Reply #2 on: February 27, 2012, 02:58:11 pm »

His corpse isn't even on the map, I checked the corpses. I think I saw him getting hit by goblins then leave the map. He probably died shortly after and raised here with no way of getting rid of him.

edit: I found the corpse! I can even make a tomb be his. But my dwarves will not put his partial corpse into the coffin. Might be because he had been raised and then killed again.
« Last Edit: February 27, 2012, 03:25:51 pm by Lockyy »
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Randy Gnoman

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Re: Ghostly necromancer
« Reply #3 on: February 27, 2012, 03:31:49 pm »

You should be able to simply make a slab, engrave it in his honor, and put is somewhere prominent.  Memorializing should make the spirit go away even if you don't recover the body.
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Lockyy

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Re: Ghostly necromancer
« Reply #4 on: February 27, 2012, 03:43:06 pm »

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Di

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Re: Ghostly necromancer
« Reply #5 on: February 27, 2012, 03:48:21 pm »

I guess the corpse is outside and 'o'ptions are set to 'dwarves ignore outside refuse'?
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Lockyy

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Re: Ghostly necromancer
« Reply #6 on: February 27, 2012, 03:56:53 pm »

Nope, I even brought the corpse right up next to the coffin via dumping.
I've remade the tomb several times and made sure the corpse is not forbidden.
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martinuzz

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Re: Ghostly necromancer
« Reply #7 on: February 27, 2012, 04:07:32 pm »

does it allow pets? If not, try allowing those. Perhaps for some strange reason, a necromancer is regarded as a pet?
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khearn

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Re: Ghostly necromancer
« Reply #8 on: February 27, 2012, 04:18:12 pm »

Philosoraptor asks: What happens if a ghost necromancer raises his own corpse?
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Lockyy

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Re: Ghostly necromancer
« Reply #9 on: February 27, 2012, 04:23:43 pm »

Philosoraptor asks: What happens if a ghost necromancer raises his own corpse?

Well from my experience from this you can't bury the corpse, providing an immortal necromancer that will ruin everything forever.
My fortress is crumbling rapidly from the inside out.
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Moosey

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Re: Ghostly necromancer
« Reply #10 on: February 27, 2012, 04:57:34 pm »

I just got this too.  A Ghostly Dwarf Shearer Necromancer, occupying my gate room.

A gremlin was discovered there recently.  The soldiers kill him, the ghostly necromancer reanimates him.  The soldiers cut him to bits, so the ghostly necromancer reanimates all the bits.  The soldiers kill the bits, so the ghostly necromancer animates them again immediately.  Only when soldiers can hit each and every bit hard enough to have it "explode into gore" does the carnage stop.  Good way to train, I guess, but bad if a *real* enemy shows up.

And indeed, I can't get rid of him.  His corpse does not exist, and his name does not show up when engraving a slab.  Hmm..  Maybe his alias is on the list, and his ghost bears his real name.  No way of knowing what his alias was, though.  I guess I could make slabs for everybody?
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Loud Whispers

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Re: Ghostly necromancer
« Reply #11 on: February 27, 2012, 05:16:13 pm »

A ghostly necromancer actually sounds amazing ;_;

Unless it rips the limbs of your Dwarfs of of course. Zombies I can stomach, Poltergeists, not so much.

ohgoditburns

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Re: Ghostly necromancer
« Reply #12 on: February 27, 2012, 05:18:52 pm »

A ghostly necromancer actually sounds amazing ;_;

Unless it rips the limbs of your Dwarfs of of course. Zombies I can stomach, Poltergeists, not so much.

... and then reanimates the limbs.  Evil dead 2?
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Loud Whispers

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Re: Ghostly necromancer
« Reply #13 on: February 27, 2012, 05:20:51 pm »

A ghostly necromancer actually sounds amazing ;_;

Unless it rips the limbs of your Dwarfs of of course. Zombies I can stomach, Poltergeists, not so much.

... and then reanimates the limbs.  Evil dead 2?

If we got a possessing necromancer ghost :D :D :D

slink

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Re: Ghostly necromancer
« Reply #14 on: February 27, 2012, 05:27:45 pm »

I have two Dwarven necromancers buried in my graveyard at the moment.  Both were killed by vampires that had been staked out in front of the fortress for disposal.  Goblins killed the vampires after they killed the necromancers.  Very tidy.  I looked up the relationships in legend mode and it's kind of neat.

Obok Masterboat
born 47
master was Lolor Sculpturebolted 99
apprentice was iton Mirrorcloistered 107
killed by vampire Meng Airhames 128 with a pig tail fiber sock in Wirecontest

iton Mirrorcloistered
born 77
married vampire-to-be Monom Paintedpolish 90
master was Obok Masterboat 107
apprentice was Mebzuth Relictalked 115

Monom Paintedpolish (wife)
born 77
became vampire in 113
killed in 127 by a goblin with a silver spear in Wirecontest

Mebzuth Relictalked
born 32
master was iton Mirrorclositered 115
apprentice was Ingish Walledhollow 116
killed by vampire Meng Airhames 128

Meng Airhames
one of the first of his kind
became vampire in 85
killed in 128 by a goblin with an iron short sword in Wirecontest

I've been wondering if any normal, pre-conversion, descendants of these are living in my fortress, but so far I have been too lazy to chart out the genealogy.
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