So who might we be? The mighty Romans perhaps? Romans may not have many starting cities, but they will easily have the most powerful army in the world once reforms hit. Their position is also amazingly easy to defend, and with just a slight difficulty curve at the very beginning, They can become the best, arouuuund, nothing gonna ever keep them down.
The powerful Punics? With just a few steps they could secure west Africa and focus on Ptolemaic, Iberians, and later Romans. They field one of the best hoplite units in the game, one of the better cavalry units in the game, and overall a huge variety of great troops, also an easy way to establish Tin trade route.
The amazing Seleucids, which require 4 screenshots to cover their entire area? There are so many things wrong with this suggestion, that i shan't even go into details.
No, councilmen. We do not chose any from the main factions, and instead select the alternative campaign. I MAY have added a few modifications myself.. See if you can spot the subtle touch of moi.
Now to pick a faction.. I already see one that fits perfectly, although doesn't appear historically correct. Or perhaps i just did not pay attention during class, drawing fences, and what not.
Quotation time :
Actually XC is intended for M/M. H/H is for game veterans and VH/VH is plain sadistic.
Suggested difficulty is M/M with reduced AI bonuses
Obviously we didn't install the "Reduced AI bonuses" Option
Which, when coupled with playing a 1-province minor (
Syracuse - Stworcagrad)
calls for the obvious difficulty option. (What else did you expect?)
//OORP Ends here//A bit of history :
The First Punic War (264–241 BC) was fought partly on land in Sicily and Africa, but was largely a naval war. It began as a local conflict in Sicily between Hiero II of Syracuse, and the Mamertines of Messina. The Mamertines enlisted the aid of the Carthaginian navy, and then subsequently betrayed them by entreating the Roman Senate for aid against Carthage. The Romans sent a garrison to secure Messina, so the outraged Carthaginians then lent aid to Syracuse. With the two powers now embroiled in the conflict, tensions quickly escalated into
a full-scale war between Carthage and Rome for the control of Sicily.Followed by :
The Siege of Syracuse by the Roman Republic took place in 214-212 BC, at the end of which the Magna Graecia Hellenistic city of
Syracuse, located on the east coast of Sicily,
fell. The Romans stormed the city after a protracted siege giving them control of the entire island of Sicily.
Obviously we wish to avoid the same fate, but is it even possible? A few things will make it possible, dear councilmen. The first one, being You. The second one, me. But i am getting ahead of myself. Before we go any further ; Behold, the menacing glory of soon-to-be-empire of Stworcagrad. The jewel of Sicily.
Behold, our starting treasury of 6000 denari, and the starting income of -7000.
The sane thing to do, would be disbanding our starting army. I am aware of that, oh council. But that would lead to stagnation, and with powerful neighbors, such as Romans and Punics, we can not allow it. Rather sooner, than later, Roman and Punic armies would be at our doorsteps. No. Our Hoplites must march, and secure our freedom.
You might say, that our armies are not powerful enough to take on any of the nations that surround us, that we may require a conquering god to even hope for a victory.
We do, but luck is on our side this time.
//I have replaced the unit of starting archers with Cretan ones. Feels more accurate. //You might say, that our armies are not equipped well enough, and that Stworcagradian steel might prove to be too weak to hold off all the swords, arrows and spears that shall be aimed at our sons.
But again, we are in luck.
You might say, that while our forces are fighting one foe, the other can simply sail to Sicily and take the defenseless city.
But we have the mightiest ships of them all at our disposal.
(Also, take a look at ze council. That's You)Finally, Greek Hoplites are our army core. These are no peasants, but expensive, armored, well trained soldiers. Witchcraft that controls the world may make all enemies appear stronger
//by 7 attack and morale. Morale values are normally two digid in XC. Around 20ish.// But adversity shall reveal their skill. Can anyone be called a true son of Bay12, if he fears facing overwhelming odds?
You might say, that the treasury that we have may be spent better elsewhere. But i am in position to bring martial law into our city, and this i shall do. Until the great crisis is ended, and economical situation of the empire brought back to an upwards spiral, i seize the funds available to us, and direct them all into necessary preparations.
Total war awaits us, councilmen, and only a swift and victorious campaign now can bring us hope for continued existence in the future.
You might call this a gamble, all or nothing. Under any other circumstances i would agree, but what you may, and enemies definitely do fail to understand, is that no matter the omens, odds, predictions, this is not our last dance.
Not yet.