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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2273254 times)

Mr Frog

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9090 on: September 19, 2013, 01:32:21 am »

With Splint gone, isn't there a fairly-significant power vacuum? He was kind of a critical character. It'd be interesting to see how this plays out in the narrative.
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Reudh

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9091 on: September 19, 2013, 02:30:37 am »

No doubt it would cause a power vacuum, given that the now highest ranking civilian is Simon Tam - though the fort will likely look to Fischer if she's awake, and Dauros if she's not.

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9092 on: September 19, 2013, 02:55:24 am »

He's already on thin ice what with his first act being to call Dibs on Splint's rooms. When he already has perfectly fine rooms.

Of course there is a silver lining! now we can have every bedroom engraved with no nobility to bitch about the rooms of the commoners being too nice.

EDIT: Currently There's actually little worry of a power vacuum for various reasons upon further inspection of the populous.

As the current overseer didn't die, Savero's still the one they'll be takinng orders from, and as said Fischer and Dauros are going to be the ones everyone turns to besides the Overseer.

Of Course if you guys wanna try and write up Simon trying to take more control of the place with Splint gone,  go for it.  ;)

Lolfail0009

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9093 on: September 19, 2013, 06:37:12 am »

Simon, Fischer, maybe others..?

DON'T TRUST THE AGENTS

Aseaheru

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9094 on: September 19, 2013, 02:29:43 pm »

Well, its vault building time. Deep underground, with walls of metal and stone...
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Dorsidwarf

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9095 on: September 20, 2013, 03:08:46 pm »

Can I get dwarfed as an engraver?

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TheFlame52

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9096 on: September 20, 2013, 05:09:12 pm »

At least... At least they died in battle.  :'(

On a happier note, am I dwarfed as one of those orphans? If not can I be dwarfed as one Flame, Swordsorphan?
« Last Edit: September 20, 2013, 05:10:48 pm by TheFlame52 »
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TheFlame52

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9097 on: September 20, 2013, 05:10:06 pm »

THAT WAS NOT THE EDIT BUTTON

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9098 on: September 20, 2013, 07:24:29 pm »

Yes, and yes. Consider your dorfing's done.

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9099 on: September 22, 2013, 02:30:58 am »

Another update shall be coming soon. As we had no unnamed young'uns or engravers, I assigned the roles to two unclaimed farmworkers and during the pending military shuffle will place Flame under LFTON's command. Choppa has been predictably put into Paintbrush's squad as well. Time to put that axe to work chopping people instead of trees!

Lt_Alfred

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9100 on: September 22, 2013, 08:07:47 am »

If no migrants came, can I instead be dorfed from one of the farmers and shaped into a sword dwarf, leather everything except for the helmet, shield and sword if its not too much, leather so my dwarf can move faster in the battlefield, lets just hope he gets some dodge training before the next siege arrives.
this is all of course only going to happen if so you choose and don't think its too much to ask for.
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ranger22550

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9101 on: September 22, 2013, 10:11:08 am »

shoot I would love my guy to get dragon scale under armor for fire proofing and candy plate armor  8)  but dragon scale is more rare then candy is since every embark has candy veins but dragon megabeast are rare. and i think this worlds in the 300-400 range on its year right? if so most mega beast are gone
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9102 on: September 22, 2013, 12:53:02 pm »

If no migrants came, can I instead be dorfed from one of the farmers and shaped into a sword dwarf, leather everything except for the helmet, shield and sword if its not too much, leather so my dwarf can move faster in the battlefield, lets just hope he gets some dodge training before the next siege arrives.
this is all of course only going to happen if so you choose and don't think its too much to ask for.

I've set everyone up with the same basic kit save the CDC who got and even more sparse set-up (of just a mail shirt, breatplate and helmet along with their crossbows) so that there'd be enough metal armor to go around. Leather is standard issue now under the metal though for a little added cushioning. Due to necessity, this little hoard of new meat is getting jammed into the old training room.

shoot I would love my guy to get dragon scale under armor for fire proofing and candy plate armor  8)  but dragon scale is more rare than candy is since every embark has candy veins but dragon megabeasts are rare. and i think this worlds in the 300-400 range on its year right? If so most megabeasts are gone.



It's not masterwork (the presence of pikedwarves probably threw you) and it's the early 200s. We've been assailed by numerous forgotten beasts and several Minotaurs as well as various other creatures. Really we've just not had the luck to have such mighty beasts come for us. Besides, most things don't come with fire so there's that.

zacen299

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9103 on: September 22, 2013, 03:13:23 pm »

So how much longer do you say until every dwarf in the fort is drafted for the final battle?
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #9104 on: September 22, 2013, 03:17:52 pm »

Honestly I'm pretty sure I just drafted something like 60% of the population counting the CDC.
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