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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2273333 times)

Aseaheru

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8730 on: July 08, 2013, 02:46:53 am »

Do it or I shall send the Gremlins to take all your fitting pants, along with half your socks. Yes, you shall have only SINGLE SOCKS!
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Reudh

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8731 on: July 08, 2013, 02:59:42 am »

Do it or I shall send the Gremlins to take all your fitting pants, along with half your socks. Yes, you shall have only SINGLE SOCKS!

Yes sir mister Aseaheru sir.

Aseaheru

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8732 on: July 08, 2013, 03:02:45 am »

Thank you.
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Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8733 on: July 08, 2013, 05:08:22 am »

I;ve also noticed that the wiki seems to have burned out on activity. i am disapproving of this because it seems there's only 1-3 of us who knows anything about it.

Lolfail0009

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8734 on: July 08, 2013, 05:13:05 am »

I;ve also noticed that the wiki seems to have burned out on activity. i am disapproving of this because it seems there's only 1-3 of us who knows anything about it.
I would read back through the entire thread to get more info, but that would involve GOING BACK IN THERE. *shudders*

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8735 on: July 08, 2013, 05:25:22 am »

Yeah.... I can see how that particular bit would be... Damaging, for some psyches. Especially since Talvieno is currently unable to maintain the second post.

Lolfail0009

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8736 on: July 08, 2013, 05:30:22 am »

Yes, but apparently the situation is unavoidable at present.

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8737 on: July 08, 2013, 05:35:21 am »

I know, I was informed of it.

Reudh

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8738 on: July 08, 2013, 05:37:24 am »

The wiki has a pretty respectable amount of information on it at the moment, and real life + new games are preventing me from doing much on it. I'm almost finished the next piece of my writing, and I've started the next one.

Splint

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8739 on: July 08, 2013, 05:44:21 am »

Goody! Something to tide us over until Tahu decides to give us his write up.

zacen299

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8740 on: July 08, 2013, 07:35:09 pm »

Great I might be one of the only people with the time and lack of sanity to run this fort but what do you know my current computer would light on fire just from looking at the fort too hard. I think the fort is trying to cause us to cave it's like swordthunders all over again. (If anyone wondered I haven't had internet for a while.)
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Lolfail0009

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8741 on: July 08, 2013, 08:49:12 pm »

Great I might be one of the only people with the time and lack of sanity to run this fort but what do you know my current computer would light on fire just from looking at the fort too hard. I think the fort is trying to cause us to cave it's like swordthunders all over again. (If anyone wondered I haven't had internet for a while.)
Don't worry Zacen, Swordthunders makes Spearbreakers seem like Terraria.
We won't succumb to that-which-shall-not-be-fuck-it-The-Curse.

zacen299

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8742 on: July 08, 2013, 09:34:45 pm »

Great I might be one of the only people with the time and lack of sanity to run this fort but what do you know my current computer would light on fire just from looking at the fort too hard. I think the fort is trying to cause us to cave it's like swordthunders all over again. (If anyone wondered I haven't had internet for a while.)
Don't worry Zacen, Swordthunders makes Spearbreakers seem like Terraria.
We won't succumb to that-which-shall-not-be-fuck-it-The-Curse.

Well SB1 might but once SBII gets going it should be fine.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Aseaheru

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Lolfail0009

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Re: Spearbreakers - A Tale Of Depression, Pyromania, and Mugs. (34.11)
« Reply #8744 on: July 08, 2013, 10:08:05 pm »

Guys! I may have found a way to save Fisher!

Linky!
http://www.bay12forums.com/smf/index.php?topic=128218.msg4386493;topicseen#msg4386493

Hooray! No! Hooray! No!
Uhh...
Now, uhhh...
Now I need to find another idea for Project: Zendikon...
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