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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2279743 times)

The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6885 on: December 08, 2012, 11:33:36 pm »

Screw it, i'm doing a two month update, I'm going to have SOMETHING in this update that isn't complete boor!
Logged
Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6886 on: December 08, 2012, 11:37:03 pm »

"Such boorish noise is what passes for subtlety among the [dwarves of Spearbreakers]"
~ Vraska the Unseen

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6887 on: December 08, 2012, 11:43:57 pm »

I'd say the filler's probably more entertaining honestly. Besides, aren't you working on some pointless building? I'd consider anything interrupting the appeasement of your architectural boner  to be a distraction.

EDIT: Also in case you haven't noticed, the fun doesn't really start until summer/winter. You'll probably end up with a human seige at summer's end riding bears and a spawn seige in late obsidian.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6888 on: December 08, 2012, 11:58:29 pm »

Throw dorf!Talvi's room to spawn!Ash

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6889 on: December 09, 2012, 03:59:39 am »

Finally, after much procrastination:

Part 4: War Council
Spoiler (click to show/hide)

Ethanland

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6890 on: December 09, 2012, 05:01:34 pm »

I want a turn, although the person before me would have to make the place idiot proof.
Logged

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6891 on: December 09, 2012, 05:10:08 pm »

Check out the OP, Ethanland. There's a looooooooooooong queue.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6892 on: December 09, 2012, 05:12:47 pm »

And we managed to survive Tomio's turn, so you have plenty of time to practice.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6893 on: December 09, 2012, 11:50:39 pm »

Is the game surviving though? The Master has had numerous issues, as documented.

The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6894 on: December 10, 2012, 12:33:47 am »

It is surviving, so much so it's boring! Ah well, I get to write more filler!
Logged
Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6895 on: December 10, 2012, 12:43:22 am »

Telling you man, winter should get you a spawn seige at least.

Draconik_Sankis

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6896 on: December 10, 2012, 01:30:28 am »

Lets face it The Master was thrown into a place thats just barely maintaining its place in time and space.  the only thing we need is a blue box labeled police on it and we will tear through any sort of time/space barrier.  and thats actually close to how I intend on saving this loony bin.
Logged

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6897 on: December 10, 2012, 01:41:51 am »

One does not simply save this loony bin.

Terrahex

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6898 on: December 10, 2012, 01:42:21 am »

I put off doing the next turn of the RTD so I could finish this. so yay for you guys! not so much for Lolfail who finally got in.


I also started watching Doctor Who. Doctor Who is proof that God exists and wants us to be happy.
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What do you think? Yes? No?

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6899 on: December 10, 2012, 01:56:24 am »

No, it's proof that statues of God's messengers are evil and feed off potential energy by sending you back in time and eating your experiences.
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