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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2273165 times)

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6360 on: November 14, 2012, 11:09:52 am »

I do believe Talvi's Sanity Meter just took a few hits into the negative.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6361 on: November 14, 2012, 11:54:29 am »

Depends. Terrahex PM'd me after I posted and implied that it might conflict with his story plot, so we're discussing it. Waiting for him to reply now. I do very much like the idea of Talvi as an "evil villain", though. I think she'd be particularly scary. :P She's cute and sweet, unless you get on her bad side.
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Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6362 on: November 14, 2012, 11:59:31 am »

Clearly, given the incidents with the chopping and the throwing friends into chasms...

EDIT: Good News! The Master says he'll be able to start his turn later today! I'll change his turn status when he makes his first Entry.

TheDemocrodile

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6363 on: November 14, 2012, 03:58:01 pm »

I`ve just spent the last four days reading this thread and i`m loving every bit of it. Keep it up gentlemen!
Incidentally im bloody glad your keeping a PDF of this going, I`m currently doing a PDF of Syrupleaf having just finished one on Headshoots and I`m delighted i wont have to do one on this fortress too!
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The Master

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6364 on: November 14, 2012, 04:22:39 pm »

A tomb exploads into flames somewhere in the depths of Spearbreakers, sending nearby soap makers into an insane frenzy. Out of flames, steps out the skeleton of the great Master. Using his all-mighty powers, he tears the nearest dwarf neatly in half, rips out the insides, bones and all, then uses the veins and arteries strewn about the place and a severed index finger to sow the body up into a suit. After carefully putting it on, he grins. So began the ruling of the single worst ruler of Spearbreakers yet.

I'll have the first seasonal update up by Tuesday at the latest. If i'm taking too long, i may split it up into a two parter.
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Holy jesus I thought I was ready but nothing could have prepared me for this
Hush, little Asea, don't you cry.
If he notices we'll surely die!
You. Made. Asea. CRY.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6365 on: November 14, 2012, 04:25:54 pm »

A tomb exploads into flames somewhere in the depths of Spearbreakers, sending nearby soap makers into an insane frenzy. Out of flames, steps out the skeleton of the great Master. Using his all-mighty powers, he tears the nearest dwarf neatly in half, rips out the insides, bones and all, then uses the veins and arteries strewn about the place and a severed index finger to sow the body up into a suit. After carefully putting it on, he grins. So began the ruling of the single worst ruler of Spearbreakers yet.
That. Was. AWESOME!

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6366 on: November 14, 2012, 04:34:15 pm »

Would have preferred a less... Destructive sounded resurrection but ok, we'll just assume that was an unlucky skulker.... Just please don't go out of your way to make things worse.

soulslicerjames

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6367 on: November 14, 2012, 04:35:16 pm »

Good News! The Master says he'll be able to start his turn later today! I'll change his turn status when he makes his first Entry.

Are we sure this is good news?  I distinctly remember people freaking out in fear of what he might do the last time he was up for a turn.

EDIT: double-ninja'd, with evidence supporting my observation
Edit2: splintja'd while I was making that last edit
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tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6368 on: November 14, 2012, 05:04:05 pm »

And now, boys and undercover police officers, Beethoven's fifth.
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Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6369 on: November 14, 2012, 05:05:38 pm »

v for victory?
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zacen299

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6370 on: November 14, 2012, 05:14:12 pm »

Well crap this fortress is doomed. I guess we're up to Spearbreakers 2......
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6371 on: November 14, 2012, 05:15:56 pm »

not yet. wait untill it dies. but you might want to tell the Frog to break out his mods.
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Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6372 on: November 14, 2012, 05:43:04 pm »

I can donate mods if anyone wishes.

The Master? Don't kill us unless the deaths are glorious.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6373 on: November 14, 2012, 05:58:53 pm »

I've requested twice that he not go out of his way to kill us all. Nature's been doing a fine job of that on it's own.

zacen299

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6374 on: November 14, 2012, 06:05:51 pm »

Dude this is the Master we're talking about I don't think any sort of requests will stop the horror even if he doesn't kill everything you know he's going to drive the dorfs to insanity and we're going to have a tantrum spiral we all know it.
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I (somehow) wield a marble coffin that i fill with the corpses of all I have slain (to make an already heavy object even heavier) in one hand, and the other holds a book made out out of fucking platinum. The book can crush skulls, and the coffin grows ever stronger and now that is has a few dead dragons in it, it sends people flying a mile backwards to explode in a pile of gore. Gore which I then place into the coffin,
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