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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2273261 times)

stormtemplar

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2190 on: June 27, 2012, 02:58:13 pm »

Guys, the fortress is sealed off. The battle took place outside. The situation is exactly the same as it was, minus 10 dwarves.
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It's needlessly complicated and a hazard to cats.

I'll take twenty!

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2191 on: June 27, 2012, 02:59:55 pm »

Quite frankly I'm amazed. My plan was more to have a dorf draw some of them in, and take them apart peicemeal.
 We probably would have lost a few workers, but meh.


However if you wanna savescum by all means go ahead. I'd prefer named dwarves not be dead. Plus it mitigates certain... oddities. But then I may be a lone voice on that.

stormtemplar

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2192 on: June 27, 2012, 03:14:25 pm »

I sorta already savescummed once when the fortress was overrun by accident, not keen on doing it again. How are we to have chaos if named dwarves do not die? 75% of the fort is named. There should be enough to redorf most of those who need it though.
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It's needlessly complicated and a hazard to cats.

I'll take twenty!

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2193 on: June 27, 2012, 07:10:38 pm »

I was under the impreassion the majority of dwarves were taken or given thier filtering name (Took to giving the nonplayer dorfs names so we don't have overlapping ones to make references in journals easier.) But whatever man, it's your call thier way.

stormtemplar

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2194 on: June 27, 2012, 07:46:54 pm »

It's gonna take me an extra day to get the update up because I accidentally left the save at home. (I do hope I saved it because I don't want to HAVE to savescum.)
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It's needlessly complicated and a hazard to cats.

I'll take twenty!

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2195 on: June 27, 2012, 07:52:50 pm »

Man. Until we get some live dorfs for replacements It's gonna get wierd with any logs or updates by anyone who got whacked.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2196 on: June 27, 2012, 08:01:30 pm »

Well, if a named dwarf eats it, there's still lulz to be had in doing a journal detailing the reactions of those invested in their survival.

Joseph: "NOOOOOO! He was the best researcher I never had! Butler, fetch me my Sobbing Pillow at once!"
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2197 on: June 27, 2012, 08:06:49 pm »

..... That demands lols.

And lols were had.

Excellent.

Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2198 on: June 28, 2012, 12:30:31 am »

oh btw could you redwarf me as "PBT II" ?
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stormtemplar

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2199 on: June 28, 2012, 05:51:10 am »

Over in the battlefailed trilogy people make updates as ghosts all the time. I believe gizogin carved his diary into the walls of reality.
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It's needlessly complicated and a hazard to cats.

I'll take twenty!

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2200 on: June 28, 2012, 11:08:31 am »

Wow.
dont you people have lives?!?!? i have no internet for 2 weeks and 40 pages appear!


if im not dwarfed and no-one responds then i will start writing random shit.
you have 5 min. starting 4 min ago.
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Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2201 on: June 28, 2012, 11:19:20 am »

Whoa, wait, Hansie's going to jail? Why?
For being too damn awesome, would be my guess.


Well, ya see kids, it all started when I dropped fifteen hits of acid and got raided. This is not a joke, overexaggeration, or hyperbole. It was literally fifteen hits, and they literally raided my house. They didn't even arrest me that day. Then they caught me with some pills back in December, put me on Drug Court, and the rest is... Not very much fun, to say the least. Only one year and two months until I can get high again get drunk.

@Talvieno: Whoa man, that's some serious shit going down. Tis going to be very interesting.

@Splint: You're a bad guy too?!? :P Talvieno's got my idea of the Fortress all out of whack. I like your updates, they've got a very WH40K feel to them.

@Mr Frog: Lulz at the Sobbing Pillow. And from now on, in my mind, Dorf Frog is a Wax Colossus...

..... Do we have one extremly disposable dwarf.


For some reason, I feel this should be nominated for the quotes page.

Ahem.
@Aseaheru: I have a life. And Ninja'd like all get out.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2202 on: June 28, 2012, 11:24:50 am »

say what?

there is a mistake even greater then fighting a landwar in Asia, that being fighting, conversing, seeing, interacting with or otherwise accepting that dwarves exist for they will eat your balls or give you some so that they can eat them.
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Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2203 on: June 28, 2012, 11:36:45 am »

say what?

there is a mistake even greater then fighting a landwar in Asia, that being fighting, conversing, seeing, interacting with or otherwise accepting that dwarves exist for they will eat your balls or give you some so that they can eat them.

No, the mistake levels go, from least to greatest: land war in Asia, invading Russia in the fall, interacting with Dwarves on any level.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (.34.07)
« Reply #2204 on: June 28, 2012, 11:46:36 am »

what bout Never going against a Sicilian when death is on the line?
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