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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


Pages: 1 ... 16 17 [18] 19 20 ... 815

Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2281633 times)

bombzero

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #255 on: March 02, 2012, 10:19:18 pm »

I just got my fourth artifact mug in my current masterworkDF fort... i have four artifacts....
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #256 on: March 02, 2012, 10:31:51 pm »

I just got my fourth artifact mug in my current masterworkDF fort... i have four artifacts....
Nothing but artifact mugs? You, sir, are extremely lucky. I would give kingdoms for such a treasure. As it is, all Spearbreakers has is the following:

23rd Obsidian
...He made us a mug. A MUG. I swear, I'm tired of mugs. I've seen 'em everywhere, I've seen too many. I cain't take the doggone things anymore! They're ugly, disgusting... (no offense to you, Miss Bombzero) Ugh. Anyhow, Feb proudly bragged that his mug was worth 16800 coppers. However, he was outraged when I suggested we sell it... (editor's note: he's a good dwarf) so, worth a lot or not, it's still worthless. Looks like he wanted to be able to drink his enemies, maybe?

This is a gypsum mug. All craftsdwarfship is of the highest quality. It is encrusted with round gypsum cabochons, studded with iron, decorated with holistic spawn bone and encircled with bands of oval gypsum cabochons. This object menaces with spikes of win.


... we need more. :(
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #257 on: March 02, 2012, 11:04:47 pm »

Shitty news, guys. My grandma's visiting this weekend, which means that it'll be really noisy and busy around here, which means that my work rate will likely drop from 'slow' to 'glacial'.

Y'all have two choices now:

{A} Wait up to 3 days for things to settle down a bit here

{B} Demand that I hand over the save now

The choice is entirely yours, Spearheads. In this, I am your puppet.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #258 on: March 02, 2012, 11:06:55 pm »

Well, how far along are you? if it's nearly new years in game then you may as well pass it along with an update if you can.

However, it's up to the Overseers.

Sus

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #259 on: March 02, 2012, 11:17:50 pm »

This is a gypsum mug. All craftsdwarfship is of the highest quality. It is encrusted with round gypsum cabochons, studded with iron, decorated with holistic spawn bone and encircled with bands of oval gypsum cabochons. This object menaces with spikes of win.


... we need more. :(
Wait, it's made of gypsum, of all things?
How does it even... I mean, gypsum in water... Buh... huh...
> Sus has gone stark raving mad!
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Certainly you could argue that DF is a lot like The Sims, only... you know... with more vomit and decapitation.
If you launch a wooden mine cart towards the ocean at a sufficient speed, you can have your entire dwarf sail away in an ark.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #260 on: March 02, 2012, 11:19:39 pm »

Honestly, I haven't even started playing again yet :-[ It's been a reasonably busy day today.

I'd be more than happy to resume once things quiet down a bit; I'm just not sure if this thread will survive 3+ days with no updates :(
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Talvieno

  • Bay Watcher
  • Hello, Death. How's life?
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #261 on: March 02, 2012, 11:27:13 pm »

Well... We have mugs... We have beer.
Spoiler (click to show/hide)
We'll have a party while you're gone, maybe?

And yes, it's made of gypsum, Sus... I have a feeling it's far from being unique in that. =P

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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

bombzero

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #262 on: March 02, 2012, 11:35:27 pm »

my favorite is artifact lead buckets/mugs/barrels etc.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #263 on: March 02, 2012, 11:44:54 pm »

I'd like to see 10 depleted uranium hammers tested....

Also, show of hand. Who woulda though that humans were good at killing spawn?

bombzero

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #264 on: March 02, 2012, 11:59:13 pm »

Also, show of hand. Who woulda though that humans were good at killing spawn?

what? size advantage?
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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #265 on: March 03, 2012, 12:11:55 am »

Also, show of hand. Who woulda though that humans were good at killing spawn?

what? size advantage?
We need manamaids.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #266 on: March 03, 2012, 12:21:40 am »

Also, show of hand. Who woulda though that humans were good at killing spawn?

what? size advantage?

No idea. But Humans came to my little running of it the third year. The wagons bypassed, but three merchants hell bent on getting to the fort led thier pack animals up with 4 guards. One maceman died, and a 14 spawn attack, PLUS reinforcments and three thieves fell to a swordsman, hammerman and another maceman.

Honestly it seems everything going wrong in the offical game is going the opposite for me. Which is unusal.

Stova didn't die (Tough an unfortunatly timed migrant wave did, resulting in a pair of stolen socks and some pants) I got attacked not by an FB but elk birds who got domesticated, I had an untrained inexpierienced marksdwarf oneshot another elk bird, and humans cleared out a spawn attack for me, after I fed 5 goblin POWs, who were the survivors of a massacre at the hands of Stova, to a captured minotaur. I also have a tree farm underground, and more crap left over from slaughtered caravans than I know what to do with. Can't really melt the human armor cause I don't have magma.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #267 on: March 03, 2012, 12:53:51 am »

Okay, I've got a solution. My game's set to seasonal autobackup, so I have a backup from the start of autumn. I'll try to chip away at it over the weekend; if y'all start getting sick of waiting, I'll just post the backup and the next guy will continue from there. Sound good?
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

  • Bay Watcher
  • War is a valid form of diplomacy.
    • View Profile
Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #268 on: March 03, 2012, 12:55:22 am »

Okay, I've got a solution. My game's set to seasonal autobackup, so I have a backup from the start of autumn. I'll try to chip away at it over the weekend; if y'all start getting sick of waiting, I'll just post the backup and the next guy will continue from there. Sound good?

That works. Give it your best man.

HARD

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Re: Spearbreakers - Madness. Mayhem. Mugs.
« Reply #269 on: March 03, 2012, 01:17:37 pm »

Eh, so bad i forgot about this topic :D anyw time to catch up with u and rp some.

HARD's Journal:



Unknown Date
Last few months were hard i still have nightmares which do not allow me to sleep, i'll be calm only if i kill all of these monsters... ALLL OFFF THEEEEM!

when i was isolated, GODDAMNIT MR FROG THAT WAS HORRIBLE!!... but necessary, i was visited by the holiest Armok himself!! THAT WAS A MIRACLE! beautiful, white rat talking to me, he said:YOU ARE THE CHOOSEN ONE WHO MUST RID THE WORLD OF EVIL! and then he disappeared, he also told me to change my name to "Wynz" so i'll be blessed in the battle against Spawns. I MUST DO IT I MUST KILL ALL THE EVIL ARRRRRRRGHHH...

ok it's time to inform administration about changing the name in my papers.

PRAY THE ARMOK!

ps. i drew the spawns from my nightmares, i'm gonna watch it all the time i have to get used to their look so i won't be scared in the battle, NO FEAR! NO MERCY!










Okey so then please change my dwarf name to Wynz :D
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