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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2279291 times)

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7515 on: February 03, 2013, 03:46:58 pm »

@Talvi:

I'll continue this in PMs, if that's alright.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

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Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7516 on: February 03, 2013, 03:48:53 pm »

All right, go ahead. I get the feeling I'm in for a lecture. :\
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Talvieno ... seems to be able to smash out novella-length tales on demand

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7517 on: February 03, 2013, 06:30:04 pm »

Tonight, on Mr Frog's World Of Constructive Criticism!

Spoiler (click to show/hide)

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7518 on: February 03, 2013, 07:52:58 pm »

Tonight, on Mr Frog's World Of Constructive Criticism!

Spoiler (click to show/hide)

Fear not. The issue has already successfully been resolved. I didn't even have to force-choke anybody.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Lennoxite

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7519 on: February 03, 2013, 07:56:12 pm »

Tonight, on Mr Frog's World Of Constructive Criticism!

Spoiler (click to show/hide)
Didn't we just do something like this two(?) days ago with my story?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7520 on: February 04, 2013, 11:11:23 am »

[Ok, so upon inspection, it'll be a catastrophic pain in the ass trying to reorganize our soldiers' equipment. I'm a little sad at this because I was hoping to issue them fresh uniforms and such.

Also I've decided to try ripping out Fischer's bed to get her back on a normal sleep schedule. Fun Fact: Fischer is among the physically largest dwarves in the fortress.

EDIT: Have a short update on me fellas. And by short I mean short.]



13th Granite, 210

It was time for the infected's monthly feeding. Threw them some emu. That should last'em until next month's feeding time. I decided to pop in as well and check on Softa. She may be getting a handle on her aggression since she's starting to screech less and less when we visit her. Ashsaber was too busy snarling and eating his emu to even look up and Mad-Dok.... He's just creepy. Spawn are abominations to the gods and sciences but a spawn that doesn't screech is just plain wrong.... Maybe that means he over-powered the spawn that took over his body? I'm sure he has that damned instinctive urge to kill us all, so we can't let him out but it does make one wonder...

I've also noticed something distrubing. There's an entire group of children growing up without thier parents.

Thornback Wealthymined
Blackbird Soldierseals
and Cabo Soakboulder


Thier parents were both killed sometime ago, as was the youngest of the brothers (Cabo and Blackbird being the other two) had died out in the field assiting his father in rescuing wounded. [I'm going with that. Sounds nicer than just getting offed due to AI stupidity :P] I plan on inducting the lot of them into a sworddwarf squad, under that queer fellow Lefton and Jack. Blackbird and Cabo have expressed thier want to make thier mother proud, since she was among the soldiers killed in battle last year.

14th Granite, 210

I've finally had a chance to meet with one of three diplomats I have awaiting me. I plan on locking myself in my office with them until our business is concluded. With any luck, we'll be politically elevated and be able to garner Queen Sibrek's attention for a royal inspection of our facilities.... Such as they are. Maybe she'll even arrive in time for the great operation!

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7521 on: February 04, 2013, 03:08:09 pm »

UPDATE=GOOD.
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Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7522 on: February 04, 2013, 04:41:30 pm »

LFTON's queer? Wait until you meet Cor'Daz...

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7523 on: February 04, 2013, 04:52:15 pm »

....I'm not sure if we're using the same context here, but I'll assume we are and ask how deranged is this entity?

OH, and I started a fort using the abandoned save. Dauros disemboweled a couple mosquitofolk and a coati using a blunt instrument.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7524 on: February 04, 2013, 05:01:03 pm »

LFTON is an interdimensional entity. There are many of him:
  • LFTON, the Dreamer
  • Nine, the Ponderer
  • Cor'Daz, the Experimenter (And that's in an engineering context)
  • Zedo, the Reaper
  • 0009, the Audiomancer
  • And the Creator

He exists on many planes, yet is only aware of himself (Dreamer) and Zedo (Reaper).
Also, on each plane he wields twin blades, Scindite and Sarcirent. They are the only constant.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7525 on: February 04, 2013, 05:12:20 pm »

I need to get you a second adamantine sword then. I think we got a few spares laying around.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7526 on: February 04, 2013, 05:15:08 pm »

I think I wield two already. [Individual Choice: Melee] and [Short Swords].

I wield them both in my right hand, and a shield in my left. That's what I learned in my "turn".

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7527 on: February 04, 2013, 10:18:50 pm »

I'll have a looksee. I notice somedwarves assigned to carry more than one weapon and shield can do so, but alot of them can't. All of them that can are on the bigger side, so that'd probably make you a big bastard amongst the rank and file infantry.

Lolfail0009

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7528 on: February 05, 2013, 01:16:38 am »

that'd probably make you a big bastard amongst the rank and file infantry.

For a dwarf. A dwarf marked by time, space and dragons, but still a dwarf.
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #7529 on: February 05, 2013, 04:05:36 am »

I'm thinking there should be some kind of notice in the thread title that the turn list has been cleared out and we're looking for overseers.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies
Pages: 1 ... 500 501 [502] 503 504 ... 815