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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2279429 times)

Corai

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6915 on: December 10, 2012, 11:36:58 pm »

Master.

TAKE YOUR PILLS.

Logged
Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6916 on: December 10, 2012, 11:37:26 pm »

So evidently I'm some kind of scandinavian thought eating monster, Vanya is present and a man, and melted children can be recovered from magma. The Master certainly is out of it isn't he, what with being dead for what, 7 years?

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6917 on: December 11, 2012, 03:01:38 am »

And now the conclusion to Castor's team vs zombie Obok. It's not great but it gets the job done.

Spoiler (click to show/hide)

And yes, the SRA-BTSC counterattack is beginning in Sewaturet.

Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6918 on: December 11, 2012, 04:36:15 am »

I feel like writing again... but given Talvi now has control of Reudh/Lurit/Tedaz/Strohe (for now at least), I haven't a character. I might do a 'tour' of Spearbreakers if that fits in the future, or a piece for Fischer. What do you guys think?

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6919 on: December 11, 2012, 04:41:12 am »

Whatever strikes your fancy good sir. Also my editor for that machinima is amazed I was able to gather anyone for VAs thanks to you guys. For once I got to rub it in his face playing DF was useful!

Ethanland

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6920 on: December 11, 2012, 07:07:23 am »

... Let's keep the Master away from any pocket watches.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6921 on: December 11, 2012, 12:48:18 pm »

I propose when his turn ends, we redorf him, stuff him back into 1st squad and let him work off his mental instability by directing it at nondwarves.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6922 on: December 11, 2012, 03:01:05 pm »

put him in his own squad. bonus if hes a vampire.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6923 on: December 11, 2012, 03:10:36 pm »

Does nobody pay attention to the whole "We have no vampires ANYWHERE" thing? not trying to be a dick but I am going to ask that any time vampires are mentionedin a still living... sort of living capacity.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6924 on: December 11, 2012, 03:19:49 pm »

oh... right... please excuse me...
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6925 on: December 11, 2012, 03:56:21 pm »

No need to be all apologetic but come on, it's in colored type on the OP.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6926 on: December 11, 2012, 04:32:57 pm »

Hopping on for a few minutes. Almost at the part where Vanya finally learns a bit of magic herself. Timewar should follow almost immediately after.

any time vampires are mentionedin a still living... sort of living capacity.
This made me lol.    Reading The Master's and Splint's new updates after I post this.

Vanya's journals, part 41: Biomech
Spoiler (click to show/hide)

« Last Edit: December 11, 2012, 05:41:09 pm by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6927 on: December 11, 2012, 04:41:09 pm »

why did it go to italics halfway thru?
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tomio175

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6928 on: December 11, 2012, 04:45:30 pm »

Nice update. Mine might come too in a few days (exams and stuff).
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Talvieno

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #6929 on: December 11, 2012, 04:49:43 pm »

why did it go to italics halfway thru?
Thanks, Asea, you're a lifesaver. I didn't notice. I typed it up in notepad and copy-pasted. I just hoped I had all the italics right. Turned out I was wrong.
Code: [Select]
[i]human[i]made everything after it remain in italics... very annoying. Thanks for noticing.


At The Master's post... Didn't I request that Vanya be renamed temporarily? :-\ Or perhaps I didn't, and just thought I did.
« Last Edit: December 11, 2012, 05:07:01 pm by Talvieno »
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand
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