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Poll

Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2279865 times)

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4875 on: August 26, 2012, 01:37:48 am »

Suprisingly this is the most we've seen of you in a good while now that I think of it. To those who wish to avoid being part of the problem they can just ignor whatever is posted. Check to see if it's got anything relavant, if not just move along and wait.

I respect that you're both a major contributor and part of the audience and I mean shit happens as in we slip up, and we're only human. I'm aware I'm part of the problem and quite frankly I'm just too stupid to keep my trap shut when someone says anything in the thread.

Plus most of the time the thread is the only way Xahnel can communicate with us (and I can't seem to find his damned number.) I'm personally irritated that it seems we have a number of people who never bothered to read the OP, which quite frankly irritates me to no end. I've basically flown off the handle over things pertaining to that and been met with hostility in return. I don't know what I'm even going on about at this point and think I'm getting irritated as well now, so I think it's best we all tread lightly for the next day or so.

(wow, suprised I didn't get ninja'd.)

And if it makes you feel any better I'm working on another bit to the metaclusterfuckplot as well as several character drawings, so I'll actually be posting some damned relavant content in the near future.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4876 on: August 26, 2012, 01:43:49 am »

I find myself agreeing with Mr. Magnus on this point. But, let's try something.
Everyone who has made entries and hasn't done one recently, or who has wanted to make entries, get to writing.
Everyone who wanted to do arts, get to arting.
Everyione who has jokes or hilarious Bond One-Liners to post about the fort, get with the making of the funnies.
And Mr Frog. -tsks- Mr Frog, your performance recently has been slipping, your work just isn't up to par with what i know you're capable of. /Perfromancereview
I know you feel you've trapped yourself with your Eris plot, but i'll bet if you asked for some help, and showed your thoughts on the situation, you could find a way to make it work. You'll have to temporally suspend disbelief for story purposes, but you can make it happen, i know you can.
Now, everyone here, and i do mean everyone -points at french trolling derail- has taken this off topic, sometimes way off topic (i know i have). It happens. As Dogbert says, "Get over it." as far as i can tell, we aren't the only ones who go off topic, so we aren't in any danger from the mods. As well, i like to think our conversations are (usually) full of sparkling wit, and entertaining fluff, no matter the topic. And in the end, isn't the the reason any of us is here? Entertainment? It's the internet, and people are people. Offtopicness happens. It's not the end of the world.

Spoiler (click to show/hide)
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4877 on: August 26, 2012, 01:48:57 am »

Ah, unbiased reason at last. Thank god.

Next up who will be drawn is, if I can pause from practice on certain other creatures, will be the Eris Trooper. Following that wil be Urist and then Vanya in a BT Armorsuit built for agents who may need the added ballistics protection. Afterwich they will be stricken from the poll and new characters may nominated and/or arbitraily added.

EDIT: On a for once related note, any characters anyone  wants put up on the poll? I'm partially using it as a list of characters that still need to be drawn.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4878 on: August 26, 2012, 02:06:20 am »

I'd like to nominate the Baron's Hammers, as a group shot.
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4879 on: August 26, 2012, 02:15:21 am »

@Splint:

I think I've pretty much said my piece now. Any further attitude adjustment, should the situation merit it, will be PM'd directly to the victim recipient. We apologise for the technical difficulties.

E: Ninja'd:

@X:

Well that was apropos of nothing :p  I'm sorry if my recent work hasn't been up to par, though I'd like to point out that telling me that without actually telling me what the problem is or how to fix it is a bit like telling someone that there's an angry wasp somewhere in their house and then leaving them to puzzle out where.

Please don't drag up the Eris plot again. I screwed it up horribly on multiple levels in ways that can't be fixed, and now I just hate it. I don't want to discuss it.

I wouldn't have to "get over it" if you'd all stop doing it, which I think is far tidier to implement.

I'm seriously pissed-off now (X set me off again), so I'm going to sign off for now.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4880 on: August 26, 2012, 02:24:36 am »

On that ignoring reality comment I seem to be fairly good at that, so..... That may be a small problem. Still, my option of "Is it relavant? no? *moves along, doesn't say anything*" Because I've done that a few times with this thread to try to keep the clutter down. (We've oddly hit a productive derail: Betterment of the thread.)

Please refrain from tearing me a new one, I'm fine with the orfices I have now.

Baron's Hammers added to the poll.

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4881 on: August 26, 2012, 02:36:23 am »

I would like to point out we got back on topic while you weren't looking, Mr Frog. As for your writing, it's been slipping because you haven't been doing any. I think i've seen... One thing out of you since eris broke your happy. You can fix that plot. If you want to try, you know how to contact me, or anyone else in this thread. There is a reason "two heads are better than one" is a cliche.

So, i've got a fundamental on topic question: why mugs? Specifically, why use them as our "fob on the traders" thing? I know syrupleaf had bone flutes. What about us? Was the mugs an accident, or chosen, and then accidentallied into the fort's Companion Cube?
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4882 on: August 26, 2012, 02:41:29 am »

Honestly? I left a mug order on repeat by mistake in year one and it kinda got left there until about midway through year two, and we just had so many fo the damned things it wasn't funny. That same year I think the liason gave us an order for the damned things and we obliged and it went from there. I personally had (I think) nearly a thousand of the damned things made my second turn. Amazingly, unless we got attacked everything should be properly stored in bins now. :P

Xahnel

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4883 on: August 26, 2012, 02:54:55 am »

Of such mistakes history is made, i suppose. Gotta wonder what that crafter was thinking... -initiating dream sequence-

"if i have to make one more mug, i'm gonna use it to smash that idiot overseer's head in."
-order comes in for MOAR MUGS-
...
Urist McMugmaker has gone batshit insane!
Urist McMugmaker's production time has halved!

Insanity makes the mugs flow faster. It just makes sense, doesn't it?
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Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4884 on: August 26, 2012, 02:56:30 am »

(Popping back in for a moment to say this)

@X:

>.>; Thought that was what you meant about me slipping... I 'sperged, I admit it. My thought process was something along the lines of 'Recent work slipping in quality? Perhaps referring to lack of work lately? No, of course not, how can one make a judgment on the quality of material that does not exist? Further clarification required.'

I'm thinking of soliciting Talvieno's assistance for whatever I do next, assuming he has the time/energy/patience. Not that there aren't other talented writers here, but Talvieno knows my approach to writing and can probably manage my various neuroses a bit better. Plus, he's good at spotting continuity errors, which was a huge issue for me in the past.

(And popping back out now before I say something stupid)
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Paintbrushturkey

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4885 on: August 26, 2012, 03:08:48 am »

Frog just pick up the eris storyline again, pretty please (with a cherry on top), most of us don't care about the odd plothole, it's 100 times better than havign to wade through all this drivel (excepting the occasional story here and there)... ;-)
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Reudh

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4886 on: August 26, 2012, 03:14:29 am »

Semi-ontopic here.

Spurred on by the memetic mugs, I viewed them in the stocks list. It took my admittedly rather old computer a few seconds of stuttering to think how many there were, but it found about 5,500 mugs. I've got some featherwood and normal wood cut down; time will tell whether Mitchewawa accepts the logs and succeeds with his mood (he's got everything but the 'LOGS' he needs).

Off-topic now.

Why not create a Spearbreakers IRC channel? They're not hard to use or set up, they're good if you just want a chat, and the admin can make logs, so quotes in the IRC could be put in here too. In fact, I think I might do just that.

That way, everyone can talk about as many inane things as they like, without annoying Mr Frog, and if they do contribute something on IRC, it's not hard to bring it over here.

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4887 on: August 26, 2012, 03:18:52 am »

Try chopping down the shroom trees, he may want cavern wood.

And if you want to go ahead and provide A link, which I shall happily put on the OP.

Mr Frog

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4888 on: August 26, 2012, 03:29:13 am »

Reudh, I love you. I knew there was some way for everyone here to socialise without clogging up the thread. I feel so much better now.

@PBT:

I'll be going with the necromancer plot for now, if it's all the same to you. The Eris plot wasn't going anywhere anyways.

Also: sorry to everyone for pitching a fit again :-[ If derails make the us look bad, me constantly losing my temper over stupid things probably makes us look even worse :-\
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4889 on: August 26, 2012, 03:38:18 am »

I can sum things up in an attempt at humor

Splint has been happy lately. He took joy in memetic mugs recently. He enjoyed watching Fischer play dentist recently. He admired a fine derail recently. He reconciled with an aquaintance recently. He completed a sub-par drawing recently [Eris trooper is almost done. just coloring him.] he has had disturbing dreams about horses lately. He talked with a dead lover fine hammer recently. He enjoyed breaking a mug recently.

Mr Frog has been Fine lately. He was greatly irritated by a derail recently. He was irritated by several annoying aqaintances recently. He took joy in testing a new weapon recently. He has been annoyed by his assistant's constant blunders recently. He was overjoyed to see a derailment solution recently. He has grown attached to a stoneware mug recently.

Fischer has been Ecstatic recently. She has taken joy in constant slaughter recently. She enjoyed punching a gossip in the face recently. She enjoyed claiming several trophies recently. She has grown attached to a kaolitinite mug recently. She took joy in removing an enemy's teeth recently. She sustained a minor concussion recently.
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