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Wait for Next Version, Use current (.40.24,) or use older release (.34.11?)

Wait for the next release. I want usable mugs damn it!
- 55 (71.4%)
We can use the current one. I like the big trees and slightly smarter dorfs.
- 17 (22.1%)
I'll take .34.11 thanks. I want to know I'll get to kill things for sure.
- 5 (6.5%)

Total Members Voted: 77


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Author Topic: [34.11] Spearbreakers - It shudders and begins to move  (Read 2273500 times)

Corai

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4545 on: August 17, 2012, 05:27:09 pm »

Put her with Jack or something then, my boringness will corrupt the badassery.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4546 on: August 17, 2012, 07:53:33 pm »

I continue with my copy. Thumper one-shotted the elven diplomat with enough force to get him impaled on one of my statues. Culled the animals. Meat and leather production in over drive. Bone bolts flowing. Operation: EVICTION will begin come next year, as by then there should be enough ammo available to completely gun down the clown car rush.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4547 on: August 17, 2012, 08:02:01 pm »

so its just more splint?
also, i signed up for a turn. right after corai did. or right before. one of them.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4548 on: August 17, 2012, 08:04:01 pm »

I've got the save uploaded on filefront, but whoever's going next needs to be quick. Reudh's got three days. I'm continuing with my own copy to see if my invasion plan will work.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4549 on: August 17, 2012, 08:12:20 pm »

forgot that bit. to bad we cant do a A.U. version carted on from this save as you leading the fort in hell.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4550 on: August 17, 2012, 08:14:53 pm »

I could, I'd just have to denote it as an alternate history standpoint and that might screw up people as to who's doing what. If you guys want to follow the AU of this with my preperations to invade I can do it from a more narrative deal if you like or something.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4551 on: August 17, 2012, 08:28:18 pm »

just type it up with the file and give a link. but yes, please do. just keep its presence on these forums to a minimum to avoid me derailing even more.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4552 on: August 17, 2012, 08:34:03 pm »

Just a heads up to next overseer. Spikewalk is going to nothing but miasma because of all the badgers and spawn that got killed on it, so it may be best to keep that locked down until they rot down to bones.

Aseaheru

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4553 on: August 17, 2012, 08:51:32 pm »

tobad we cant open it to the sky for a bit, make it outside.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4554 on: August 17, 2012, 10:20:32 pm »

Found out something awesome. I own a battle cheetah and Draignean has a war bear.

soulslicerjames

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4555 on: August 17, 2012, 10:41:42 pm »

Found out something awesome. I own a battle cheetah and Draignean has a war bear.

Does this mean everyone gets a war animal of their choice?  I'll assume it does.

I choose a war spawn.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4556 on: August 17, 2012, 10:43:08 pm »

I didn't assign them. Seems me and Draignean just lucked out. We also have alot of memorials to MIAs....

soulslicerjames

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4557 on: August 17, 2012, 10:48:33 pm »

I understood that.  I was just voicing my inner child (which is a LOT more violent than I really am, I wasn't able to mercy-kill a half-dead rat).

I still want one, by the way.
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Splint

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4558 on: August 17, 2012, 10:55:18 pm »

I've also found out a memorial to a dwarf that never lived in our fortress. One of the undead that attacked was a former general of our civ, and Hans roundly bludgeoned him back to death with his hammer.

Hanslanda

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Re: Spearbreakers - Madness. Mayhem. Mugs. (34.11)
« Reply #4559 on: August 18, 2012, 12:10:22 am »

I've also found out a memorial to a dwarf that never lived in our fortress. One of the undead that attacked was a former general of our civ, and Hans roundly bludgeoned him back to death with his hammer.


Ah, so much material for the stories. Hans has both shield bashed and hammer smacked things. :D
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.
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